Maybe bug fixes shouldn't be reported in patch notes until they go live...

ValyrianBlade·3/22/2017, 2:49:16 AM·1 votes·364 views

Just a thought - it seems that, at least in certain instances, advertising that something existed as a bug before the patch is applied would result in players being able to abuse said bug prior to the patch.

E.g. Enemies affected by Ahri's E - Charm during a dash are no longer still able to cast spells during the dash

I swear, I've actually died as Ahri due to this many times. Scratching my head wondering how the hell they got that ability off when they were so clearly charmed before they cast it and my burst was going to kill them before they could have done anything. Got killed instead of getting a kill. Probably lost several games because of this bug. So it's great that it's getting fixed! Don't get me wrong, I'm excited for this (albeit frustrated that it ever existed as I had sort of accepted those instances were ping-issues where they actually cast before the charm hit and it didn't register on my end, so to know I actually did play it properly and lost due to a bug is upsetting)...

At the same time though, that means that perhaps the reason it seemed to happen a lot more to me than usual this afternoon is because everyone knew it existed. Rengar, Ekko, and Lucian - any/all of them could have known their dash would allow an ability to be cast through my charm so they just went straight at me instead of trying to dodge my CC (which would have let me burst them first). Now to be fair people just spam abilities so maybe it's just my perception, but for more gamebreaking bugs (e.g. thinking Gnar instant killing Camille by jumping in to the edge of her ult when she ults him) maybe these things shouldn't be advertised until after they're actually fixed in live...

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