PSA: Surrender Is An Option. It Is Not The Only Option

Xonra·9/18/2016, 5:02:19 AM·7 votes·669 views

Surrender is NOT there for you to be pouty at 20 minutes because you died twice and the jungler "won't come help you" because you are pushed up all laning phase dying to enemy ganks.

Surrender is NOT there for you to threaten people with "surrender or I afk" when you don't like the champion they picked.

Surrender is however there for when you are about 20 kills, 4 towers, and every objectives on the map down, but refuse to "give up" even after someone rage quits and the enemy has taken down all the inhibs.


An obviously lost game (not a close game, or some kills down at 20, I'm mean like all objectives and double to triple your kills) game is a good time to surrender. Raging because you can't handle dying twice in 20 minutes is not a good use of Surrender. People need to learn when not to give up and when to call it a game and try for the next.

There is no shame in surrendering, and there is nothing wrong with having a bad laning phase and letting your team carry you if necessary, or play for the team fights and objective game (or split pushing). You aren't going to suddenly get a shot at joining TSM because you never surrender. You also aren't going to get into the LCS by giving up at 10 minutes in and pouting.

Surrender -option- is there for a reason. Use it, but don't use it as a threat because you can't handle losing.

5 Comments

LuluInWonderland9/18/2016, 5:36:18 AM2 votes

Just re-iterating some points that others have made in the past...

  1. Don't surrender below ~mid-gold elo unless it's a complete landslide or you're down a player (afk/dc/etc.). People don't take advantage of being ahead very well until at least gold, if not plat.

  2. Take team comps into consideration. This kind of goes with #1 since many players below that elo don't fully understand team comps and power spikes. If the other team has a super fed fizz/darious/etc., and ytou have wave clear, then you can generally play around that and stall the game until your vayne/ryze/azir/etc. can scale.

  3. Stalling out a game is a viable tactic to win instead of surrendering. Yeah, it may take an extra 20+ minutes and you may still lose. But it certainly takes less time than surrendering and playing another game with a ~50% win chance.

  4. Surrender is still only an option. Threats to afk/dc, or report or otherwise complain that x won't surrender does nothing to your benefit. It only makes things worse. If you try to surrender and it dies 1/4 or 2/4 a couple times - STOP. It's not going to happen on your terms so focus on winning...not how much longer until you can /ff again.

Admittedly, I don't surrender often. But I've won roughly 25% of the matches that I didn't surrender but most others wanted to surrender. 25% doesn't seem like much, but in only 100 matches with a 30% surrender rate, that's 8 more wins...from merely just playing a game from behind. That roughly equates (in ranked terms) to ~180 LP. That's almost 2 divisions in elo higher in only 100 matches. I can guarantee that you lose 100% of the matches where you do surrender.

Edit: Wow...my math above is way off. I completely neglected (doh!) the loss of LP from losing. So...double the LP gain to ~360.