All CS is equal, but some CS is more equal than others

Necron XCIX·3/19/2015, 6:02:36 PM·1 votes·717 views

so I was playing a match a while back in the top lane and while I was playing, I realized that the way that the game shows CS is a bit weird. specifically, about 10 minutes in I went to the scoreboard to compare my CS with the enemy top laner. Even though I was quite a few last hits above my opponent, my opponent got all the siege minions thrown at her while I missed some (I was having a mediocre game), making it so that she had more overall gold.

I feel that Riot should change up the way CS works to primarily accommodate gold value, where a melee or caster minion would count as 1 CS and every other creep would have a CS value based on that (so a siege minion would be something like 2.5 cs and one basic raptor would be like .45).

7 Comments

Eleshakai3/19/2015, 6:55:31 PM3 votes

CS isn't supposed to tell you exactly how much gold the enemy has(if that was the goal, they'd just let you see that), it's just supposed to give you a rough idea.

I think it is left intentionally vague so as to reward people for paying attention.

Daen3/19/2015, 6:20:38 PM1 votes

10 minutes in I went to the scoreboard to compare my CS with the enemy top laner. Even though I was quite a few last hits above my opponent, my opponent got all the siege minions thrown at her while I missed some (I was having a mediocre game), making it so that she had more overall gold.

By 10 minutes in that's about 5 siege minions, with each siege being worth roughly double a melee/caster. You would need to be about 13 last hits above your opponent, assuming you miss every siege minion, to have more gold. How did you know your opponent had appreciably more gold, by the way?