I honestly don't understand how death recap hasn't been fixed yet lol.
Its been broken forever and Riot just refuses to fix it. Its a joke.
Its been broken forever and Riot just refuses to fix it. Its a joke.
No it's not, it's perfectly normal for Flash to deal 1082 true damage and then get finished off by a Syndra's Playful/Trickster for -693 physical damage, right?
No it's not, it's perfectly normal for Flash to deal 1082 true damage and then get finished off by a Syndra's Playful/Trickster for -693 physical damage, right?
I always find it annoying when its like, Darius ult did 12 physical damage to you and thats all thats in the death recap.
Usually i just get invisible damages or abnormal numeral amounts of damages. Not something that extreme..
Doesn't Fizz have Playful/Trickster?
----------the joke-------->
(your head)
Wow I'm a noob XD
Syndra has Playful/Trickster. Duh
Welcome to League! Be sure to build your thornmails on Ashe to protect yourself against Teemo's Piltover Peacemakers that keep finishing you off.
Current legacy client is a nightmare to add stuff too. Add on that the people who would be working on it are working on the new client.
Pretty certain that's like the top priority once the new client is fully released
Did riot give any information as to when the client update will be live 0_0
I believe they said open beta would be the end of this year.!(don't quote me on that)
Well that's only the lobby client, have they even started on a new game client?
Nope, all of their coders are currently on the main client update. At least as far as anyone not in Riot knows anyhow.
No, they are working on the lobby client, not the in-game client.
Stuff like main page, shop, profiles, ladders etc. That's currently in the working.
Death recap isn't a part of it. The lobby and the in-game client are nearly completely separate entities.
That's what I had meant. You had just worded it much more clearly.
I've seen alpha testing things on it, so I bet it will come out soon.
... The Death Recap has absolutely nothing to do with the client. The new client won't fix any of it.
Except, you know, everything has to be added through the client, as that's what makes the game run.
And no, the new client won't fix the current DR, but it allows them to more easily add in an actual working version later down the line
The League Client and the Game are two completely separate .exe files, both maintained by the Patcher. So no, it's not added through the client.
Except you don't know.
Listen to DrCyanide, because he's saying how it is.
The League Client is used to login, buy champions, runes, organize parties and shit like that. It is an entirely different thing than the Game Client used to play the actual game.
It's so different in fact, that the former is closing when you get into the game.
The latter isn't in the working yet.
No, the game client doesn't close down when you start a game (click the Riot fist logo on the extended task bar, like where the volume thing is, and it opens back up again). The game actually stops working if you close out of that client.
And I'm sorry, but I'm going to trust the Rioters who are actually working on the client, rather then just some guy on the boards.
If you really trust Rioters then go back and read what they actually wrote.
When I'm playing Galio and the enemy uses Bulwark against me for a status effect.
MULTI-MILLION DOLLAR ESPORTS GAME! Can't even get an elementary function of the game to operate properly.
An independent, old game designed by modders. With how much spaghetti the game is based on they might have to completely rewrite the entire game code to fix death recap, but of course we can't know for sure.
At least if they did that then everything wouldn't have to be minions.
They've tried to fix it a few times in the past. And while that helped, it's still bad.
Honestly, I want them to just redo it from the ground up.
They've tried to fix it a few times in the past. And while that helped, it's still bad.
Honestly, I want them to just redo it from the ground up.
They may as well, like its fucking broken as shit.
Flash: 510 (Physical damage)
(purple)
When someone
kills you and you
"assisted" with a sole 300+ true damabe from a basic attack or a username.
Wait for the new client probably the current death recap is so messy if they even try to modify it will break something else.
Actually, when you get into a game, it's completely independant from either client right now. The in-game client needs a complete makeover too. Death Recap and Spectator mode are hugely behind where they should be. Huge Tech Debt.
When you get killed by fervor of battle
worst i have ever seen was someone killing smite
I smite kill all the time, it's so funny xD
No, i mean the deathrecap window just include a 23 damage from fervor of battle.
They've already said that they intend to fix it but that it's not a top priority. New client comes first. And i believe they've did some cleaning work on death recap and it's a problem on occasion because there are a lot of ability scripts do their calculations on the fly and the death recap pulling those numbers gets complicated and sometimes, not accurate at all.
The thing I don't understand about this issue is that programming a process that keeps track of spells that damaged you seems like a rather straight forward process. I would be interested to learn more about why they have such issues with it. I'm guessing spaghetti code is getting in its way some how.
a game like league with hundreds of threads and instances (in programming) its hard to go back 4 seconds let alone 20 seconds to track what threads interacted with each other to get where you are now
(its easy for ekko because his location is only contained in his own thread and only impacts people visually)
They did fix it. Last Season, if I recall.
Buuuut it worked correctly only until the next patch or so, when they changed it to prioritize 3 highest damage sources at which point it went to shit again.
[{quoted}](name=Senpai Adam,realm=NA,application-id=cIfEodbz,discussion-id=7vJqToxV,comment-id=,timestamp=2016-09-03T16:17:11.882+0000)
Its been broken forever and Riot just refuses to fix it. Its a joke.
it doesn't bother the pro tourney scene man. it isn't a real problem
I took 1200 magic damage from a Jinx auto. I also took (unknown) physical damage from an unknown source with the same skill icon as an auto attack. I also took 131242 true damage from an empty box.
All in 0.001 second(s)