"Can Riot rework anti-fun champs?"

Kikirino·1/4/2016, 7:39:21 PM·19 votes·1,682 views

How does one define anti-fun? What makes your idea of anti-fun the same as everyone else? Some say yasuo is anti-fun but I would disagree.

Also, are any champions you are playing against ever fun when you are losing to them? The problem with the complaint of anti-fun is I don't think anyone has fun losing to a champion so every champion is anti-fun at some point and if you struggle against a specific champion you will find it to be anti-fun just because you struggle to get it.

I don't know... just seems like people asking for 'anti-fun' to be reworked are simply asking for changes to champions they don't know how to beat.

56 Comments

Verxint1/4/2016, 7:59:49 PM9 votes

80% of the balance posts on this forum are "I just lost to this it must be op toxic anti fun and it needs a nerf"

Malicious Metal1/4/2016, 8:45:19 PM7 votes

Mordekaiser was reworked for being "anti-fun" and unhealthy. Trust me, you don't want any more champs being reworked for that exact reason ^^''

OperationDEEZ11/4/2016, 7:39:51 PM6 votes

How does one define anti-fun?

Shaco

EndlessSorcerer1/4/2016, 10:41:13 PM4 votes

How does one define anti-fun?

Going by what I've seen on the boards, it refers to any champion which beat them and that they don't play.

Slamurai Jack1/4/2016, 9:21:49 PM2 votes

Riot's made it pretty clear that the main criterion for anti-fun mechanics are those where the frustration in facing the mechanic exceeds the fun derived from the person using the mechanic. The key word here is exceeds. Riot has consistently shown a willingness to implement mechanics that are extremely satisfying for the player even with possible frustration for the opponent. There's a reason that Riot is far more hesitant to change very popular champions: They've already shown very high user enjoyment and risking that enjoyment in order to make changes that might make them feel more fair to play against is not in the playerbases best interest, nor Riots.

The fact that champions like Riven, Zed, Lee Sin, Thresh, Vayne, and Ezreal constantly maintain high playrates no matter their state of balance is a sign of a well designed champion, not a poorly designed one. The fact that Lee Sin and Thresh can have pickrates upwards of 30% without breaking the game is a testament to being the pinnacle of what Riot has managed to create. We should be clamoring for more champions like them, not less. By contrast, champions like Cass, Skarner, Mordekaiser and Nunu are abject failures because not only do they all incorporate design elements that are frustrating to play against, but the community as a whole finds them utterly unfulfilling to play.

Yatsufuså1/4/2016, 7:41:39 PM2 votes

I've had some people tell me I'm playing "broken champions" whenever I use Urgot adc or Anivia mid simply because I do well with them.

I can use Lee Sin, Zed, Vayne or even Fizz when he's free and do bad but no one complains even though those champs are always called OP on the boards.

It all depends on who's crying at the time.

Edit: just to simplify, I'm agreeing with you

ZGM Permabanned1/5/2016, 4:49:24 AM2 votes

Annie

morris11/5/2016, 3:55:41 PM2 votes

Rengar

TurquoiseYoshi1/4/2016, 9:00:39 PM1 votes

Honestly, anti-fun is a subjective-sounding version of saying a champion has a toxic or broken kit, meaning that their kit will always be really unbalanced unless a feature/features are removed.

For example, old Poppy and current Yorick are great examples, because they have specific spells (ult and ghouls, respectively) that are either unrewarding or OP. So they were both gutted like fish and waited to be reworked.

Linna Excel1/4/2016, 9:00:54 PM1 votes

How does one define anti-fun?

Current soraka. Old soraka for most people. Basically everything Soraka.

Playing against a lee sin who knows what he's doing. Having a lee sin jungler who doesn't know what he's doing.

Teemo, Fizz, and Heimer.

People who expect me to gank at 2 as Sejauni or Shyvana.

FortisDominus1/4/2016, 8:36:57 PM1 votes

tryndamere is the definition of anti fun

elon wątroba1/4/2016, 10:33:30 PM1 votes

Champions, which are just ball of stats and got no meaningful interactions while playing against them. Warwick, yorick and all similar shit :D.

idontplaythemeta1/4/2016, 7:47:45 PM1 votes

Idk maybe you should scout aroundTeemo

BakedLotion1/4/2016, 11:06:40 PM1 votes

When a champion has a significantly higher chance of winning lane against you even when they fuck up. AKA Zed/Yasuo. Other lane bullies have counterplay and inherent weaknesses with sets them behind if they fuck up. But Zed and yasuo don't since they have safe ranged harrass/cs abilities/defensive abilities.

Chrome Raven1/5/2016, 8:40:53 PM1 votes

Malphite Tryndamere Irelia are the definition of anti fun laning

Akenero1/5/2016, 5:33:35 AM1 votes

Yorick player here

You cant beat yorick in lane. Period

I went 0/3 vs a fiora(when she was op mind you) within 5 minutes

Ended up getting a solo quad(shredding voli with passive mind you)

Literally yorick is toxicity personified

Just be nice if you play him, its hard enough already

ChaosThief1/6/2016, 2:01:20 AM1 votes

For me, anti-fun is just the enemy champion is frustrating to deal with. However, this is usually to an extreme. Rengar is one of the prime cases brought up for this; he relies on his 100/0 in less than human reaction time to be successful, and if not he isn't very good. Or at least, that's what people say.

What players want is champions who can do something reliably time and time again, without the opponent's input, while Riot is trying to push it towards both players having interaction. Whenever a champion relies on a gimmick too much or simply makes you feel like you cannot do anything as a certain champion(s) (for example, pre-rework soraka was incredibly anti-fun for AD champions, especially casters such as pantheon, as you felt like you couldn't do anything. You couldn't harass since she had a self heal, you couldn't farm near minions since she hit you AND every minion of your wave, and you couldn't rely on channeling E on pantheon since she has a free point and click silence)

That's just my thoughts though.

Only Play Darius1/5/2016, 4:33:02 PM1 votes

Anti fun means they lack sufficient counterplay or are awful to play against even when you are winning and/or know how to beat them. If you're trying to tell me losing to Orianna is anywhere near as awful as losing to Teemo then you're crazy

Slamurai Jack1/4/2016, 8:39:15 PM1 votes

Of course it is.

Mundo1/4/2016, 8:38:14 PM1 votes

Anti Fun is Fun for Anti.