No Lore section? NO PROBLEM!!! Let's talk about it here! Cannon, non Cannon.. Fan fiction..BRING IT!

MaknBacnPancakes·7/20/2014, 12:18:18 AM·4 votes·524 views

The darkness fades, there YOU are on a dyas surrounded by 4 others... WELCOME TO SUMMONERS RIFT

What happens prior to this? Are the champions held in captivity? Kind of like gladiators during the roman era? They train, sit around and wait, and then when they are selected, it's game time.. And ZAAAAP!!! They are beamed into the rift?

The rift itself... Is it an arena? Is it an actual location set somewhere in the world?

What happens after the match? What do the champions do? Do they live the whole gladiator stable life? Do they go back to their real life, family, region, friends?

The way I picture it is.. Every champion In The League was something special when they were alive... General, soldier, sell-sword, assassin, mage... Upon their death, their soul has to atone for deeds done during their mortal time. The league is a consciousness for their spirit..where they can battle eternally, again and again... Life, family, friends, means nothing.. They are allthere, in their minds, they are aware they exsist.. However they are unable to focus on them, unable to go to them, and there is really no need to. The only thing that matters is that when they are selected... Let the battle begin.

New champion enters The League? Another worthy champion has shed their mortal shell.

13 Comments

Ironclad Dragon7/21/2014, 4:07:15 PM3 votes

Until only twenty years ago, Runeterra was on a collision course with disaster. As quickly as Runeterra’s denizens would band together in ancient times as tribes, opposing tribes would war to settle their disputes. No matter the era, the preferred choice of warfare has always been magical. Armies would be enhanced or decimated by spell and rune alike. Champions made the most of magical items forged for them as they led or supported armies. Summoners – often the de facto leaders of Valoran’s political forces – would unleash mighty magical powers directly against foes and their holdings with little regard for consequence. With such an abundance of raw magical power at their disposal, there was little motivation for summoners to explore more environmentally-friendly forms of warfare.

Within the last two hundred years, however, the dangers of unchecked magical warfare began to expose the fragility of Runeterra to everyone residing in Valoran. The last two Rune Wars drastically altered the geophysical landscape of Valoran, even after magical energy was focused on restoring it. Violent earthquakes and horrific magically-fueled storms made life on Valoran challenging, even before factoring in the horror of warfare on the populace. It was theorized that another unchecked Rune War would tear the world asunder.

As a direct response to the world’s growing physical and political instability, Valoran’s key magicians – including many powerful summoners – came to the conclusion that conflicts needed to be resolved in a controllable and systematic way. They formed an organization called the League of Legends, whose purpose was to oversee the orderly resolution of political conflict in Valoran. Housed in the Institute of War, the League would be given the authority by Valoran’s political entities to govern the outcomes of the organized conflict they would administer.

The League resolved that all major political conflict would be settled through the use of specially prepared arenas strategically located throughout Valoran. Summoners representing a particular political allegiance would each call forth a champion; the champions, leading mindless minions generated by novice summoners manipulating a nexus, would fight to achieve the objective of the arena they were in. The most common victory condition of a battle arena would be to destroy the opposing faction’s nexus. These arenas are collectively referred to as the Fields of Justice.

While all major political conflicts were being funneled through the League of Legends, physical conflicts between warring political entities were not completely eliminated. For example – the strategic choice of the League to build the Institute of War directly between the constantly warring city-states of Demacia and Noxus stopped almost all direct confrontation between them, though military skirmishes continue to break out. Instead, the warlike Noxian High Command has turned its ambitions of conquest offshore. Even still, all political entities abide by the governance of the League of Legends. No wise regent would be foolish enough to rail against a vast cabal of immensely powerful magicians, summoners, and champions.

The fights in the various Fields of Justice over which the League presides are not only of great political interest to Valoran, but also of great social interest. The League magically transmits the sights and sounds of the action as it unfolds to specially built arcane receivers located in key settlements throughout Valoran. Watching a fight in a Field of Justice is one of the more popular entertainment activities Valoran’s denizens engage in.


Nothing soul-crushing or metaphysical here. It's just another day at the office.

AkaiNeko47/23/2014, 1:09:54 AM2 votes

"Canon" (and "non-canon") and "dais" are the words you're looking for.*

But yeah, Dragonzzilla's post covers a lot of the basics of canon.**

Beyond that, we know that some of the Champs - Fiddles and Cho'Gath, for instance - are sealed up in the Institute when they're not in the Fields. Ezreal's lore has him mostly living his normal life when he's not being Summoned, and Lee Sin's lore makes it very clear that Summoning can happen over great distances.

Champs who aren't imprisoned there can join for a variety of reasons; many, like Garen and Lux Crownguard and Jarvan IV (Demacia), Katarina and Cassiopeia Du Couteau, Darius and Swain (Noxus), Ashe and Sejuani (Freljord tribes), Irelia (Ionia), Teemo, Tristana and Heimerdinger (Bandle City), Caitlyn and Vi (Piltover), and others, are there mostly to represent their nations or tribes or city-states or whatever. The likes of Riven, Ahri, Jinx, Syndra, Yasuo and others are there mostly for more personal reasons - finding atonement or righting some wrong or gaining power or whatever.

Sona does actually seem to be a well known musician, and probably does tour. Obviously Jarvan, Swain, Sejuani and Ashe run their countries and such, and Cait and Vi still work as cops. That said, it's commonly believed that the Champs are allowed to actually live in/at the Institute, i.e. Riven, who probably doesn't have anywhere else to go, Ahri, who's trying to gain true humanity with the League's help and without eating people's souls, and Kayle, who is contracted to the League for 1,000 years and is from a completely different world (though some think this may be altered to fit with the direction changes since Kayle and Morgana's introductions).

And then there's shipping. Ye gods, the shipping....

*Also your ellipsis should all have three dots (whether or not to put a space after, or around, is a little up in the air, but you should stay consistent), your capitalization is weird, your paragraph spacing is inconsistent, and so on and so forth. But I'm glad like all hell to see more people worried about this, so I'll deal. ;)

**Provided Riot doesn't retcon it all into something far more generic and boring, as some people think they may be working on.

MaknBacnPancakes7/23/2014, 1:59:08 AM2 votes

Thanks guys! Also, I realized my misspelling after I posted, tried to get it corrected... Hahah 😀