Strong win streaks will sometimes cause you to gain slightly less LP with each victory.

MikeNIke33224··4 votes·2,208 views

I feel like this needs to be said to all that do not know because this came to me as a surprise. I contacted riot in question of my winning 9/1 provisionals and being placed in bronze 1... I know they cant actually do anything about it but i wanted an explanation on how the ranking system works because my 10 games on a new profile would most definitely not get someone placed in bronze 1. My friend went 6/4 got bronze 2... it just doesnt make sense.. so they replied and werent of any help, i got the usual oh its just there now but dont worry you can do it speech, but the next person's reply was what really bugged me. Misty Slasher (Riot Games Player Support) Feb 11, 21:39

Greetings Summoner,

Your current MMR has placed you where the system believes you should be at this time based on your game history. Because you are currently in the level of play that has been decided by this system, the amount of LP you will gain/lose per game has normalized. This value will be much lower than your earlier games that were used for placement within the ladder. Strong win streaks will sometimes cause you to gain slightly less LP with each victory.

I hope this clarifies the situation. Please let me know if you have any further questions or concerns.

Misty The Forgotten Blade Princess Player Support Specialist Howling Abyss Expert

So you are telling me that i should win 2 lose 1 and repeat because if i just keep winning over and over i wont rise as fast? Now how exactly does that make sense in anyway shape or form? Game #1 : Jinx 9/2/8 Win Game #2 : Leona 7/3/32 Win Game #3: Orianna 4/4/2 Loss Game #4 : Caitlyn 4/1/12 Win Game #5 Caitlyn 5/0/4 Win Game #6: Thresh 3/3/25 Win Game #7: Sion 16/5/18 Win Game #8: Sion 7/4/10 Win Game #9: Leona 1/4/10 Win Game #10: Vi 2/4/16 Win (my provisional games) If anyone has any idea on what in the world is going on i would love an explanation, and i just wanted the world to know this info that is completely new to me.

21 Comments

Eleshakai11 votes

They want to avoid the situation where a person rises too quickly due to luck and then has to fall sharply and suddenly in order to equalize it. If they put a slight damper on your LP gains as you get massive win streaks, you'll still rise more quickly than if you'd had losses 'cause you won't have lost the lp from the loss, but they can reduce the likelihood of someone, say, rising to a tier they don't belong and then going on a 30 game losing streak, getting so depressed they quit and never play again.

Edit: Also, your first several games after placements will have much larger gain potential than any other because they want to quickly sort you to where you belong.

MikeNIke332244 votes

That... Actually makes a lot of sense. Thank you for explaining that to me!

Navarune1 votes

Also, typically what happens is once you get towards the top of a tier, as you are already at the top of the Bronze tier, you're gains are mitigated so that the tier transition doesn't happen on a stroke of luck. After you have cleared the hurdle of your promotion series, your LP gains will likely normalize.

Matthias91191 votes

They removed this "clamping" effect last season.

MikeNIke332241 votes

Also i have another question if you could answer this as well... if they want to "avoid the situation where a person rises too quickly due to luck and then has to fall sharply and suddenly in order to equalize it." then why did they put in the skipping divisions in? Wouldnt that contradict itself?

Eleshakai4 votes

{quoted}

Also i have another question if you could answer this as well... if they want to "avoid the situation where a person rises too quickly due to luck and then has to fall sharply and suddenly in order to equalize it." then why did they put in the skipping divisions in? Wouldnt that contradict itself?

in EXTREME circumstances, the system needs a mechanic to equalize the situation where a person is genuinely FAR below where they belong and has proven that over a long period of time. Say, for example, you're that 1 in a million example who GENUINELY got consistently screwed out of your promos by leavers/disconnects/trolls(which is very rare but happens occasionally), the division skipping is designed to say 'okay, youi're WAY too good for this, our system failed you, here's a way to make it up to you'

Nox Fleuret1 votes

[deleted]

Eleshakai1 votes

{quoted}

The system can't determine if it is genuine or a matter of statistics though. eg. Said person was fairly placed low, but with a 1 in a x chance, they went on a huge winning spree.

Promotions happen faster than dropping tiers and divisions do, it would not be wise or fair to force a lucky player to have to drop and influence so many matches.

you're correct - there is no inherent factual difference. But that's essentially the logic.... and skipping tiers is extraordinarily rare. So while I'm sure there've been one or two cases of it happening mistakenly, it's rare enough that I don't personally consider it a huge concern.

Nox Fleuret1 votes

[deleted]

Eleshakai1 votes

{quoted}

If you don't consider the same case a concern, why support/encourage a system mechanic to exist?

