Why isn't Jayce played more?

Rodee·9/8/2014, 5:27:01 AM·3 votes·932 views

I have rarely seen him played, all the tier lists rank him ridiculously low. I know Tier lists are just opinions and such, but still. His kit is amazing. He has a gap closer, aoe, mana regen on hit, and 20% max health dmg + a 1.0 ratio for attack dmg - just on his hammer. Group that in with his Cannon's crazy poking Q, the insane steroid on the E, a group sprint and combo tool. And if that isn't enough he gets the 25% armor/magic resist debuff when swapping to the cannon, which is friggan huge. That's like a Black Cleaver and Wit's End combined. His burst can go nuts with a Last Whisper, Cleaver and his resist shred from the cannon, all the while popping his steroid, he can basically light even the most respectable tanks up. Plus you can build him tanky and still have over 300 attack power. Oh and add in the passive armor and magic resist from the Hammer as well. Am I missing some glaring weakness he has? Or is The Man just trying to keep him down?

8 Comments

ShadowKnight12249/8/2014, 6:05:38 AM3 votes

Jayce is not a bad champion, but he actually has several weaknesses:

A) He has not ult. This means that once he reaches level 6, there's a 95% chance that his enemy laner reached a huge power spike while he didn't. B) He has practically no escapes. His only disengages are the gate and the hammer backslap, which may or may not work depending on how many gap closers the enemy has on him. C) Most of the other champions with no ults (Nidalee and Elise, in particular) have Assassin as a primary or secondary role, which means that their kit is specifically weighted to overcome 1v1 situations, either through burst or out-duel potential. Jayce doesn't have this, which means his lack of ult is even more debilitating. D) As a Fighter/Marksman, Jayce is too squishy for the Fighter aspect and doesn't scale hard enough for the Marksman aspect. He can't compete with Fighter/Assassins (who out-duel him) or Fighter/Tanks (who can contribute more to teamfights) or ordinary Marksmen (particularly the hypercarries, who are able to out-duel him extremely easily late-game). E) He does not have significant contributions to teamfights other than a well-placed E+Q combo and a trio of W-enhanced autoattacks, given that by mid-game, it's practically suicidal to jump into a teamfight in hammer form with how squishy he is. F) He faces an extremely disadvantageous itemisation. Rushing a Tear early means that he sinks 700 gold into something that isn't damage, mobility, sustain or resists, while his opposing laner can translate that same gold into a chain vest or [longsword/cloth/flask]+boots+pots. Essence Reaver is also horrendously designed, as it's an expensive item that works best early game (only it's too expensive, particularly if you're rushing manamune first), and by late game the passive is useless (again, particularly if you rushed manamune already). What he needs to build is all over the place: he needs standard ADC stats (AD, crit and arpen, though he can ignore aspeed thanks to his W), but he also needs mana, CDR and mana regen, and he also needs some manner of tankiness in order to not die in a stiff breeze. G) His objective-seizing capacities are average at best. Yes, the W is great for taking down towers/dragon/baron, but that's all he has going for him, particularly since that very W means he can easily neglect attack speed items. His ability to steal dragon or baron with a well-timed E+Q combo is neat, yes, and he has reasonably adequate wave-clear, but he is a poor split-pusher given B). H) He only has one form of hard cc (the hammer backslap) in all his 6 abilities, and it's very short duration (and short displacement).

Combine all these things together and you get a champion with no ult, who is not an Assassin, who is squishy and requires far too many stats to reach his true potential, and who has limited utility in a teamfight. He has his strengths, of course, and I've seen Jayces completely crush top lane (he does have a bit of Marksman-like scaling in that 1.0 ratio, so he can pump out a surprising amount of damage if he manages to get his full combo off on a target with no tank items), but it rarely translates into objectives or teamfights.

In short, there are other champions who do his job better. If you want a squishy top laner that deals a lot of physical damage, you have Fiora, Irelia, Pantheon, Nidalee and Jax, to name a few.

I feel I would only pick Jayce in top lane if I was facing an AP ranged caster, like Teemo, Lulu, Ryze or Lissandra. And even then, I'd rely more on my jungler ganking than my own plays. I might play him against Darius and be hyper-aggressive pre-6 and then just kite/bait him afterwards (or try to keep him constantly harassed so that he can't all-in me).

Rodee9/8/2014, 6:39:45 AM2 votes

I think his saving grace is that more than likely they are going to be going for the actual carry in a team fight, leaving him open. If it comes to killing a fed Vayne or a decently fed Jayce, I figure they'd go for Vayne 9/10. I guess its more reliant on your team composition. A strong initiator like Malphite could do wonders for his squishiness. I'm going to keep trying builds on him to maybe balance his defense with his offense. Lucidity or Merc treads, BT, Manamune, GA, SV, and a LW or BC seemed to do pretty well.

12tales9/8/2014, 5:38:37 AM1 votes

Yeah, he's criminally underplayed. I've been waiting for him to become FotM for a while now - he does seems to be picking up steam in Asia, so maybe we'll see him jump in popularity come worlds.

The only real concern is the power trough he suffers from while stacking his tear, but that hasn't stopped Kassadin or Ryze in the past, so I dunno.

Wullf9/8/2014, 5:46:39 AM1 votes

Some champs are not played just because no one plays them. No reason behind it. I am not saying that Jace is this case.

But it might be true that we could see him at World's. This weekend there was LPL regional qualifier and I saw him played once or twice.

MrBuffington9/8/2014, 11:57:32 AM1 votes

Weird, every tier list I see has Jayce as a sleeper OP. I think he doesn't get played because the meta doesn't favor him, he's not in the 1% top that pros play (though he is apparently heavily contested in korea's semi pro leagues), so other players don't pick him up because no pros play him at the moment.

He has too low range to be an ADC, and basically has to build full damage. He doesn't have much utility like Lulu in solo lanes, plus he's an AD threat, not AP.

Really I think he just has a weird kit, it's super powerful in pretty much every aspect, but doesn't do anything better than another champion. Basically a jack of all trades, master of none.

EVG Mike9/8/2014, 12:45:13 PM1 votes

The answer is meta. Toplane meta is sustain tanks that bring loads of cc and work well with teleport. Jayce thrives against squishy melee toplanes that he can abuse and his kit takes a fortune in gold.