can't handle dynamic que anymore (warning: rant)

SilverAthiest·6/15/2016, 8:50:48 PM·1 votes·591 views

I think i've finally had it. I think i've finally taken as much as a solo player can take with this dynamic que nonsense. Not only am I being put into games with a premade every game, thus matching me against higher skilled players, but I'm being absolutely trolled to no end with these duo, trio, and quad premades. I'm being flamed by toxic players, except instead of one person, it's half of my team, EVERY game. I'm being put into games with absolutely atrocious comps (adc lulu, jungle blitz etc) and am made to be the villain when I plead for my team to at least TRY and take the games seriously. I know you're just having fun. I know you've seen brofresco do well with it- but I am going to be a lot less understanding and forgiving when you feed your ass off as full ap rengar mid.

On a side note, premades are an absolutely disaster conceptually. Allowing a bronze, silver, and gold player into one team has a very short list of variables for an outcome. It may not always be the case, but I've seen my top lane feed, feed, and feed, meanwhile mid is 11/0 and the entire game just feels so unfair and unbalanced at EVERY stage. Maybe I'm being picky, maybe this post will get thumbs down'd like crazy. Oh well. I think for myself, I need a break. Maybe a day, maybe a week. Maybe until riot does a better job at balancing the essence of dynamic que and premade teams. I do know one thing for sure- I am not alone in feeling ostracized as a solo player.

Finally, a last message to you dynamic que premades before I go- Please don't be mean. Please don't abuse other players because your best bro will defend you even if they know good and well you're wrong. Please don't abuse the report system because the one player who isn't in your group feeds, because he's going against a gold one trick yasuo, BECAUSE of your premade. Tell your friends that being toxic is doing nothing for the community, and spread happiness in every game you play. With that, I am saying goodbye friends.

[zombie-nunu-hearts]

2 Comments

Legendari6/15/2016, 9:47:19 PM2 votes

I think the trade-off of being able to choose your roles is worth the downsides of dynamic queue. I personally enjoy ranked much more now that there is not guaranteed champ select trolling and bickering every single game.

The main problem I have with ranked matchmaking is the elo system and how Riot selectively uses it. For example, a few people with above average elo for their rank my queue up together. Rather than fill the team with equally skilled players and match against a team of equally skilled players, the system will only try to average everyone's elo to make the match "balanced". As a result, you can end up with comparatively bad players filling a team with above-average players. The system thinks it's balanced because the elo averages out, but what happens is that the two below average players on the team end up feeding up a storm and snowball the enemy team.

Where Riot is selective about their use of elo is the actual rank system (bronze, silver, gold, etc). Rather than just directly linking rank to elo (ie: 1400-1450 = Gold V), they make us grind through these arbitrary promotional series. What ends up happening (and I'm running into this a lot right now in Silver I) is that you have players that do not belong at their rank, but are hanging on at the expense of other players who are having to carry them every game. At the same time, they're screwing up games for lower rank players who are attempting to climb. I can't tell you how many complete garbage Gold V players have fed and thrown games while I'm attempting to just get out of Silver II or Silver I. I personally don't think it makes any sense to make high silver players hard carry gold players to get into gold. It doesn't make any sense that a Gold V player can have the same elo as a Silver III or Silver IV player either.

Skill inconsistency is so bad in Silver that the games often feel like they are going to have completely random outcomes. If they are going to keep the stupid promotion system, I really feel like they need to start using some data other than wins/losses to help put people where they actually belong, at least by slightly adjusting LP gains and losses based on individual performance. If somebody loses a game going 11-4-22 mid lane, getting S-rank with high kill participation and objective participation, they should not lose the same amount of LP as the top laner that went 0-17 and surrender spammed for 20 minutes. The worst part is looking up the 0-17 guy afterwards and seeing that he's actually a couple divisions HIGHER, already in Gold, and throwing YOUR promo series. And then the cycle continues and you have to win two games in a row to get back into promos, then win your promos, then win more games afterwards to prevent getting immediately de-ranked.