I'm sick and tired of the CertainlyT (and Riot in general) circlejerk hate.

Lunar Silkworm·10/14/2015, 5:46:57 PM·8 votes·747 views

Read the title. I'm so sick and tired of the nonstop flak Riot receives as though the boards are on some crusade to make the developers feel as bad as possible. So many threads devolve into some anti-Riot circlejerk that culminates in anything even remotely going against the grain being downvoted into oblivion, and the only people that remain readable are those that are apologetic about their pro-stance. In a thread that even mentions Yasuo? Well, you better make two disclaimers about how you don't think Yasuo is fun or healthy in order to try to get any discussion about the numbers and mechanics.

I actually had the opportunity to play with CertainlyT before way back in the past, and he was a good guy. It was a draft normal, said he preferred Zyra mid but would take her elsewhere if the team needed it, then he was shoved down there by an Evelynn mid who proceeded to whine and moan about his playing all game. If he stepped even a toe out of line, she was there to ride his ass all the way until he respawned, and then she would take a break in what I presume would be an effort to let it all build up again.

This isn't a new phenomenon to League of Legends. You get your ragers, your griefers, your players who blame you for every thing that have gone wrong even if it happened on the goddamn other side of the map. But what was different is that CertainlyT just sort of took it. There was no backlash, there was no retaliation, and yet it wasn't as though he muted the Evelynn because he was still talking for play-making.

It made me sick then, and the boards' propensity to circlejerk hate on the guy makes me sick now. I've put up with it for years now, seeing it, and now I'm sick with myself for letting it go so long without some kind of post.

Ease the fuck up.

CertainlyT adds mechanics to the game that are meant to challenge the players and give them puzzles to solve, but so many people are just trying to brute force their way through the Chinese finger trap and get pissed off when it doesn't come off of their fingers.

Mordekaiser presents the puzzle of a champion being able to do a lot of damage while being gated heavily by positioning. It is a mini-game, a challenge for the Morde team to set up his damage and a challenge for the team against to minimize and prevent it. How is this worse than the current state of ADCs, where it boils down to "I have to survive long enough to do something before I get gunned down at 600 range" vs "I have to build as much damage as possible and try not to die"? It's not better, it's not worse, it's just different, and so many people are too busy complaining about how they can't brute force the solution that they often don't even try to sit down and figure out how to actually deal with it.

Thresh would not be a good champion without any forms of damage, and in fact this was seen when his box change (you can't be damaged by multiple walls) hurt him severely. With Bard's magical journey and lockdown potential, and Tahm's ult, lockdown/peel potential, and damage, it baffles me how people are still complaining about Thresh as though he's not capable of being outclassed when those same people got most of his interesting gameplay elements (using Flay and Q to drag people through multiple walls to deal solid damage) outright removed.

"Fun to play as, not against" my ass. If the playerbase as a whole started thinking more critically about the game, maybe the meta would be more dynamic than the cookie cutter "insert random champion to fit this role" that it so often is today.

11 Comments

RISE Shlack12310/14/2015, 6:00:27 PM7 votes

Your side of any sort of debate is skewed since you've met one of the Rioters personally. The "hate" is aimed at how Riot is managing their balance and champion creations. You expect there to be feedback, good or bad, when a company that puts out content that is typically purchased. And when that company puts out content that is widely agreed to be game-breaking or horribly unbalanced, those that have invested a lot of money/time into this game have a right to call them on it. Expressing negative feedback isn't the same as hate. When people don't like what a developer has done, their first course of action is to provide feedback. When that feedback is ignored and/or the mistakes are continually repeated, you will get angry mobs.

So yeah, you played with CT once. Cool. That skews your ability to look at his creations objectively and also slants your view towards those with negative feedback into thinking they hate the guy personally. People are very unsatisfied with Riot recently. The amount of work that has gone into the game doesn't matter - sad but true. If a developer makes their game worse, whether by perception or by fact, you have to expect the playerbase to revolt. We're the ones who put time and money into this game. We're the ones directly affected by Riot's mistakes. We love this game. If this game wasn't so widely loved, people wouldn't care when a champion design goes wrong, and this game wouldn't have had the success or playerbase that it currently has.

You should be so lucky that the game you love has such a passionate fanbase. Do you realize how many games out there don't have that luxury?

TurquoiseYoshi10/14/2015, 7:44:52 PM5 votes

While many of your points are valid, and, as a whole, the general designs of the CertainlyT champions are good, he just makes these crazy decisions to add random extra crap to kits that don't need it. For example: Thresh's hook hitbox Yasuo's Windwall Kalista's Sentinels & Wallhopping

He just need have his window of control to make a champion's basic abilities and theme, and then give it to someone else to make the champion not incredibly OP.

Big Lincoln10/14/2015, 8:03:51 PM5 votes

Mord isn't fun to play as or against

slippykitten10/14/2015, 8:00:44 PM1 votes

Ever faithful to the multimillion dollar corporation. We would hate for them to have to deal with a little bit of non-positive feedback as they bask in their riches. Let them drive their rolls royces in peace you jerks!

A Miss Fortune10/14/2015, 11:11:22 PM1 votes

Darius broken pre-rework, overpowered post-rework Thresh overloaded, no fall offs Kalista broken, overpowered Yasuo overloaded, arguably overpowered Mordekaiser broken, overpowered, ruined a decent and unique champion

All of these champions he designed, or in the case of Mordekaiser reworked and all of them turned out to be terrible. They have major design issues and none of them are solved. I can't necessarily blame CertainlyT for post-rework Darius though.

The sad part is that even champions he very lightly helps on, turn out to be unbalanced too.

Zyra one of the strongest champions to ever of existed. On release she had higher range, damage, CC and no one could win against her. Now she's only ever played by her main fan base and has a ton of issues that exist in her kit that haven't been solved.

Zed one of the community's least favorite champions with his really strong early and mid game. Extremely safe and it doesn't take much for him to instakill you.

I think It's understandable for a champion designer to mess up a design and in no way should the community lash out at them and start insulting and threatning them, especially if they listen to the feedback, but in CertainlyT's case he doesn't care about feedback and CONTINUES to make champions that are extremely unbalanced. I can see why people hate him, he ruins games with his terrible designs both solo queue and even so much as making Mordekaiser and Darius very close to 100% pick/ban and he doesn't care about the feedback the community gives him.