What I hate about League nowadays

SneaselSawashiro·6/8/2016, 1:14:46 AM·1 votes·471 views

First off, it's not about Dynamic Queue. I get why people hate the shit out of that thing, but it's something else more personal coming from a whiny dumbass. Prepare to bash. https://www.youtube.com/watch?v=dUTY_fC2W0A gbay's vid about the Class System also ties into this.

Liability. It's early game. You're going to feel good about getting enough CS to buy items and scale. Problem, you get outdone due to a stupid mistake out of many you made that someone on high-elo would shake your head towards. Thus, your enemy snowballs beyond your control and thus no one else on your team would be able to keep them under control, with them roaming around the map to crush your whole team's asses. You had to fall flat on your ass because of this.

Thus, the fed laner you had to fight against happens to have this sign slapped on their head that says "[Insert your own summoner name here]'s responsibility". Meaning it's slapped onto your grave and everywhere on your body in that it's your fault and it feels like there's nothing you can do to redeem yourself. It's a way of saying "you failed this important task, you have no choice but to go to hell for it." Both my team and the enemy have to agree on this bullshit.

So many important things HAVE to be failed just so people can point fingers at you. I'm guessing me running scaling AD mixed with 10 armor penetration from runes for my recent Wukong MonkeyKing games is one part of it, only I'm just "too dumb" to know how to close the game with around 200 AD from flat runes despite the solid early game I'd get, or no armor pen at all. Or at least, too dumb to do anything right.

In other words, you had to mess up something, with the stamp slapped onto your face reminding you "IT'S ALL YOUR DAMN FAULT".

To make this matter worse, your most comfortable champion just had to have some sort of disadvantage against your enemy laner. Meaning no matter what, you were bound to lose due to how much room for error you could not afford to make. "Counterpicks don't matter". Sadly, a player like me is hindered by WAY too much to make sure he can use his comfort pick at any moment.

Assholes, thus toxicity in general. Everyone I fight against I always expect to be an asshole, where they want me to literally slit my throat all because I bothered to try to play the game against that very bitch. It ties right into the first one all because I failed my task, I have to be frowned upon with no second chance. Should I feel like doing something else, I'm sure I'll get mocked for bothering to beat up lower-leveled entities. Hell, possibly even playing another game that's barely competitive at all would give off this incentive to insult me all because of my choices. Yeah, I'd cry tears of goddesses for being a wimp item 3070, but for me to need to die for it?

It is somewhat my fault in that I bothered to talk to those guys in the first place, and thus not trying to mute all chat. It's just like how the Zero-memes work in Marvel vs. Capcom 3: "Hate your weakness".

Yeah. I hate my weakness SO FUCKING MUCH. Yet I have no idea what to do with it.

Infamy and thus, reputation in general. It's because of this that I personally wish I don't have to be in a game with a Youtuber, OTHERWISE I'll be subject to such bullshit I have to be mocked for. Tying into the above things, I would HATE to get into a game with Calbel as my foe, as much as I love his videos. I DO NOT want to be subjected to his bullshit on a good day. Cause I'm sure just like number 1, everyone has to shake their head at me.

I try so hard, and yet number 1, 2 and 3 is what I deserve?

However, if you're a famous person involved with League or something, then chances are people would expect WAY too much out of you.

Whenever BingeGaming talks about how junglers suck in low elo ranked, I have to always think about me. Since no doubt I can't jungle for shit, and why even have a jungler in the first place if it's such a hard role to master when people are going to actually give proper criticism you're too dumb to learn from?

This brings me to the next point.

Skill ceiling, expectations for skill level and being able to learn to back up your power. I personally mock Voyboy so much for his "leet-visual processing". Cause no matter what people tell us in terms of "look at the map you fucking dickwad", we NEVER EVER pay attention to the minimap enough.

So do we have to get mocked each time just to practice map awareness? As in lose every game?

"Wow, you have a bad match history" "Yeah, I was trying to learn to look at the minimap each game so I can learn map awareness" "Map awareness on LCS level?! Yeah good luck with that %%%got" "Dude, I'm trying to learn, why are you mocking my progress"

Tying into number 1, there's a TON of important stuff to learn. SO MUCH important stuff that has a HIGH CHANCE of failure and liability to bring to your team.

You didn't keep your enemy laner under control, the game says "fuck you, get snowballed on you dumb fuck and see if you can recover from such incompetence". Jungler comes to gank you and you die, "you deserved to fucking die you %%%%, you didn't look at the minimap you fuckwad". You let your laner die to a gank, "no actual jungle pressure? Well now you %%%, you deserve to be condemned to hell for such a sin, which happens to be your dumbassery".

I can NEVER play this game for learning all because personally for me, I always expect to have a chance to win every game I play. It's very tempting. I'm not sure how I can get better on my own since I feel like there's a block that makes me feel I'm already "good enough". Of course, I'm a low-elo player. The worst of the bunch AKA bronze. This means my level of brain power is naturally very low and that for sure my opinions instantly = never matters at all.

But of course, for me I feel that I need an actual mentor, and that learning things on my own takes too much time, and tying into number 2 I'd be mocked day and night for this bullshit that I have to master and yet i never bothered to learn in the first place. I don't think there's currently a proper incentive for me to learn, since of course I'm your typical frustrated dumbass. Thus, later on just like when trying to play Smash Bros. 4 well, I'd end up as a very bitter old man hermit, warped by the countless trash talking losses he's suffered, only in it to win out of cold-revenge.

Very often, sometimes people do say that learning this fucking genre/game takes A LOT of time and actual need to learn (BingeGaming and PhyLol). But like I said, I feel that I don't have a proper incentive to actually be able to learn in every game I play. It COULD BE PARTIALLY blamed on the lack of a sandbox-mode and/or solid non-third party replay system so that way we can actually analyze with our leet-glasses what actually went wrong.

Since of course, most of us mofos are just blind. That, and I don't think there's enough practice for me to go around sometimes aside from getting bodied and mocked for even existing in the first place.

50/50 mood. There are times I'll feel good about League, and there are times I will tilt enough for Sky Williams to be in on my ass. However, I personally hate this since for one, it ruins the chance for some idiot like me to make some good friends. I'm often assuming the negative A LOT, so of course I'm bound to push some people away. But just because it's so hard to control my mood unless something happens in the game, it's just stupid honestly.

"It's just a game" they say, "just have fun". Regardless, I personally feel I just need to control and iron up my emotions instead of having fun, cause if I go all-the-way on something, then I'll just lose it or feel nothing on a VERY occasional whim. I rather feel like I can take on anything without any feeling at all rather than take it on like so only during certain points of the day. Cause it's not fair for some asswipe like me to vent on others who are here to have fun with the game, despite them being stuffed behind the many possible trolls and elitists of the "GG EZ" cult.

But hey, I'm merely just someone having an off-day. And if there are some solutions to these "problems", great. Otherwise, people can just keep having fun at this game. It's good, but someone like me indeed takes this bs way too seriously since things need to play out supposedly perfect in order to feel good at this game most of the time to be honest.

That is all. Feel free to mock away and spit on your laptop screen for this bullshit.

2 Comments

Fondling Gems6/8/2016, 1:54:43 AM1 votes

One thing, esp at early elo comfort picks are more important than counter picks because if you are picking to counter you will usually be playing a champ you haven't practiced on unlike higher elo where it is easier to pick up/already know different champs.

Comfort>Counter