You're playing Urgot wrong. "u wot?"

RivetAce·10/27/2016, 2:57:47 PM·2 votes·483 views

TL;DR at the bottom.

Who even plays Urgot? Jokes aside, sometimes it's fun to play different champs. And when most people play Urgot, they will build around Urgot's Q, items such as item 3042 item 3071 item 3812. I disagree about building around Urgot's Q, and if you're brave enough and curious to hear my opinions on what to build on Urgot, then read on. Let's start by analyzing his kit.

Urgot's Kit

Q: Urgot's Q has an 85% total ad ratio. That's lower than your autoattack, and it can't crit. The reason it's useful is because of the base damage and the range. It also procs Sheen very reliably, and it increases your DPS if you weave it between your autos. At level 9, with Q maxed and including your base AD at level 9, your Q does 200 damage. It would take ~235 bonus AD to double that damage.

W: Urgot's W scales off of your total mana. However, the scaling is pretty poor. A fully stacked item 3070 will only add 80 shield.

E: Urgot's E applies item 3071 stacks on each tick, which means he is a good user of the item if you want its stats and shred.

R: Urgot's R is a great 1v1 tool since it gives him damage reduction and slows the target. It is even better in ganks, probably its best usage. It can be used in teamfights, but used at your own risk. It is best when following up a large aoe lockdown (think Amumu or Sejuani), since your fear is guaranteed to hit.

Gameplay

Urgot is famous for an oppressive laning phase. He farms well since he's ranged, and he trades well because of his passive and low Q cooldown. If you don't all in Urgot to the death, you're going to get poked out by his EQQ(Q) combo. Now here's a key point - during laning phase, you're basically going to have item components. Possibly 1 item, boots and a component or two before laning phase is over. This means that base damage and kit utility are going to win lane a lot more than items! Your first item and boots are the only thing that will really affect it. This applies to basically any champion in any lane.

This brings me to my core point. Urgot's kit is most powerful before laning phase is over. His strongest powerspike is at level 7-9, because it's still laning phase and his Q gains much more strength from leveling it than his other skills. Muramana gives a powerspike a few minutes after laning phase ends, and around level 13, and it does this at the cost of a weaker laning phase. Neither of these things synergize with Urgot as a champion.

The Build

The goal with this build is to take advantage of his powerspike. Remember, his auto attacks scale better past his powerspike than his Q does, so we'll be building for autos instead of his Q.

Start: If your laner will look to fight a lot (generally carries, juggernauts, and divers), go item 1055item 2003. If they will look to farm and their trades are less frequent (generally tanks and ranged champions), go item 2033.

Early items:

item 3044: Ranged champions can kite melee champions, but they need movement speed to do so. item 3047: Same reason as Phage. Finishing full boots early on is good, and Tabi is my preferred choice. Feel free to adapt to each game. item 3057: As I write this, Urgot has the 27th highest base AD of all champions at level 18 - impressive for a ranged champion. He is 2nd of all marksmen, only losing to Corki due to a recent buff (and only losing by .2 AD). Realize people built Sheen on Corki even before he got the buff.

Mid game:

item 3078: Naturally this is where we're headed. Remember, anything after this is past our powerspike, so now we'll focus on his best scaling - his autos.

item 3072item 3046: This is my favorite core. These two items provide very strong 1v1 capability, as they both have offensive and defensive attributes. With Triforce, you have 75% bonus attack speed and 20% cooldown reduction, so your DPS will be very high. Kiting, your passive and PD passive, your ult, and lifesteal provide plenty of defense. I also prefer Bloodthirster over Death's Dance because I don't like more than 20% cdr, just due to the way Q and Sheen timings work. Whether or not you want more cdr is totally up to you.

item 3071item 3026item 3156item 3812item 3035item 3142item 3085: Any of these can follow item 3078 as your core items instead of item 3072 or item 3046. Just build each for the stats and passives you want. (I probably have to explain item 3085. First, you should only buy this when two conditions are met - 1, you have lifesteal; 2, the enemy has 3 frontline/melee champions. item 3085 amplifies your lifesteal when it has targets to hit, so the enemy having frontline is a requirement. It also applies your passive to every target hit, so you can reduce their entire frontline's damage output with one auto. This can very easily win a fight.)

Late game:

In the late game, you are most likely going to want the following in your build:

  1. Sustain (lifesteal)
  2. Resistances
  3. A Last Whisper upgrade (or Black Cleaver, generally don't stack LW and BC)

TL;DR/summary

Urgot's best powerspike is in lane, around level 7-9. item 3057item 3044item 3047 gives him much more power during that spike than item 3004item 3047 since item 3004 isn't item 3042 yet. It also has a much better build path since you get value out of the item components other than raw stats. Urgot's Q has awful scaling, so it's better to build for your auto attacks. His Q gets its strength from its base damage, not from items. Unless the enemy team has no melee champions, no engage, and you're planning never to ult in teamfights, you're going to auto attack; you might as well build for it. Example build: item 3078item 3047item 3072item 3046item 3026item 3036 Other viable items: item 3111item 3009item 3071item 3812item 3156item 3142item 3033item 3085.

I'll be happy to discuss with anyone (including salty Urgot mains) in the comments. [slayer-jinx-wink]

9 Comments

Kahl Drogo9810/27/2016, 3:55:08 PM2 votes

Honestly your build looks really good, and I may use it next time I play urgot. what is your opinion on tankgot? (coming from a person who's first level 5 champ was Urgot)

GastonBarnacles10/28/2016, 2:16:35 PM1 votes

I think you're forgetting how much dmg muramana gives you. 2 times 3% of 2400 mana is around 130-140 bonus dmg on your q's and aa's. It also gives like 25+50 bonus ad.

I will try something like your build though.... also consider adding in sterak's gage with the Triforce. It increases base ad by 25% and by another 25% when the passive is triggered. Also 400hp and the shield.

Kahl Drogo9810/29/2016, 11:44:55 AM1 votes

well his aa range is made up for if you can land your E QQQQ combos since locked on Q range is really good