League of Tanks
Just change the name already Riot, this game is nothing but tanks and dives, the turrets are useless, only like 3 adc's are viable vayne being the only one that can really pump out damage against the tanks.
League of Tanks and Same 3 champions every match or lose of Legends, there ya go, perfect name for ya.
I had hope that this season would of been an adc meta, or maybe an assassin meta, but nope, it's just tanks, all over again, it WAS an ADC meta for a while there, till you decided LCS teams of 3 adc's with no turret dives is boring and doesn't bring you the viewers you want, so yet again, change the game for the sake of your precious level 4 turret dives in the LCS. When are you going to get in into ur fat heads that you need to stop changing the game for LCS sake.... 99% of your player base doesn't do the shit that they do in the LCS, challengers rarely even do, i never see lane swaps, or adcs getting jungle to hit level 2, or turret swapping or any of this bullshit. The only thing that i see is coordinated level 4 turret dives with 2 hard engage CC TANKS. So why do you change the game for that 1% of pro players for the sake of entertainment..... SO, FREAKING, BOR, to the ING.
All jokes and complaining aside, Like i know you are "experimenting" with turret damage increases At this moment, BUT, you only are experimenting with CONSECUTIVE HITS, where it hits harder the longer it hits you, That's not going to stop the dives, it will just make them a little harder to do, but it will reinforce having a super tanky hard cc engage from NAUTILUS OR ALISTAR, that is not fixing the issue, either BUMP THE ACTUAL DAMAGE of the turret up, or do nothing at all, you will just make the tank meta an already more tank meta.... That's not fixing the issue at all.
Come onnnn think shit through before you do it, not just some of it, ALL OF IT, CONSIDER EVERY POSSIBILITY, like hmm if we bump of consecutive hits, it will make dives harder, GOOD ENOUGH, NO that is not thinking it through, you will just encourage more hard cc diving tanks like Naut, and Alistar who will just become permanent bans.
Same thing with dynamic and solo queue, you did not consider the possibility that solo queue would not work along side of dynamic queue, you didn't think ahead, and now look at it, solo queue vs premade! Sure in a SKILL SENSE it's not unbalanced, it's the actual premade team compilation and the voice communication via skype, curse, ventrilo, w/e it may be. It's not a skill balance issue, it's a communication balance issue.
Your lack of thinking ahead is starting to hurt the game, and your playerbase, you can only make so many mistakes like this before you end up like Blizzard.... I hate to compare Riot to Blizzard, but they are doing the same mistakes over and over. I love League but hate playing it when it is like this, you can tell you are playing a very sloppy game after multiple bad decisions, and that's what it feels like right now... Sadly... I hope They fix some things and start thinking ahead more. I am not a game designer, but i have common sense, which seems to be what Riot LACKS the most out of anything.