Define what an ADC is.

ImPhinite·9/10/2014, 8:20:36 AM·1 votes·902 views

AD Carry? If it is a Carry then everyone should ensure his/her farming phase and dmg output environment are good? I duo with my partner who is a Zyra main. This means we out damage enemy bot lane in everyway. The downside is that we cannot escape from ganks because we are too aggressive. So I came up with an idea: I have team I have a jungler and a mid. I usually tell my jungler to counter gank us because their jungle/mid HAS TO gank us because of the aggression(and this pattern never changed cuz of the aggression). Usually if there's one gank coming from the enemy jungler, he will come over and over again so if they started on us I would start asking our jungler to counter gank us. And what is wrong with that? But it turns out that very few junglers like to be commanded or something.. no matter if i asked nicely or commandingly. Whenever I asked for a counter gank, they would just ignore it. Its like I am their parents and they are in their adolescence. It is like they don't think it is a good idea to counter gank a high damage/low escape lane. Please, when your team tries to cooperate with you, USE YOUR BRAINS to think about whether it is worth it to listen to them, not just acting like a teenage and denies everything. Or should I say most of the players are teenagers?

10 Comments

Wullf9/10/2014, 10:06:47 AM3 votes

Try different approach. "We'd like to play aggresivly in bottom lane. Could you "insert jungler" countergang us often?" Ask that in lobby.

If there is negative or no answer, then do not play aggresively. Even zyra can play more passive, waiting for enemy to attack.

That is right attitude, or so I believe.

ImPhinite3/18/2015, 10:16:50 PM2 votes

Very well said everybody. I have come across these 6 months and find out that I need to adapt to the team. I think my main point in the OP was that I got frustrated when people don't listen to me. I realized if people don't listen to me then I will have to play accordingly. The game is dynamic and players have to adapt in order to have the best outcome.

12tales9/10/2014, 8:29:34 AM2 votes

A champion who itemizes for high sustained damage through auto attacks. Tends to scale very well with gold, but not very well with levels, and is thus often paired in a duo lane with another champion to facilitate easier farming at the expense of less experience.

As with every other role in the game, if an ADC overextends and gets burned, it's his own fault for making a poor decision without adequate knowledge of where the enemy jungler is.

Tsunday9/10/2014, 1:30:37 PM1 votes

Well first of all that's not exactly what an ADC is. There are 2 definitions for ADCs 1) Attack Damage Carries 2) Attack Damage Casters. The first of those definitions actually came from DotA and literally means 'Someone who you carry through the early game in hopes they'll be able to carry you through late game' the 'Carry' in the term is not "I'm supposed to play super aggressive and get kills" because yeah those are nice but honestly all you need is the farm. The support is only laning with you because their job is in teamfights and they really have nothing better to do than help carry you through early game. The second C 'Caster' is someone you actually want to gank for, because they aren't going to carry you through late game in the same aspects, they really aren't a right clicker, without their abilities. Ez and Lucian are AD Casters. Lucian's passive (which is the main reason he does well in AA trades) are proced by his abilities, and all of his range is also in his abilities. Ez's Q is really what wins him trades. They don't siege towers the way a Jinx or Miss Fortune would.

If you're playing an ADCaster, that's when the jungler should focus you, because you're like an AD Midlaner, you're someone with good damage through abilities and sometimes AA buffs (think Ori and Ziggs as AP equals here) but you're not dependent on items the way a Twitch. ADCarries are specifically dependent on items (same with APCarries like Kayle) while ADCasters have good damage in their skills and aren't as dependent on items.

If it is a Carry then everyone should ensure his/her farming phase and dmg output environment are good?

So the answer to that is yes/no. Yes the reason why you're in botlane is because you're by a roaming mid, a jungler, and toplane has a teleport. But if you're going to go HAM and stay pushed out and your positioning is already bad (because you're in position for repetitive ganks) don't expect the rest of your team to believe you're going to position yourself safely in teamfights. The hopes is that you carry them through late game, it's not a fact and the ADC who doesn't know how to position themselves safely in lane, is hyper aggressive, and keeps going aggro when they should just be farming once they zone the enemies out (unless the enemy is stupid and steps out of position themselves) that's not who the jungler/midlaner should be expecting to carry. That's the kind of person who goes into 1v1s late game because they think their job is to kill things. It's not. You just shoot the front line to provide some sustained damage, and siege towers. That's you're job. You carry the team because in order to win the game they need to take towers and you're the one who rips them down. If they can't expect you to play nice and rip towers down, the jungler isn't going to focus your lane.

So no your damage output is already good, and your farming phase was already good. They didn't need to help you ensure those were good. You just need to back off a little and farm. And by that I mean Zyra's snare shouldn't be on CD so often, it should be up for when you need it. You should have wards up so that when you see the jungler, Zyra can snare them and you can back off. You guys have escapes. If you guys can't avoid ganks it's because you're being super aggro by using your escapes, and not controlling the lane the way you should. If you have them so broken down that they need a jungler to do anything in your lane, have them zoned out and freeze the lane at your side of the river so that they put themselves in position to be ganked, and so you're safe. When the enemy jungler is ganking it's because you're pushed out and your escapes are on CD.

