Riot, This is Why Your Game Sucks

Mãge·3/25/2017, 10:50:47 PM·1 votes·867 views

Riot, It’s Your Problem

Before I begin my argument about how you created your problem, allow me to provide some context. League of Legends was never my idea of a fun game, and perhaps many will not share my sentiment given the number of people who play your game. However, I am certain that there are others who share my sentiment about the “fun-ness” of league. For these players, myself included, the game flat out sucks.

We begin a game by being forced to wait. Queue times, matchmaking times, champion select times. If we want to play at all, we’re forced to wait. Mind you, I understand some people don’t mind waiting. However, I hate waiting. I hate having my time wasted.

Then, we enter a game under the premise that we’re not allowed to exit the game. In effect, we’re told that if we decide to leave, we’ll be punished. That’s negative reinforcement. And people simply mirror your system in one of two ways – they fear it and obey, or they rebel and leave either of their own accord or by being punished by your system. It’s a problem inherent in your system – it’s a negative system.

Already, just by entertaining myself with your “game”, I have two of the things that I cherish most taken away from me – my time and my freedom. By choosing to go through your gates and enter your jail of a “game”, I’ve established that I have no control over my fate and that I’m fine with that. But no, I am not. I am not fine with that.

And neither are other players who share my sentiment. Players like us understand that the world does not exist within rigid, digital confines. We understand and acknowledge on a very deep level that the world we live is continuous – so much so that there exists a limit to how much we can even quantize it. We don’t have to follow your rigid rules. And many of us simply don’t – by not playing your game.


That's your problem. You advertise that your game is for “core gamers”. I argue that it’s for leisurely gamers. Core gamers want some level of control over their environments – digital or analog. We want to be able to control our fates and master our environments. That’s why we play games. We enjoy the thrill of the hunt, the feeling of accomplishment that comes with mastering a system. I thank you for having created something great. But we're not ignorant. We’re not isolated. We know how much time something is taking us, and we know when our time is being wasted.

When we play League, we waste much of our time waiting. We waste much of our time staring at a gray screen. When we die, the learning loop stops running. We hate that. Learning in real life does not force us to sit in front of gray screens for 30 seconds each time we fail, and risk losing out on advantages if we don’t arrive immediately after a 30-second lapse is up. Learning in real life isn’t nearly as limited as learning to play your game. And most certainly, learning in real life does NOT consist of being trapped in a room of other people mirroring a system of negativity by spewing anger at each other. That’s called a bureaucracy. And if I wanted that, I’d run for Congress.

I play your game because I want to master something. But I’m not mastering anything at all. The loop is too slow. It’s crowded with negative thinkers who are the byproducts of your negative system that rewards fear and conformity over creativity and rationality. If you think I’m wrong, try it yourself. Play several ranked games and play a champion you know well and would do well with in a position the champion is not normally played in (Veigar bot, for example). Do not chat with your teammates, simply observe them, their words, and their actions. Watch as they berate you and step on you with their words.

I’m tired of your system. I’m tired of lack of control. I’m tired of your “game”. I’ve played for a long time, and I’ve gotten nothing out of it but regret. Regret that I’ve wasted my time being stuck in a hole. Regret that I didn’t do something better with my time, something that would’ve filled me with joy and learning, and lasting, fulfilling relationships. Regret that I even chose to continue. Regret that I even began.

** And regret, I will no longer.**

5 Comments

oSEXYPLATYPUSo3/25/2017, 10:59:04 PM4 votes

LMAO

all games have load times... nothing is instant

when you die and have to wait 30seconds its time to reflect on what you did wrong that got you killed so you can learn from your mistakes.

and oh yea this is funny really funny

no matter what you do playing a video game you are sitting on your ass in front of a screen wasting time... cuz if you had something better or more important to do you wouldnt ( or shouldnt ) be sitting in front of that screen playing that video game

[slayer-pantheon-popcorn]

KuroCaliber3/25/2017, 11:09:26 PM2 votes

Then don't play the game.

Dynikus3/25/2017, 11:27:08 PM2 votes

These are possibly the worst arguments I've ever heard for why league is bad.

RallerenP3/25/2017, 11:40:54 PM1 votes

We begin a game by being forced to wait. Queue times, matchmaking times, champion select times. If we want to play at all, we’re forced to wait. Mind you, I understand some people don’t mind waiting. However, I hate waiting. I hate having my time wasted.

How do you suppose this would be fixed? Do we make autofill 100% all the time. That would certainly make the que times go down. Riot cannot win on this one. The amount of people that complain about autofill and telling Riot they won't mind waiting longer would be proof of that.

Then, we enter a game under the premise that we’re not allowed to exit the game. In effect, we’re told that if we decide to leave, we’ll be punished. That’s negative reinforcement. And people simply mirror your system in one of two ways – they fear it and obey, or they rebel and leave either of their own accord or by being punished by your system. It’s a problem inherent in your system – it’s a negative system.

We there has to be some form of punishment for bad behaviour. Unless you make the reward for not leaving the game insanely high, no one would have an have an incentive to stay in a losing game. Even if you went the route of making insanely great rewards, it would make those rewards insignificant due to the sheer amount of people that gain them, which would then inturn make it so that no one would have an incentive to stay in a losing game. Again Riot cannot win, according to this logic.

