Ranked Trolls

RUM N C0KE·10/18/2014, 8:53:35 PM·1 votes·593 views

So i just had a game where this guy played alright the entire 40 minutes-60 minutes he wasn't great but still helped somewhat. Then towards the end of the match for no reason decided to afk during team fights. He said he had to answer the phone because his dead dad was calling. Then he afk saying his dad is dead so he had to go afk real quick but its okay because his dad doesnt love him. Then he went on to run into the enemy turret twice while we were pushing to win getting us all killed in the process. Anyone ever get people like this? Also why wait till the end to troll? It's really annoying people like this aren't dealt with sooner, I've seen one other troll over a course of 2 weeks who has trolled every match but still not banned. Maybe i should take a SS next time. Anyways end of rant!

1 Comments

Parceval10/18/2014, 11:58:57 PM1 votes

Yes. This has happened to me before. (Not the dead dad thing, but just straight trolling to loss late in the game.)

Intentionally feeding is a large problem that Riot is working to fix. The situation you're describing is hard for them to identify, but it does have outliers that they can work to detect and I'm sure they're on it now.

For example, in the situation you're describing the player was not contributing to team fights. Or was doing so very poorly. Both of these are statistical anomalies that they can acquire. For example, they can track activity in and around major events (i.e. large gold swings) in a game. They can track where players were on the map at the time of the swing, and what they did precisely while it was occurring. From that marker, they could detect a feeder like you're describing. The problem is the aggregate, it has to be severe enough such that it's clear he's not just having a bad game.

There's literally trillions of data points to work with here. They're on it, and I'm sure it's exciting to work on.

Hopefully over the next year or two we'll see a massive improvement in the community by algorithms such as these going live.