Why won't Riot impliment a fair afk system?

Lakega·12/5/2014, 6:20:20 PM·8 votes·1,603 views

I'm wondering. The Dota 2 system if a person leaves/dc's, goes afk, etc. for x minutes in a game, that game is safe to leave. Ranked or not.

The only thing I keep hearing "zomg fioe;foiq;oeij it'll be abused aoiefa;oeifn;aoifa;io no no no 'jfeoaija;iojf we can't!!!! ahf;oaieh;aowe"

But nothing that actually explains reasonably, or even suggests that what we have now is the "Best" option. (let's face it.. we all know its not. We've just gotten used to it, but just because you're used to the torture, doesn't mean its not still torture and unnecessary).

The Dota 2 system works fairly. It's not the other 4 players fault if they afk, nor is it fair especially in ranked to expect them to carry 1 person down and win. It's completely absurd. Riot knows the problems are numerous and sometimes devastating especially to players (like myself) who seem to always get afkers nearly every other game even in ranked.

I don't see any logical way this could be abused to the point that it makes what we have now a better option. I do not see it being abused in Dota 2 in anyway shape or form, in normals or ranked, so why the idea that somehow it'll magically be abused to such a game breaking extent in League?

The person quitting still gets the full hit, and reported and marked by the buster.

Since they are ratching up the leaver penalties and making them much more aggressive, I doubt people will be abusing this feature in anyway.

17 Comments

Dr Clueless PhD12/5/2014, 6:26:34 PM6 votes

Riot's hesitation with any system that forgives games with an AFK/Leaver doesn't really stem from premade abuse. That's a convenient thing to throw out to people, because it's quick and easy. The real reason is more complex, and has to do with player behavior.

The reasoning is this:

Riot institutes this new system, or something similar that allows for a way to negate or forgive a game with a Leaver. Naturally, players are aware of this system. Now, Player X is having a bit of a rough day. He's in his promos, and he's one game away from losing them. His mid laner, Player Y, gave up first blood almost immediately, and it looks like it's going to be one of those games, surrender@20, in all likelihood. However, there's a new option that wasn't here before: Player X decides it's worth it for his promos. He tells Player Y to leave. "Just leave. It'll save the rest of us this loss you're causing. Do it." Maybe his allies will join him. Maybe the requests turn more rude and forceful. Regardless of whether or not he DOES leave, the system Riot put in place directly leads to more toxic interaction between players.

Is this reasoning enough to stay away from a system like this? Maybe. Maybe not. I'm certainly not going to be the one to make that call. But, that's the one that Riot's Player Behavior team has made.

BlazinHot612/9/2014, 1:37:11 PM3 votes

You all can continue stroking Rito's....err... ego all day, but it doesnt make the current system less garbage. I dont care what "reasons" you give for possible abuse of a leaver system when the current system is much more toxic. When someone leaves, the time sink it would take to win a 4v5 is not worth it to the majority of players. I dont enjoy the hour long games. Make whatever argument you want but no one wins those games by skill. Its whoever loses/throws the game, not winning by straight better play. Because if they were better players, the game would not have lasted that long. What is even more BS, is having to pretend to play a game bc the system wont let you leave. So next time you all want to complain about the adc farming top during the team fight or the top lane doing jungle while every1 else is at baron: stop to think if they are only do that bc they arent allowed to leave. Another example of how this community and Rito are the cause, not the victims, of this game's toxicity.

Zeliwin12/6/2014, 12:58:06 AM2 votes

In Dota 2, if you leave games a lot, you get SEVERITY punished for it, hence why it isn't abused there...

Centuros12/5/2014, 10:13:23 PM1 votes

Does "safe to leave" mean it doesn't count for either side?

Saint Millay12/5/2014, 7:20:37 PM1 votes

The big issue I see is Duo Q.

I have a main account X1 and a 2nd account X2. My friend has a main account Y1 and a 2nd account Y2.

When I'm up for my promo's on my X1 account, my friend plays on his Y2 accounts. If we're losing, he goes afk and I can free dodge and get a new game. When he's up for his promo's we just reverse (I play my X2 account while he's on his main Y1 account.)

If our X2 and Y2 accounts get enough negative hits that they get banned then we start up X3 and Y3 accounts.

Eleshakai12/9/2014, 3:34:58 PM1 votes

Personally, I think the best system requires a personal touch and incentive, not automation and punishment. That's the problem with all of these solutions - Blizzard's, Riot's, and Valve's - they all try to tackle the problem by blanket punishing automatically in stead of incentivizing the completion of games and target punishing the genuine problem cases.

I dislike leaverbuster, but I hate Valve and Blizzard's systems just as much because they do essentially the same thing.

TeemoJenkins12/9/2014, 3:44:04 PM1 votes

Do a Search on Dota 2 Leaver / AFK / Abandon. According to the Forums, no one likes that leaver system either. People find ways to troll it just like Leagues.

http://steamcommunity.com/app/570/discussions/0/864960987088446151/ http://steamcommunity.com/app/570/discussions/0/864972621142304984/ http://www.reddit.com/r/DotA2/comments/2d1r6l/how_does_the_afk_abandon_system_work/ http://dev.dota2.com/showthread.php?t=88754 http://www.playdota.com/forums/showthread.php?t=648925

Please explain to me how Dota 2's system is "working" when there are just as many threads regarding their system as Leagues?

Seven "OMG y no loss prev on afk?" threads came up yesterday. To this date / hour / minute / second I have yet to hear about a plausible plan that would mitigate afk without impacting the majority of players in a game.

5 people on the other team didn't have an AFK, but they must requeue because you have one? Were they winning?

In Dota 2's system if they are AFK in the first three minutes, match doesn't count. Super. The majority of threads are complaining about "My slow computer, why I get abandon?" It doesn't address late game afk at all, which based on the threads is the majority problem.