Resources vision for spells

HTensai·4/9/2015, 8:42:22 AM·64 votes·4,018 views

RIOTS, pls make resources vision for spells! I want know - have i mana/energy for some spells or not. I cant direct the mouse on the icon in the battle for see how many mana cost my spells and have i mana for 2-3 spells or not.

47 Comments

killd0zer4/9/2015, 5:55:59 PM11 votes

Biggest issues I see are clutter, and abilities that use charges

WukongMain4/9/2015, 8:43:20 AM6 votes

honestly these kinds of numbers are easy to remember...

brad4/9/2015, 2:41:21 PM5 votes

this is the exact same argument for jungle timers and the exact same counter arguments just save your breath people im sure its not the end of the world if the mana costs are shown kind of like how smite is shown now

RIP Tahm Kench4/9/2015, 9:17:16 PM3 votes

If you want help remembering the spell costs after the fact, turn on the Mana option in the interface tab in the pause menu (and turn on the EXP one too while you're at it, helps you stay in xp range). I don't know why those two options aren't always on seeing as they give a lot of info for only a little bit of clutter.

HTensai4/9/2015, 8:44:49 AM3 votes

sorry for bad english

CoolKnightST4/9/2015, 6:04:19 PM3 votes

When you are learning a champion this could be usefull

bulldoggamer4/9/2015, 10:30:20 PM2 votes

I do really like this idea it wouldn't be hard to implement at all and would be great qol.

Poptart Evelynn4/10/2015, 1:18:08 AM2 votes

I'm sorry but this like treads the level of skill of players. Like being able to count enemy cooldowns in your head and watching your mana knowing how much a rotation takes. This is like... Skill...

Akeydel4/9/2015, 9:17:56 AM2 votes

REALLY like this idea, even if it's just an option to turn on and off, it'd help while playing a champ that's not familiar to you.

BetaDude404/9/2015, 12:06:08 PM2 votes

May have to come up with some way where it doesn't interfere or get confused with stacking abilities (i.e. Kassadin's riftlimp, Vel'Koz's W, Heimerdinger's Q, ect.)

Still, good idea. +1

The Trent4/9/2015, 9:55:28 PM1 votes

Just play a champion with no resource bar lol. They're pretty good in the current meta if u take out Mord/Rene (rumble does have a resource bar if u didn't know)

AMYS GRAVE4/9/2015, 5:59:42 PM1 votes

This would be amazing.

B3ER4/9/2015, 11:43:54 PM1 votes

Only in customs/Coop. Not in matchmade PvP. We don't need to remove an element of resource management as a discipline from this game. I was already pretty annoyed with the jungle timers being added.

Godhri4/10/2015, 8:48:54 AM1 votes

Pointless. If you like this game enough, you will eventually learn them. If you don't like it enough to play long enough to learn them, why the hell should a pointless change be made for you?

BeatzBoyFTW4/10/2015, 8:55:54 AM1 votes

Me when I woke up early in the morning to play some League matches & checking out my mana usages like Op described:

SulkingRaccoon4/11/2015, 2:00:20 AM1 votes

I believe there is an option under "Interface" to have a teeny bit of text pop up when you use mana (sort of like the amounts that show damage dealt and gold gain). This is at least somewhat similar.

Cindikle4/17/2015, 5:12:29 AM1 votes

I get the idea, but it just sounds like more clutter.

I'm sure it'd be toggled. Unsure how much time it would or them to make this, bug test it, run it through the PBE then bring it live. But it sounds like a lot more work than it's worth. If I'm wrong, I don't see a downside.

It's just the code can be a mess. Even the smallest changes can break almost anything.

Cowtitties4/9/2015, 11:40:17 PM1 votes

[deleted]

HTensai10/17/2015, 10:46:10 AM1 votes

THX RIOTS!

Sirin Gioro4/9/2015, 6:48:22 PM1 votes

+1

Fakinaway4/9/2015, 7:09:03 PM1 votes

what is mana? lmao