[Debate] New vs. Old, Player Priority
######Sorry for the delay all, finals and what-not
Hello and welcome to my weekly (at least that's what I shoot for) [Debate] post. In this post series I outline a subject with LoL, and encourage people to post their own opinions and views about the subject. I hope to spark intelligent, civil and open-minded debate amongst the community. Just in case you don’t know how to do debate that here are the guidelines:
- Don't dismiss anyone's opinions, opinions are never wrong, you just disagree with them.
- You are free to disagree with someone always, but always do your best to explain why.
- Don't get emotional, hopefully we're all adults here, keep it in 'debate' mode. No catfights allowed.
- Feel free to disagree with my OP as well! I love feedback, but this is a debate thread, I'll respond where I can!
- There is a comment reply cap! You only have a few tries to rebuttle and argue a point, so make them count!
#####Want to help decide what topic comes next? Well you can! Poll below!
##http://i.imgur.com/QQfPEKT.png New vs. Old Players
Here we are again folks, but this time I want you to ask you about priorities. Just because one side is outweighed by the other in matters of preference, it doesn’t mean that the ‘losing’ side is unappreciated, but it does mean a decision has to be made if they’re directly pitted against each other. In other words, I’m not trying to start a schism here, players are players no matter what. But there is always the question of ‘what would you do if…’ as I’m giving here.
##http://i.imgur.com/sxlqsLY.png The Question
So place yourself in a game dev’s shoes. The MMO game you are in charge of is stable financially and is in no immediate danger, but naturally you have to keep it maintained and updated. You have a unique, unspecified issue that means delaying one of two game updates.
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One gives a reward to loyal, veteran players for their time spent in-game.
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The other gives increased incentive for new players and the players recruiting them.
Which update would you delay? Neither or both is not an option. In a perfect world this would both be delayed and released at the same time, but the point is, as a hypothetical game dev who would you like to please a little bit more?.
And why? Is it for the money? Is it for the ethics? Is it for a hopeful later result of some kind?
There is no right or wrong answer, someone is going to profit and another side is going to be given the short straw.
(Clarification Edit: hypothetical situation for a hypothetical game, I want your opinion on your own choice, not anything done by Riot in this regard.)
##http://i.imgur.com/97tLT4T.png My Opinion
Personally I would go for delaying the old players. Now, a lot of the people roaming the forums are indeed old players myself included, so hear me out first. Old players have stayed for a while for some reason and introducing a new incentive for new, low-level, low-experience players will more than likely not affect the older, farther progressed players, except for possibly bringing in new players for them to interact with later on down the road. This means the older players still have the game they’ve been (hopefully) enjoying and spending their time on unchanged.
I prioritize new blood over older in MMO design of any kind. An MMO will always lose older players for different reasons out of the dev’s control, but increased effort to advertise and incentivize new players coming in is perfectly within a dev’s control and it’s flat out required to keep a game running. A new player experience is incredibly important to constantly improve and prioritize.
Even the best fishing rod will flounder without a good bait and hook.
###Previous: Community Responsibility
###Next: Nikasaur's Void
Want more gameplay related topics? Try out a sister series by CaptainMårvelous. I tend to stick to more out of game, philosophical or ethical conversations.
Ult fixed. :'C