Quote collection

LaoBushido·12/9/2015, 3:23:59 AM·2 votes·252 views

I find that i have to repeat my self many time to explain why riot does this or that and some times i get accused of stating my own opinion so i want to save a collection of relevant riot replies i can share to players, with out having to go back a few weeks to find something. will be editing as i come across questions. and posting links if the reply is too generic.

Question 1: Why does riot not revert nerfs. Reply

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Short Answer: We don’t revert a lot of nerfs because oftentimes we actively try to put in changes that shift a champion’s gameplay pattern in a positive direction (thus we wouldn’t want to revert it).

Long answer: When we nerf champs we generally try to make changes that are good directionally for the champion. A litmus test we use for many changes is, “Are we happy with the shift this is creating in the champion’s pattern? If this champion was weak in the future, would we revert this nerf or would we look elsewhere on the kit?”

I’ll use Warwick’s W as an example since I directly worked on those changes. I felt that the W duration at 10 seconds was severely lacking in any sort of decision making. Was it up? Press the button and get the steroid. With CDR it would be back up by the time the buff fell off. Lowering the duration meant Warwick had to think a bit more about that button press because there were now times in a late game fight where the buff wouldn’t be up.

In the future, should Warwick ever need to be buffed, we’re unlikely to revert the W change because we feel the champion’s pattern is overall better with the buff duration being lower. We’d prefer to power him up in another place.

Note that we don’t do this for every change. Different changes have different goals and there are a number of nerfs we’d be totally fine reverting in the future should the need arise. Take the recent nerf to Vayne’s base AD. That was a targeted change to reduce her power in lane, it didn’t really affect her play pattern, it just made her weaker in the early game. Should there come a time where we feel Vayne’s early game is too weak, but we still generally like what her play pattern is doing, we may very well give her that AD back.

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Also I think there's a secondary question here which is: "Why do you leave champions weak after nerfing the systems that made them strong?" Sej + cinderhulk is a common example brought up here.

This is a harder one to answer for me because I'm not directly on the balance team but I'LL GIVE MY PERSONAL OPINION. I feel like we generally do try to bring up extreme outliers (recent Kha and Zed buffs as an example) and generally try to make sure champions don't get crushed by systems changes that supported them.

However, it gets difficult when, for certain champs, "feels weak to players" does not equal "is weak." Why is it that Sejuani and Warwick only feel strong when they have the highest win rates in the game whereas Vi/J4 can be go down to 47% (and out of competitive) while still maintaining a core group of players who feel really good about playing them? Seems like this speaks to deeper problems with the kits that we're not going to be able to fix by just buffing them back to where they feel strong, because the point "where they feel strong" is likely the point where they're actually overpowered.

Question 2: vel kogs has an animation bug can you fix it?

Reply

[{quoted}](name=Riot KateyKhaos,realm=NA,application-id=LqLKtMpN,discussion-id=hozVPnT4,comment-id=0002,timestamp=2015-12-07T18:29:35.231+0000)

Hey!

Thanks for reporting this! We're aware of the issue and are investigating.

link:

http://boards.na.leagueoflegends.com/en/c/bug-report/hozVPnT4-velkoz-auto-attack-bug?comment=0002

question 3: i keep getting falsely reported will i get banned?

reply

[{quoted}](name=Slumber Jack,realm=NA,application-id=ZGEFLEUQ,discussion-id=O6Ah45Mz,comment-id=0005,timestamp=2015-12-05T21:41:35.388+0000)

You cannot be suspended by erroneous reports. If you said nothing, then there's nothing for us to punish and we throw the report away (more or less).

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