League of Legends needs to Make client compatible with Linux and Steam

JaggedSyringe·12/16/2014, 5:19:19 AM·2 votes·1,814 views

I along with many others feel the pain being a Linux gamer, There is no compatibility of League of legends with Linux of any Distro.

it makes me sad. honestly when you run Wine 1.6 or later and play league it actually provides lower end systems with higher frames than windows or mac does!

it may not have all the fonts! and maybe not all the drivers standard for league, but that can be fixed with a couple clicks from the users button.. and maybe a few super user do's.

I have been getting fed up with windows each day! the whole thing is meant to Destroy itself. i cant stress this enough. i only keep the windows 8.1 alongside my Linux Mint 17.01 and my Ubuntu 14.04 LTS, because of League of Legends.

I have got league to play, and run at 50-60 FPS on max settings. through Wine 1.7 windows XP sp3, but it still gets some problems, like every update it may lose audio files, run the audio at a fast speed, maybe sound like foamy the squirl but it is playable. every now and then it may cause problems with ubuntu launcher/dock due to the latest Wine 1.7 still being in beta, maybe you cant alt tab out of the fullscreen window...in league... but its playable... may even crash every now and then.

my point im making is.. little old me ran league of legends on Ubuntu 14.04 and maybe even many others have, this should prove it would be a simple task for Riot to make a version for Linux at least ubuntu, linux mint, debian!!

since the code is practically the same in each distro it should work across all platforms!

how many users would you have if you added League of legends to the Linux environment??? my guess is a whole lot more than you do now.

Dota2 does this... but in my case i dont like Dota anything.. only moba i actually like is League of Legends.

Riot please add linux to your list of supported OSes! i know hundreds of people that would join league the second it came out.

sincerely, Jagged

3 Comments

DrCyanide12/16/2014, 5:55:12 AM1 votes

I know some people at my work were using "Play on Linux", and I think for a time it was more successful than trying to run Wine. I could be getting things backwards, but you might want to give it a shot and see how it works for you.

As for getting more customers by making a Linux client... it's probably not worth it to be honest. The Linux community is not for the faint of heart, and those there come up with all kinds of ways to play the games they want to. Dual boot, Windows Emulators, whatever it takes. If there's someone in that community that wants to play League of Legends, they'll find a way. Now, Riot could put the effort into making it easier for the Linux community to get there, but that's not likely to happen until they go through the rest of the code changes needed to get off of Adobe Air.

League will likely never be available via Steam, since that's the host platform for the game's number one competitor.

Sûros12/20/2014, 5:41:16 AM1 votes

To the OP, I know how to fix your little audio issue. This is a bug in pulseaudio where it goofs up the auto audio latency when ALSA passes its audio to it. If you happen to be running under PlayOnLinux, simply add "export PULSE_LATENCY_MSEC=60" (no quotes and can be 30 if your system will handle it) to the miscellaneous tab, or you can add that to your launcher line. This will manually adjust pulseaudio to use a fixed latency so the automatic function won't flip its shit.

As for the alt tabbing, you could try setting LoL to use a borderless window. That way your window manager will more easily handle it with other things its doing.