Opinions on my mini-guide?

ArmenianAK·11/13/2014, 9:43:06 PM·1 votes·565 views

Ok so, here's a mini guide that I told my friend so he can understand the role of a mid laner and a top laner. This is my perspective as a Gold player. I just wanna here some constructive criticism about my opinions. Let me know if I'm wrong about something, left something important out, or maybe something that I could have said better. Also, it will be nice if you can include your rank as your source of experience. I understand that not always does a higher rank mean higher experience levels, but it would be nice to know who's telling me what!

Here's the miniguide to mid lane and top lane:


Mid Laner: The primary objective is either to be a bursty high-ap, low-defensive mage, or ad champion (which almost all the ad mids are considered assassins). You must enter teamfights with moderate tunnel vision to the enemy champions with high damage output in burst / dps. Don't let that make you walk into death, because if you can't get em you can't get em. Get who you can, stay alive doing what you can. It's better to dmg someone and live than get a kill and die. Why? Cooldowns, so you can try again and possibly get the kill the second time around.

Top laner: Usually this is a bruiser. Bruisers are off-tank fighters, and on some occasions full tank fighters who get in the enemies faces to absorb skillshots or force them to switch focus, based on the lethality of the champions skillset. You have 2 primary goals in teamfights. 1, sponge damage (not just dying if you can help it) and bully high dmg targets to keep them from using abilities on priority allies. You're basically distracting them.

Mid laners lane phase - You wanna farm farm farm farm farm. It's never about kills in top or mid. Of course kills are a bonus, but if you can't get them, or it takes a lot to, its not even worth it. Get a nice amount of dmg onto your enemy so you can scare them with the THREAT of killing them which A) Zones them out, or B) Forces the jungler to gank. Always expect the jungler when you're doing well. Even when you aren't, but more when you are, because then you become a potential threat.

Top Laners lane phase - Also farm. Kills are a bonus. Due to the fact you are top, it is highly highly favorable that you take teleport for map presence. You can easily counter gank with teleport, and split push to make the enemies forced into an aswkward situation. In the end, all lanes rely on farming, and not dying. It's not about dealing great dmg early on, and not necessarily about winning lane, more about the long-run. Did you farm enough even though you lost two towers mid/top to become a significant threat to the enemy team? Yes I farmed = Better teamfights, No I didn't because I wanted kills too much / I was too scared / other = nope. ya don't do poop for ya team.

(I know these numbers aren't right, but I'm speaking theoretically) I'm not sure the exact numbers, but if 1 minion = lets say 21 gold for caster I think it was, and one champion kill can be as little as like 300g?

300 / 20 = 15

Like 15 cs would basically = one champion kill. If you waste time on getting kills or trying if its hard, you could miss out on 15 cs.

One wave is 6 to 7 cs. That's 120-130g lost right there. a third of a champion kill gone in a minute. You can have up to 50 farm by 5m which is 1050g, or 3 and a half kills in five minutes, just by farming. The number of kills wont say it, but its literally the exact same thing. The only difference is that number wasn't changed on your KDA, and the enemy champion wasn't set back by a death. You can still outfarm them to get ahead. It may seem like a lot, but once you read it one time and understand it one time, you wont forget it In the end, it's all about farm whether or not you can make an impact (easily) with your champion. Even if you're behind, outplays can still win you the game, or mistakes by the enemy so long as you follow your lane's role. But step one to laning with mid or top or jg or bot lane is farm.

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