I don't consider it a concern because the system is tuned adequately, or so it seems, to ensure the issue doesn't arrive often enough to be, well, an issue. I consider it to be something that Riot has to keep an eye on, but not to be an actual issue at this time.

iEpicFailLoL1 votes
  1. Vi 2/4/16 and you still won?
  2. Bronze I is for noobs. You are placed in Bronze I because of your previous ranked matchmaking history. EXAMPLE: If in Season 4, you were Bronze III and you progressed to Bronze II, League of Legends automatically (Regardless of outcome) places you in a state whereas you are near the Bronze II bracket however, you may have progressed in your skill but you can't be too sure about that, based on 10 games.
MikeNIke332241 votes

Yes the last two games werent all that great for 1 and 2 i was playing tank vi because we didnt have anyone who could go in and live longer than 2 seconds, soooo i wasnt exactly shooting for me getting kills as opposed to my team. That is another of my issues with league ranking system is that some people, not saying me because maybe i am still a bronzie, are stuck in silver bronze or whatever rank because of their previous season no matter how greatly your skill may have improved. League sticks you in a ditch you will forever be stuck in unless you get lucky and have some halfway decent teammates, because no matter what anyone says 1 person can not carry a team to victory you need the support of your teammates. Im not worried about my placement I just wanted and explanation on how the league ranking system works, and my main point in this post is what i bolded out and the title of the post, so if you are just here to talk about my tank vi game where i got my team fed you can go ahead and leave.

iEpicFailLoL1 votes

{quoted}

Yes the last two games werent all that great for 1 and 2 i was playing tank vi because we didnt have anyone who could go in and live longer than 2 seconds, soooo i wasnt exactly shooting for me getting kills as opposed to my team. That is another of my issues with league ranking system is that some people, not saying me because maybe i am still a bronzie, are stuck in silver bronze or whatever rank because of their previous season no matter how greatly your skill may have improved. League sticks you in a ditch you will forever be stuck in unless you get lucky and have some halfway decent teammates, because no matter what anyone says 1 person can not carry a team to victory you need the support of your teammates. Im not worried about my placement I just wanted and explanation on how the league ranking system works, and my main point in this post is what i bolded out and the title of the post, so if you are just here to talk about my tank vi game where i got my team fed you can go ahead and leave.

Dude, did you see point number 2?

mckaøs1 votes

I absolutely hate the ranked system. I've given up. It's not based on skill at all, only your wins and losses. I KNOW I've gotten better and am better than the majority of the people of my rank in bronze, because i play with my diamond friends ALL the time. I could be a god, but it wouldn't matter because it's purely based on match history and nothing else. If the system was based on progress of sorts, with goals like "get 50 kills" and then earn LP from that, i would be happy.

MikeNIke332242 votes

I dont think the goal thing should happend because eventually everyone will get some of those goals and be put with more skilled people. I feel like league should take your kda into consideration though, such as my last vi game (which seems to be an issue) where i played tank and fed my team, but i feel like it should still mainly be based on weather you win or lose because thats just how the game is, but yes i have been saying for years that they should take in kda and objectives taken and cs and all of that because even that 7/3/32 Leona game say for instance if (this didnt actually happen) my top laner had fed like a mofo but the rest of the team carried him to a victory in which he did not contribute to i feel like that should count against his win and my score and objectives taken and so on should count with my win since i did well that game. Say something like after you win you have the 15LP or whatever you get for winning every death you had counts as 1/4LP loss or 1/3 whatever riot would make that equal but something along those lines would be incredibly nice.

mckaøs1 votes

Yeah thanks someone understands

FHMarshy1 votes

....You can play among diamond and you can't win in bronze? REALLY? .....Ofcourse it's based on win/loss. If you are good, you win. How is that not fair ?

mckaøs1 votes

If you would read the post, i'm good, i can't win because of crappy teams.

Hello I am Bird1 votes

{quoted}

I absolutely hate the ranked system. I've given up. It's not based on skill at all, only your wins and losses. I KNOW I've gotten better and am better than the majority of the people of my rank in bronze, because i play with my diamond friends ALL the time. I could be a god, but it wouldn't matter because it's purely based on match history and nothing else. If the system was based on progress of sorts, with goals like "get 50 kills" and then earn LP from that, i would be happy.

You are the typically bronze player -_-

mckaøs1 votes

typical* and actually read my post.

zantian1 votes

The wins and losses based elo system works, if, and only if, you play a large amount of games. There are many videos, and people who say, accurately, that statistically, because the system draws the players of both teams from the same well, if your team is bad, the enemy team will be bad to. This means that there are 5 enemies who could be bad. You are good, leaving only 4 players on your team to do poorly. however, this will only begin to equalize at around 10 to 20 games. This means climbing will require you to play around 100 games. That is a lot, and could be considered to many for many bronze and silver players, however, the claim that the elo system we have doesn't work is simply false. The people who play enough games climb to where they belong, and many diamond players and up have proven that elo hell doesn't exist by consistently climbing the ladder. The issue is the number of games necessary to climb, and the fact that many of us simply do not have the time to play the required number of games.

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