Concerns about the way the report system works

Grogba·6/1/2015, 12:32:34 AM·2 votes·732 views

First things first, I am a LoL-player since the day Shen hit the servers and I had my fair share of toxic players in my games as well behaving toxic myself (Back then I played on NA as the EUW Servers were not available) on my way to 30 and during season one but, as time passed, I figured doing so would not improve my experience nor increase my chances of winning.

Lets get to the topic:

I just received the notification that I was recently reported for verbal abuse and I am kind of surprised.

Now, you think there might have been a reason for it, I would not receive this message without having done something to provoke it, would I?

Quite possible, but my problem with this message is that I don't get to read what exactly offended someone (As in, what should I avoid next time).

This might sound silly to some people but I honestly don't know what I did that offended the players reporting me. While I do not remember every single line I wrote I never curse/rage/flame ingame.

(We, my friends and I, have Teamspeak and Skype for when we need to express our opinions)

Of all the games I can remember the worst offenders were:

1.) Yelling in all-caps at my Jungler why he would call Baron and engage it without smite, allowing the opposing jungler to easily steal it.

Possible, the whole team was livid after this as that mistake cost us the game.

2.) Asking our jungling Amumu if he played him before as he died two times with lvl 2-3 (I later found out that the opposing Nunu apparently stole his blue, I haven't checked the games replay)

Our Top lane Wukong lost hard against Irelia, Mid lane Kassadin lost hard against Ekko, Amumu died to Wolves and Gromp and became a non-factor while Draven and I, Leona, in bot were out of options as he kept on pushing to their tower against Varus/Lux with spinning axes and I could neither dive nor abandon him.

3.) Arguably joking in ./all that "the opposing team should rather take their lifes now before they face judgement by the hands of our league of extraordinary gentlemen"

I played Garen and had a very pleasant Galio with the Debonair Skin in my Team. The next thing I wrote was "DEBAITCIA" after baiting the opposing Nidalee into my team

4.) Spamming "Praise the Sun [T]/" after any big Leona play, be it a successful gank, escape or turned fight.

Self explanatory

Now, I am not a saint and if I did hurt someone I am truely sorry for that. On the other hand, as other posters before me laid out, the system is really scary.

Why? Because I have to double-check anything I write from now on. I would hate to receive any sort of ban because I was actually proud about not engaging in good old Chat PvP. Then there is the possibility that losing players can report the victor because they are angry over their loss.

So I am curious, I do not know any of you and I bet most of you do not know me either but it would help me a lot if the system told me what exactly I did wrong instead of scolding me for "verbal abuse". As it is now, I feels like an easily exploited system.

"Enemy X wrote in ./all and I lost the game -> Report to get back at him"

Just my two Gold, I will reply to honest answers tomorrow.

2 Comments

OhBoyItsaMegaman6/1/2015, 4:08:43 AM1 votes

First of all, the notification is meant as an early warning system. It is meant to cause you to reflect on your actions and double-check whether you might be acting outside of what's normally considered acceptable by the rest of the community. You are reflecting on that with this thread, which means the system's working as intended.

The notifications aren't new at all; they've been around for at least a year. Since the notifications are done based on reports that haven't been verified by human eyes, there have always been murmurs over the fact that a 100% innocent person might get one if people just feel like reporting them for no reason. There are a couple things that reduce the chance of that happening. 1.) Your account has a hidden report weight. The more you file reports that are deemed to be unfounded, the lower your report weight goes. The system will find your reports less and less believable and at some point it won't register them at all. If people try to use the report tool to harm players that they don't like, they just end up making their reports worthless. 2.) The notifications are based on trends. If you suddenly seem to be reported much more often than you normally do, odds are good that it is probably because of something you're doing differently rather than random bad luck.

As for what you actually said in-game, all of those tend to fall in the category of "things I'm not happy to see in my games". Nobody wants to be yelled at in all-caps for making a bad play, nor do they want people pointing out that they've made amateur mistakes, nor do they want someone trying to get on their nerves by taunting in /all. Individually, I would not call any of these reportable. But other people may have a different opinion, and they have a right to that opinion, and if you were to use the chat like this in every game then I would expect you to get reported more than the average person, yes. So basically, just do what you said: double-check what you write from now on. If your intent is to anger the recipient or make them feel bad, then consider not typing it. If your intent is something else, you're fine.