MM system is broken
Problem 1: MM system uses only MMR to match up two teams, which will be fusturation to the players, who win many games in a row, while being in low division. it leads to a result where bronze player may play hes promotion games to next tier bronze versus top gold players. Example from live: http://postimg.org/image/yjr7b2xet I need to win 66% of games(3 games out of 5) vs challanger team, to get to gold V
Solution 1: MM system should match you up with players who are +/- 1 your current tier, while using MMR to match you with the best/worst players in that +/-1 tier currently online. AND Divisions and tiers will define current tier maximum and minimum MMR
How will soluton 1 solve the problem: **Example: ** Silver V(MIN.MMR=1100; MAX.MMR=1300) Silver IV(MIN.MMR=1250; MAX.MMR=1450) NB! Overlaps are neccesary so you could be able to play with 1 tier higher/lower tier You are silver V Your MMR: 1200 You win 5 games gain 30 MMR per game, you have 96LP
Now your MMR is 1350, but you wont me matched with higer MMR than 1300, because that is the maximum MMR placement silver V can be + all silver worthy players will be matched with eachother.
Now you win 2 games (+60MMR) and move on to silver IV Now your MMR: 1350 + 60 = 1410 You gain faster LP but still get same MMR in the background. now if you win 4 games, getting your LP on 80, it does 120MMR. Your current MMR = 1530 Silver IV max MMR = 1450 You will be MAX placed vs 1450 MMR players. till the tier changes.
Problem 2: MM system currently makes unfair teams, where 1 team has either WAY higher MMR than the other. How problem 2 appears: It will appear when you win too many games in a row and queue time gets long(5-10 minutes)
Solution 2.1: Solution 1 will fix this. because everyone who reaches to the top silver tier, will be placed with top silver tier players.
Note. On Silver I to Gold V there will be comparison between those 2 Note. On silver V if you lose much, you can be matched with bronze I, because of the overlap in MMR.
Why is it better than system which RIOT is using right now? +positive sides:
- Divisions and tiers will be describing your skill better.
- People will have more competitive plays on theyr level(no "overrunning" from the other team)
- Happy players
- interesting games, players will learn better(you wont learn anything, if skill levels are too different) -negative sides:
- Queue may be longer for some seconds up to 90 seconds during daytime(the time normal people are awake)
Maybe this is more comfortable to read and describes my ideas better, than the one I wrote before.
Sincerely yours, Valter