Two ideas I had for Gameplay changes concerning Homeguards and Poacher's Knife

Deep Terror Nami·8/13/2015, 10:51:51 AM·1 votes·149 views

1. Homeguard

  • I saw some concerns that Homeguard is far to prevalent as the optimal choice even when you really want alternatives such as Furor or Alacrity.
  • Instead of nerfing Homeguards or buffing the rest, take Homeguard off of Boots.
  • Add Homeguard onto a new defensive item that would generally be good for anyone.
  • Now you can get both your favorite Enchant and Homeguard, without making number changes or making the effect baseline.

2. Poacher's Knife

  • Everybody knows it almost always sucks. If you're only counter-jungling then they may just not reset their camps and counter-jungle you back. The speed buff is really short, and you don't have the sustain or combat Smite the enemy will have.
  • Straight up buff it. Double the duration of the speed boost for killing an enemy camp, and provide the same bonus for killing Dragon/Baron. Flag each Scuttler as belonging to either side of the jungle, so one of them counts as well.

Was bored. Thanks for reading :3 Don't take this at face value, these ideas did not go through QA to ensure reasonable balance :P Not even going to put it on the Gameplay & Balance board.

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