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My argument revolves around my belief that a large number of people at lower elo's (basically starting out lvl's) in ranked are ignorant of what ranked is or that there are resources to learn how to play better or that you should learn to play better in ranked.
Follow the logic; the current requirement to play ranked is lvl 30 16 champs owned. When I got to lvl 30 I owned 14 so I bought 2 more and went to ranked to see what it was like. I lost 3 games in a row and I am pretty sure I cost my team the games every time while being raged at and threatened. I didn't come to forum till I started having connection/lag issues. Now I caused 3 loses and was probably reported for being a troll each time when I wasn't a troll I was just clueless. After being on forum for a short time I was amazed at how much there was to learn about this game. Now I was good for how many wins I had but I was missing a lot of knowledge I should never have come to ranked without. Now one person does not make a big underlying problem, but I often talk to people after the matches. I am usually the last person to leave every game I play and I like to see who I'm playing with and against. I was also fortunate (using the word fortunate loosely) to duo with a guy who was a troll (thought he was kidding till he lost us my last 3 ranked seeding matches.. lol) so I had to move all the way through low elo play. I'm only silver 3 right now but can still boast about never losing a match if my team listens to me. Anyway playing in low elo ranked and observing and talking to people I came to realize most of the people I was getting mad at for trolling were just people like me when I first tried ranked. One guy (the one who made me realize it wasn't trolling but ignorance) after the match asked me what map pressure was, and thanked me several times after I explained it and told him there were videos on youtube that could teach him how to play better. Ever since then I've been paying very close attention to the people in my games.
Anyway you can tell the people who have never played ranked because they rage in norms, and you can tell the people in ranked that don't know it's different from norms because they say things like "I'm going to try something new", or "just take malph even if you've never played him he's OP", or even "stfu, try hard, it's just a game". All these are signs of ignorance. Ignorance is very curable, and my idea is a simple way to address this issue.
If ignorance is as big of an underlying issue as I think it is the difference in game toxicity levels will significantly drop within 2 months. If it doesn't change they can simply take the requirement away. It is a low risk high reward idea as long as it isn't to hard to program. They can answer that, and even if it's tricky or difficult I mentioned a way to find out how big of an issue ignorance is and how it effects toxicity lvl's. If it's hard test the theory, if it's easy put it into place.
My theory has a lot to do with the idea of the ripple effect. One ignorant person in a game affects 9 other people altering their moods. Even when you win a game it doesn't feel good or as good as it should have if you think the ignorant guy was a troll handing you the win, and you get angry if you are on the same team as him. The next game they play will be more likely a negative experience do to them just coming from a negative game. They will be more prone to rage more prone to throws and more prone to going on tilt which will cause more toxic behavior. All things that happen are set up by many variables so it's no guarantee that each people will have bad experiences after dealing with an ignorant player But it would be very short sighted to think it no lingering effect remains when so many resources tell you to take breaks after bad games to avoid going on tilt or having a losing streak. If taking a break after a bad toxic game helps prevent losing streaks and enough people have noticed it to be in several videos, guides and mentioned in threads and on streams it is very likely that the linger