It is like they don't think it is a good idea to counter gank a high damage/low escape lane.

And to sum it up, if that high damage/low escape lane is always out of position, then they shouldn't expect you to be able to position yourself in teamfights to live long enough to do the damage. So no they don't think it's a good idea to counter gank you.

MAZZ1M09/11/2014, 3:07:44 AM1 votes

Please, when your team tries to cooperate with you, USE YOUR BRAINS to think about whether it is worth it to listen to them

Sometimes being a team player means doing things contrary to how you usually do them. If pushing hard means you constantly get ganked and no other lane is keeping the jungler distracted you're inconveniencing your jungler who could farm and counter-jungle and other laners who could also be getting ganks and winning lanes -especially if they're countered or having a hard time. The adc isn't the end-all be-all. Junglers and top-laners tend to carry as well. Take Fiora and Yi as examples.

Yes, junglers should counter-jungle on occasion, but babystitting a lane when others need attention and you're getting counter-jungled with feints hurts the team as whole. Swallow your pride and let up on the aggression. If you can't pick off a kill with all that aggression it's not helping you anyway. Also consider bot is the hardest lane to gank. If they're pushed against turret, it's a stale lane where they farm under it safely while your back is wide-open leaving you vulnerable -that's stupid. Don't do it unless you have river vision. That solves most of your problems unless you're up against and invis jungler like Shaco. I that case, fall back to turret and go hard for kills when you jungler ganks. It sounds like you need to chill your jets. Counter jungling is okay for momentary periods if you're being camped. You're bot lane though, you have support and Zyra should be getting Sightstone, you shouldn't have to worry about ganks as much unless you cant keep up vision for some reason. In that case, fall back. There's nothing wrong with that. If you guys are so confident in your aggression, save it for the sure-kills when they push too far. It sounds like you're overextending and your jungler is like "wtf bot." You may not know this, but midlane is arguably the most important lane in terms of sheer geography. It's the fastest path from your your nexus to theirs and vice-versa. Mid turrets are more valuable than top or bot ones because of that distance. Top and bot are only important because they're farm lanes, but midlane is home to assassins that tend to roam and snowball and disrupt top and bot so mid is high-priority for any team. Top is solo. It's harder to manage if your countered and their jungler is unaccounted for. You need to avoid top lane snowballs that is the hyper-carry lane -that's why sometimes you can go 30 min. into the game and not see your Riven or their Nasus at all or even know they're there. They have their own game, they come down when it's time to go. Then you have an instant teamfight asset. If you want to be real about it, you sound selfish and egotistical. Other lanes and players are important. Forget about lanes having a hard time and are prone to feeding. The jungler is going to babysit them so they don't feed. One feeder wrecks the game for your whole team.

Also consider positioning, if you don't have river warded and a jungler comes in, your junlger will naturally lag while you and your sup are sandwiched between their adc+supp and jungler. Half the fight's done before your jungler gets there because you're too far away. Having the jungler in-lane with you to mitigate that is huge waste of team power and resources. Like I said, adc's don't make or break the team unless they feed. If your jungler happens to outdamage you, well oh well, let him carry you. It doesn't matter as long as you have carries -doesn't matter who they are as long you do well. I've carried as a jungler, I've even carried as a support on rare occasion, I've carried as mid and top lane as well. The marksmen doesn't have to be The Highlander.

"Use your brains" and play as a team.

Now to answer the question (if you actually want an answer) the adc role is the bottom marksmen in the current meta -however, that is the current meta definition. An adc is any champ on your team that wrecks their $#!! with AD.

Spooky Spooker3/18/2015, 10:24:12 PM1 votes

Dude, you cant think that anybody will listen to you because you tell them to. Its a game played for fun, not just for winning.

Destínum9/10/2014, 10:42:49 AM1 votes

Yes, you should in fact say that most of the players are teenagers, because guess what? They are! Just look at the pros for example, the majority of them (in all regions) have dropped out of school to play League competitively.

Rew7119/10/2014, 12:47:03 PM1 votes

To be a ADC, you need to get a champion that can do lots of good damage. Marksmen do this very well from afar as you may know but some ADC as melee as well, Yasuo is an example, and TF is a mage (which should be given secondary: marksman since he has a lot of marksman abilities in his kit) yet they use the guys sometimes. Pushing is one thing that I like to do best. I always push to allow minions and myself do bits of damage to the turrent. When it is gone, and you've gained ground, you gain an advantage. But if you die constantly (say 3 to 5 times in doing this) the gained ground will not help and you will have to face off defensively against a overpowered opponent and know when the right time it is to counter. This might be a good time for a jungler to come and help most of the time. But before all of this, find that one marksman you like the best and play that champ lots of times to get use to it. If you don't do this, then you will be at a large handicap.