Built a Tear on Draven, Reported for trolling.... ENOUGH ALREADY!!!

Damagefox·6/18/2015, 8:42:10 AM·6 votes·2,637 views

Yeah, the Title is correct. I was in a ranked match and apparently I noticed that when draven REALLY starts juggling those axes (I had 2 going at top speed) It really chews up mana. So I thought in order to help allieve that I would build a Tear of the goddess, and eventually move it into manamune. Well aparently to the other players on my team, they told me how No one ELSE EVER builds a tear on draven. and apparently I was reported for "Trolling". It didnt help that someone is spreading rumors that "If Draven catches an axe, your mana is refunded" despite the fact it says it NO WHERE ON HIS Q Description. It just means there is no waiting to throw another one. WHy? because I built an Item that worked for MY needs? This is seriously getting out of hand, this hive mind meta build BS. Like players arent able to have thier own build strategy, they arent allowed to build what may work for THEM. I remember playing annie and building a statikk shiv on her, I was reported for that despite the fact I was mopping the floor with anyone who came up on me.

This idea that Everyone has to build exactly the same, pre-approved, league pro certified Builds is getting rediculous. Like you are not allowed to build in a way that helps YOU win, You have to build the way -everyone else- builds. Getting reported, harrassed and flamed because I build an item that helps try and fill a gap or squeeze out a bit more damage in each attack despite it being an unconventional one (like Manamune on draven or Statik on Annie).

Is this what the league community is becoming. Where instead of trying new builds, trying new ways of building. Everyone has to build the same items on the same champ, I have to build the same items as everyone else because its how a champ is "supposed" to be built.

RiP Individuality. Playing league means you must conform to the hive mind or risk being reported.

Call it a vent, call it a rant. I am just sick of getting shouted down, insulted and degraded and ultimatedly reported because I build what works for me, unconventional items/builds, instead of conforming to the "pre-approved" builds everyone else uses.

18 Comments

Neo Cyrus6/18/2015, 9:45:52 AM4 votes

I took a look at your builds. If you were doing this outside of low Bronze I'd be 100% sure you were trolling. There's a difference between popular opinion/hive mind or just plain facts. It's a fact that a Tear is an incredibly troll item to build on Draven. I'm not going to sit here and write several pages, breaking down everything step by step for any layman to understand, explaining the reasoning and the math to show you it is a fact and not an opinion.

"Think outside the box", "Hive mind", "Meta sheep", all things I hear from Bronzies then they complain that it's fixed to keep them in Bronze. Just because you can't understand it doesn't mean some things aren't proven facts.

Anomander6/18/2015, 5:37:29 PM2 votes

Just to be constructive about this.

The reason tear should not be built is because once you have two axes spinning you don't need to recast it to gain the bonus. It just becomes a waste. Since you don't have to recast it you don't lose mana. The mana cost is not reapplied on each auto just on initial cast. A better item would have been essence reaver although you will get flamed just as hard for that item.

The second reason is the muramana. Draven has no real special way of benefiting from the muramana passive. He has no on hit abilities nor does he have a auto attack reset.

Best Darius KR6/18/2015, 8:52:34 AM2 votes

Well, yea, building Tear on Draven is shit.

You're supposed to catch the axes, which means you don't need to ever use your Q.

On the other hand, Building wrong/different items is not a reportable offense. Who knows, it might work better than the default build and start being the new standard for that champion! Anyway, don't worry about those reports.

... just .... know that Tear is not a good item on Draven.

Ravenhale6/18/2015, 5:00:50 PM1 votes

I think choice of builds really comes down to what you are sacrificing by picking certain items.

For Instance, I build my Miss Fortune as a Hybrid. I do this because her kit can make use of it. Unfortunately, I recognize that by doing so I immediately drop her out of contention for becoming a dominant ADC for my team. She ends up more of a "tenderizer" that can shred pretty decent in a team fight, but won't be killing much of anything on her own. This is fine for me since it matches my play-style. But my team would be better off with someone else running the ADC role.

