Poor Behaviour Among Low Levels
Preface
My girlfriend is currently leveling up. I spectate her games on a regular basis to give her gameplay tips as she learns at her own pace.
It doesn't bother me that she encounters smurfs or duos (30 + low level) because she needs to hold her own and it is a good learning experience. The smurfing issue is a separate issue altogether anyway.
The Issue
What bothers me is the attitude of some players in her games and what seems to be a general lack of action / awareness about the reporting system and its effectiveness.
Observations I've made over her 100+ games since hitting level 10:
- 2 out of 3 games have at least one bad mannered player on each team
- I only see All Chat, so I ask what these people are like in team chat, post-game lobby, etc, to get a better picture before passing judgement
- Most of the time (50~% of incidents) poor behaviour seem to start from misunderstandings / petty arguments about champion choice, lanes or roles and even *gasp - adhering to the meta
- Often times (35~% of incidents) it is just the one player that begins to be bad mannered, causing others to react similarly in retaliation
- It is rarely (15~% of incidents) two or more players specifically behaving poorly for the sake of it
- Quite a few of these players seem to be young (early teens?)
- Based on language use (confusing racial, homophobic slurs for friendly / competitive trash talk), their choice of names / insults, spelling errors, etc
- However, about 1 in 3 are aware of their negative behaviour possibly resulting in punishment and almost immediately change behaviour to avoid reports
- The nature of their worrying and choice of words when reporting is brought up has generally strengthened my assumption that they are young
- Premades seem to house the worst of the toxic players
- Less common - Bad mannered smurfs or previously banned players that are part of a premade (Quite common up until about level 15 or so)
- Uncommon - Two or more that seem to make getting a negative response their mission (More common from level 20+)
- Very common - Just the one person in the premade that goes wild while the friends do nothing to contribute / discourage their behaviour
- About half of the players (between levels 10 to low 20s at least):
- Are not aware of the reporting / honor system
- Do not think it has enough effectiveness to merit use
- Are not aware of the mute / ignore feature
The amount of poor behaviour that I have seen in these pre-30 games concern me. When I was leveling up prior to season 1 and while accompanying my friends leveling up during season 2, things were never this bad this consistently. It is painful to see and worrying to think that these people are going to add to the cesspool of bad mannered players already at level 30.
It's a good sign that many players at least start out neutral and stay neutral until and unless antagonised. The teamwork video (whether you think it's silly or not) was a step in the right direction and more of this type of encouragement should be present throughout the game via the client.
However, something needs to be done about poor behaviour at pre-30 levels.
The behavioural alerts are a good start. Consider going a step further and imposing light punishments whose impacts can be immediately seen or felt.
For example - You behave poorly, you get an alert. You continue to do so, you get reduced IP gains for x amount of time or lose your first win of the day. You continue to do so, you get chat restrictions or queue penalties such as the inability to queue alone / require 1 or more honorable queue partners.
Address toxicity before it bubbles up to level 30. Make reports at lower levels count for more or something, I don't know. It is not about designing a perfect system to fix the problem. It is about addressing what you can as soon as you can then improving from there. Taking another year to design a system is not going solve anything. Get something simple and implement it by the pre-season.