Why Riot is not a Good Company
To start off with, I am not a 8 year-old rager who cannot manage to keep his composure in an argument and I actual do indeed enjoy playing League of Legends. I am not trying to hate a bunch on Riot, but rather try and provide a different perspective on their works and at least how I see it. I will accept criticism unlike most people who post about stuff like this.
I do have quite a few reasons for why I think Riot is a rather primal company, but I will start with my first one which is balance within the game. Now I will admit, League of Legends is more balanced than a lot of other PvP games and I give them props for that, but that doesn't leave the poor balance in the game inexcusable. In the 2015 spring split of LCS, there were 76 champs used out of the entire champion pool of over 120 champions. Now there might be other reasons for this, but I believe that the reason for this is because those other 50 or so champions are either A; under-powered or B; not fit for the current META of the game. The first issue here is that in a game where it is Player Versus Player combat and you are creating characters to choose out of, all of those characters should be all powerful in there own ways. In League of Legends, there are champions that are better in almost every way, shape and form than some other champions. For instance, Jayce over Yorick. Jayce has pretty much every advantage over Yorick. He can poke better. He can farm better. He can be just as tanky as Yorick. In this situation, Jayce will almost always be better than Yorick at least champion wise (Player skill would add different variables to this equation). The second issue here is that there is a META. A META by common definition of League of Legends players, is the set standards for what you should and should not be doing within the game. This brings me back to an earlier point; in a Player Versus Player game, all champions and other factors within the game should all be equal in strength each also having its own strengths and weaknesses. The fact of the matter is though, it is not. A META is generally developed by players of the game, but usually influenced a lot by the company creating the game. A META is not always necessarily a bad thing such as certain archetypes for champions for example, ADCs will generally want to build AD. The META in League of Legends though, is not like this. The META in League of Legends right now revolves a lot around which champions are strong and which are not. This actually brings me to my next point, banning. Banning should be a preference upon what you want and don't want to go against, except League of Legends takes this to a new level. You are not banning champs mainly because of a preference, but rather because you feel as if you have to due to the champion being overpowered or something of the sort. Another term that we League of Legends players have added to our lingo is overpowered. Overpowered, generally speaking, is when something is stronger than the set standards for most champions and are stronger than what they should be. Although the term overpowered shouldn't have to be used in PvP games, it is. As I have already threaded throughout my argument, champions should all be equal in power if you were to add together all of their strengths. So to really sum it all up, Riot has relatively poor balancing issues.
My next point I would like to make out is how Riot buffs and nerfs champions. This point is a tad theoretical in terms of facts, but I am sure other players of the game would probably agree with me that in the game right now, Riot generally fixes there overpowered issue by buffing other champions. Now whether this is entirely factual or not, if you take notice about how the META moves, it isn't that champions that were overpowered are suddenly under-powered, but rather a new comer rises to plate of fame and get's on the perma-ban list for all of my ranked games. This causes an issue known as inflation or as I will use the term; 'champion inflation'. Champion inflation at least by my definition is when power is rising rather than changing to balance the game. There are several problems that can happen due to this. One out come of this is that some of my friends like and will fall out of the META assuming that they are forgotten. If they are forgotten, then what will happen is those champions will sit there not being played like trophies that haven't been dusted in a while. Another problem that can rise from this is too much power. Champions could very well get to a point where the damage could get into the 1000's by level 5 in game. I am sure there are more problems you could get from this, but this is enough to sort of get the gist of this. To sum it all up, Riot is not nerfing and buffing champions as they should be.
Another point I have is that Riot does not know their community well enough. To clarify, Riot doesn't know enough about what goes on in the actual matches that we partake in (either that or they really just don't care very much for our opinions). The reason I say this is because of something that was added somewhat recently, rising dodge queue times. From what I know based upon what my friend who is very well educated on the works of Rito and Valoran, the main reason that Riot implemented this system was to stop dodge trolls. I am sure most of my fellow players can concur with this; the amount of trolls in champ select are more intent on ruining your game rather than dodging and wasting your time. If Riot truly understood their community, they would know that there are people that are intent on ruining the game and sometimes we have to dodge to stop ourselves from losing more LP than we would have if we were to play the game out. The argument I already know people would use against this one is to go to the tribunal, but in the reality of it all, Riot does not have enough time to go through every single argument in the tribunal as far as I know. There for, it would be much more efficient to just not add as much of penalty for dodging.
Although I could probably add more to this list, these are really the main points I have on my mind. Riot in my opinion is a relatively primal company which in my eyes detracts from what is initially a fantastic game. As I have already said, criticism is accepted here and if Riot were to read this, I highly doubt it will change any of these things. I am also not trying to rage and hate upon Riot, but to rather criticize and provide a different perspective. You can all take this how you want to, but I think I will be on my way. Have a nice day.