So what are you sacrificing by building this Tear? A tear is worth only 720 gold, so you are almost a pickaxe behind the opposing ADC. They do more damage per second with auto attacks. You may get off more abilities, but I'm sure the math is going to favor the heavier auto attacks once your cooldowns are figured. This is probably why you are being told it is a terrible item to build, especially if it is your first item.

As an ADC, I believe the accepted focus is to work on items that increase Attack Damage, Attack speed and Crit Chance. You are meant to be using your ranged auto attacks. I have somewhat embraced this concept with Ashe, though I still pick up the Spell Thief's Edge at the start (which I don't upgrade anymore). Like you, I was running out of mana with her during the early game, though it was due to using Volley way too much. I probably don't need it, since I rarely OOM now that I auto attack more. I'm sure I would get reported for trolling by starting with this dagger, but whatever. I go straight for Infinity Edge, so the only real loss is that I picked up a mana/gold item over Doran's Blade (which most people sell anyways). The attack damage deficit isn't horrid, and I'm trading mana/gold for health/lifesteal. As someone that hasn't perfected last hitting, the gold item is better.

I'm curious, but what sort of Defense items are you running with Draven?

Jubbinaut6/18/2015, 5:18:01 PM1 votes

{quoted}

It didnt help that someone is spreading rumors that "If Draven catches an axe, your mana is refunded" despite the fact it says it NO WHERE ON HIS Q Description. It just means there is no waiting to throw another one.

That's not quite how it works. It only costs mana to activate the spinning axe. If you maintain it (by continuing to throw and catch them while the buff is active), there's no further mana costs. That said, the activation cost is huge compared to his mana pool, and his steroid is pretty expensive, too.

So, yeah, Draven can be a mana-hog - if you spam his steroid and/or suck at catching axes (like me!).

The real problem with building Tear on him, though, is one of tempo. Draven shines by shutting down his opponent. Being able to maintain his Spinning Axes allows him huge poke with little resource investment, and boost his gold gain compared to his opponent. It's important, then, to capitalize on this strong early game by snowballing it. Buying a Tear slows that down.

zanzagura2/24/2016, 4:21:15 PM1 votes

I agree. The hive mindset is VERY annoying to deal with I get reported for trolling like once every 3 games because i don't build the EXACT way in the EXACT same order as everyone else that plays them. The game has lost it's creativity almost entirely revolving around the meta continuously and as such the game loses about 75% of the fun. It really needs to stop or riot needs to address this or something. I had to empty out half my friends list cause half of them quit because of the repetitive item building. Just tried a stormrider master on yi and i would have been reported for sure if i didn't go 16/4/3

Xonra6/18/2015, 9:09:15 AM1 votes

Tear might not be the best to be fair, though not sure that is trolling. I'd try essence reaver (though I get shit for using that because apparently an LCS caster said it was bad or some such b.s.).

I get Essence Reaver on ashe sometimes, or if I'm in a lane where I need to harass a bit more with spells, maybe on Cait.

  • It is cheaper than bloodthirster by 300
  • same 80 ad
  • has 10% cdr
  • 10% less lifesteal cause of the cdr (a really good trade off in my opinion)
  • Instead of a shield it refunds mana on hit

Why more people don't like this item I don't know. I hear a lot how "expensive" it is, and just isn't worth it for the cost, when as I just showed, it is cheaper than BT, same AD, trade 10% lifesteal for cdr, and has on hit mana refund for champs that might be a bit heavy on the mana but auto attack a lot (like an Ashe).

Either way, try it out, I think you'll like it. Saves from having to get mana regen or something from runes or masteries like I've seen some people do, and you can stay in lane/go without backing much longer with lifesteal AND mana refunding on hit.

Lauricella36/18/2015, 1:29:26 PM1 votes

if you feel you are running oom on draven, (which is fair since his ult costs over 100 mana) a item 3078 would be much more useful than a muramana.