Summoning Based Champion

MavisSenpai·9/19/2013, 9:12:10 PM·0 votes·655 views

I know yorick summons ghouls, but is he ever a viable pick in any ranked games? I have only fought him once in pvp, it was frightening but he wasn't that good, it was just the whole crap I've never laned against this before fear. In the end he didn't do very well at all My hopes with this post is to get enough up-votes that Morello notices and at least considers my champion idea as viable.

So with that said please do not bump without up-voting, and please do not up-vote without bumping.

So a name... That is up to RIOT but or the now im going to call him Necros, Servent of the shadow isle

Stats, now RIOT an change these as well these are just what IMO would be nice starting stats for a champ that will be doing much better late game rather than early.

Hp: 350(+80/Per Level) Health Regen: 4.5 Mana: 250(+55/Per Level) Mana Regen: 4.0 Damage: 60(+2 per level) Attack Speed: .625 (+2 per level) Attack Range: 500 Movement speed: 300 Armoor: 15(+3 per level) Magic resist: 30 Role: Support, mid, Mage.

I gave him stats that are higher than average due to his summons needing his stats to actually be more than a minion.

Now onto moves, once again RIOT has every right to change the numbers.

Passive: Servant of the Isle. Your summons last an extra 12% of your total AP, while summons are out you get a bonus 1% of total mana as mana Regen. Summons take 150% damage from turrets and nuetral monsters.(so at 100 ap your summon will last 12 seconds longer)

Now for the Q: Unholy Servant: Mana cost 60/70/90/120 Nercros summons and undead being (Skeleton, or zombie) Which has 125% increased AS and AD+(1/4 your total AP) (Relative to Necros AS and AD) which lasts for 30 seconds (+Passive) the summon can not walk more than (insert distance here, or it will recall to you) Cooldown: 120/110/90/70 seconds

Now for the W: Savior of the Isle: Mana Cost 60/90/90/100 Summons a Shadowy turret that has 50%+(1/4 current ap) Attack Damage, and heals nearbye allies in a radius of (insert number here) for 1/2 AP per second for 6 seconds. the summon will last for 35 seconds or until destroyed(+passive), cannot activate another summon while this one is active. Cooldown 135/120/100/80

And we Have the E: Defender of the Isle: Mana Cost 70/80/90/120 Summons a Evil construct (Robot) with the same stats as Nercros, but boosted armor(1/3AP) magic resist(1/4AP) and HP (APx3) Lasts for 90 seconds (+passive) and cannot be out while another summon is active. Cooldown 150/120/110/90 seonds

And we get to the R or the ult everyones favorite Idol of the isle: Mana Cost (50% Current Mana) Passive: All summons gain AD based off your total mana (12% total mana) Active: Can use any number of summons at once for 30 seoonds, They all fade after 30 and they have there cooldowns maxed. (So if you use it your summons cooldowns all get reset as if you just used them)

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