Already, just by entertaining myself with your “game”, I have two of the things that I cherish most taken away from me – my time and my freedom. By choosing to go through your gates and enter your jail of a “game”, I’ve established that I have no control over my fate and that I’m fine with that. But no, I am not. I am not fine with that.

Enjoyment is of course a very subjective thing. I can't comment on what you feel is enjoyable.

And neither are other players who share my sentiment. Players like us understand that the world does not exist within rigid, digital confines. We understand and acknowledge on a very deep level that the world we live is continuous – so much so that there exists a limit to how much we can even quantize it. We don’t have to follow your rigid rules. And many of us simply don’t – by not playing your game.

Once again, I cannot comment on the enjoyment of others, but I am having a hard time understanding what you meant. (English is not my first language and you used to kinda complex words (Sorry if I sound like a fucking idiot)). Do you mean that you don't enjoy being controlled by the rules imposed by Riot, or that the confines of the game dictate some sort of overly limited meta?

That's your problem. You advertise that your game is for “core gamers”. I argue that it’s for leisurely gamers. Core gamers want some level of control over their environments – digital or analog. We want to be able to control our fates and master our environments. That’s why we play games. We enjoy the thrill of the hunt, the feeling of accomplishment that comes with mastering a system. I thank you for having created something great. But we're not ignorant. We’re not isolated. We know how much time something is taking us, and we know when our time is being wasted.

A single player really can carry a game, not just mechanically but also mentally(might sound stupid). One player is all it takes to make a negative experience a positive one. When I play ranked, if someone is in a good mood and shares that mood with others, I win alot more. Ultimately, it's very hard for a single person to 100% singlehandedly carry a game, but on average, if that person is better that average of the ELO he is in, he will climb.

That said, a players skill also comes down to how well that player can collaborate with his team. It is a team game. (Which solo que then completely goes against, but Riot could possibly introduce some sort of feature that allowed for players to communicate more easily (voice chat, rito plz)).

I might have completely misunderstood what you said, as I interpreted it as you wanting more control over what happens in a single game.

When we play League, we waste much of our time waiting. We waste much of our time staring at a gray screen. When we die, the learning loop stops running. We hate that. Learning in real life does not force us to sit in front of gray screens for 30 seconds each time we fail, and risk losing out on advantages if we don’t arrive immediately after a 30-second lapse is up. Learning in real life isn’t nearly as limited as learning to play your game. And most certainly, learning in real life does NOT consist of being trapped in a room of other people mirroring a system of negativity by spewing anger at each other. That’s called a bureaucracy. And if I wanted that, I’d run for Congress.

Again, learning is largely a subjective thing, but what I think this comes down to is just how willing a player is to admitting mistakes and learning from them. Dying may feel bad, but acing(ace'ing?) a team feels really good(imo, of course).

Again, the thing about people spewing anger, Riot cannot win. Every game has toxic people. I have never played an online game without people telling me im a fucking idiot. That's just how the internet works. On the internet you generally are alot more negative than in real life. That is something true for everyone and in in every game and is not something Riot could simply fix without creating an even more controlled environment (which I guess you are not a fan of).

I play your game because I want to master something. But I’m not mastering anything at all. The loop is too slow. It’s crowded with negative thinkers who are the byproducts of your negative system that rewards fear and conformity over creativity and rationality. If you think I’m wrong, try it yourself. Play several ranked games and play a champion you know well and would do well with in a position the champion is not normally played in (Veigar bot, for example). Do not chat with your teammates, simply observe them, their words, and their actions. Watch as they berate you and step on you with their words.

Again, online negativity is not something easily fixed by Riot for reasons earlier described. Though I do agree with you that we should be more accepting of new meta picks, I don't think it's a big problem. I rarely see anyone complain about Veigar bot or Orianna support or even something like Leona jungle. It is really hard to draw a line between going off-meta and trolling though. If you see someone pick soraka jungle, someone who clearly has no potential for jungling, I would argue that you might be trolling.

I’m tired of your system. I’m tired of lack of control. I’m tired of your “game”. I’ve played for a long time, and I’ve gotten nothing out of it but regret. Regret that I’ve wasted my time being stuck in a hole. Regret that I didn’t do something better with my time, something that would’ve filled me with joy and learning, and lasting, fulfilling relationships. Regret that I even chose to continue. Regret that I even began.

You might have just played too much. I believe that improvement is not something that anyone but the individual player can control. You being stuck in some elo(which is what I gathered from that block of text), is not because Riot is not teaching you great enough. The best thing to do is trying REALLY hard to improve, which is not something Riot can even do for you. (gbay99 made a great video about being him being stuck, and in no way did he blame Riot for him not learning enough. He only blamed himself.)

I might have completely misunderstood the points you made, so please correct me if im wrong :)

Terozu3/26/2017, 4:31:31 AM1 votes

I love how you think you're being all special and free, but in reality, you just don't like games where you can't god mod, go back to minecraft or skyrim, team and pvp games are not for you. Bye. And good riddance!