How to build Nasus?

ToolooT·2/26/2016, 3:11:43 PM·1 votes·431 views

I want to start playing Susan simply because he's a badass. I was thinking of making my own build with cooldown quints and AD marks to help stacking your Q at tower and for the masteries I would go 0/18/12 using Stormraider's Surge (Nasus deals tons of damage but is easily "kitable" so this seems like a nice pick) and Intelligence (again to help stack). Rest would go into resolve.

I know this would make his early game weak but late game I think it makes sense to use Stormraider's. What do you think? Any Susan players can help me out?

4 Comments

Alytrox2/26/2016, 3:18:14 PM1 votes

It doesn't matter. As long as you stack your Q and have at least 30% tenacity, it's the same thing; Shit early / OP mid game / super-minion late-game.

EndlessSorcerer2/26/2016, 3:20:34 PM1 votes

While Flat CDR Quints and Glyphs were quite popular last season, that was largely because they would allow you to get 20% CDR at level 1 (letting you cap with either Frozen Heart or a combination of Glacial Shroud and Kindlegem). That build is less useful in Season 6 due to losing 5% CDR from Masteries and Trinity Force and Iceborn Gauntlet getting +10% CDR.

I would recommend using Armor Pen Marks over AD Marks if you have them. Nasus players typically freeze the minion wave near their tower, so you will have plenty of experience last-hitting under tower. Armor Pen scales significantly better on Nasus since it will increase the damage dealt by his Sheen and Siphoning Strike and it will scale better with the AD from his ultimate and Armor Reduction from E.

Also, I would recommend using Lifesteal Quints. They provide a significant amount of additional sustain early- and late-game, letting you survive longer in fights and when farming.

I would recommend taking either Thunderlord's Decree (early poke) or Grasp of the Undying (for sustain and short trades) on Nasus, though I will probably have to try out Fervor of Battle and Warlord's Decree on him at some point.

While 5% CDR from intelligence may be nice, Precision will significantly increase the damage dealt by your Q and ultimate against squishy targets. Nasus scales incredibly well with flat penetration but he has trouble itemizing it, so take what you can get. You may stack slightly slower, but you can Q every minion in a wave at 40% CDR anyways.

General item order on Nasus looks something like the following:

Vs. AD: item 3024 -> item 3110 -> item 3057 -> item 3065 -> item 3078 Vs. AP: item 3067 -> item 3065 -> item 3057 -> item 3110 -> item 3078

Obviously, you can adjust your build as necessary, but that is a nice starting point.

ToolooT2/26/2016, 5:03:21 PM1 votes

ok and at what point you should start roaming? I dont want to be AFK farming till 35 minutes in. I was thinking 200 stacks is the number where you start dealing good damage.

Guyy Fieri2/26/2016, 6:52:41 PM1 votes

Tank tank and more tank. I don't disagree with CD-R but I'm not sure you need to use runes for it. A couple of Nasus's core items have CDR (Spirit Visage and Frozen Heart). Not sure off the top of my head how much that gives you but it gives enough CDr to get your Q on an under 2 second cool down.

I would honestly suggest attack damage or armor pen reds, armor yellows, mr blues and quints based on what you're facing in lane (or some similar combination). Because Nasus scales hard, I wouldnt invest too heavily I to scaling runes. Get him some aid to his weak early game be running flat runes and then, by the time the scing runes would give more stars, you should be the point where you can just rely on being Nasus. As far as builds, it's not perfect this way every time but I would suggest going for Boots of Swiftness, Spirit Visage, Frozen Heart, Sterak's Gage, Warmog's and Ranuin's or Banshee's (based on what is the largest issue).