Upcoming Event Finder Tool Changes

RiotRiot Uracan·4/4/2016, 7:15:29 PM·26 votes·76,064 views

TL;DR - We’re transitioning the event finder tool to focus on connecting players to live League events while winding down online tournament prize support through the tool. The tool’s new look and functionality will go live on May 4. We’re also looking to integrate collegiate and local sponsored events into the tool, though live dates for these features are still TBD.

Hey folks,

Many of you are doubtless thinking “event finder...what the heck is that?” Well, that’s part of what we’re trying to address. We created the tool years ago with the goal of helping players meet up for live events as well as giving them a workable way to organize and obtain prize support for online tournaments. Unfortunately, the tool hasn’t scaled well over the years - it’s only very sparingly used for live events, and the online prizing support feature is almost equally unknown while being heavily and repeatedly used by an extremely small minority of players (less than 1% of the NA player base).

We’re obviously to blame for a lot of these problems, as we haven’t very well promoted the tool or guided usage. We’re hoping to change that this year (in line with our wider 2016 live event efforts) by refocusing event finder around promotion, support, and prizing for live gatherings and events. Simultaneously, we’ll be transitioning the tool away from support and prizing for online-only tournaments. Although event finder will no longer support online-only tournament setup, mixed events that begin online and culminate in a live component will still be supported and eligible for prizing.

Online tournament prize support is something we may want to re-explore in the future, but based on current use we don’t believe the event finder tool is the way to make it work. Instead, we’ll refocus those resources on supporting live events across North America that can hopefully offer awesome experiences to a greater variety and number of players. We know these changes will significantly impact the small number of players currently using the tool for online prizing support, so we’re giving advance notice in order to give affected players time to prep for the change.

We’ll roll out these changes and the tool’s new look on May 4. Beyond that, we want to continue building up the tool as a way for local communities to get together and share their passion for League. To that end, we’re working to integrate collegiate events into the tool, and more tentatively exploring the potential for sponsored partner events. More details to come!

Feel free to leave any questions you may have in the comments for us to address, otherwise we’ll have more details to share once the changes take effect next month.

Edit for clarity : this change is only happening in NA at this moment. Other regions are at their own discretion for how they want to support these the tournaments.

535 Comments

Deep Terror Nami4/4/2016, 7:18:08 PM107 votes

Well, I guess I better win an online tournament before these changes (for Triumphant Ryze). Living in a small town in the middle of nowhere, live events will never happen for me.

PrettyMuchEzreal4/4/2016, 7:43:36 PM80 votes

Literally, this is a HORRIBLE idea. Tournaments like these is a good chance for people to RP who cant actually purchase it in the store, make the game more fun for them when they can get skins and champions they want. HKG (High Koalaty Gaming), is a great place. I love it there and it would just devastate everyone who plays in the tournaments and enjoy the fun that they have. I don't think its a great idea at all.

Yúümí4/4/2016, 7:42:27 PM60 votes

The biggest problem is not the tournament or the event finder, Its that the only way to know it exists is to go to it on web page, If there was a small spot on the client it would be 100x more popular.

Fowlkin4/9/2016, 8:48:34 PM41 votes

For today's HKG ARAM tournament Riot you're looking at 46 teams consisting of 230 players. It may be short of the 64 team 320 player goal however it sure as hell is a decent turnout without any advertising support. Is this really the route Riot is going to take with no RIOT replies to this thread since page 7 ~5 days ago?

Telepoof4/4/2016, 9:02:59 PM34 votes

Sad days, as a community admin I cry some tears Amumu for our cute little community members <3 Shame Rito

If HKG and sad upvote here for tele hug o(^_^)o

  • Phoenix Admin
Thats Frosty4/4/2016, 8:55:55 PM34 votes

This is a really horrible and late April Fools Day joke

Jenish4/4/2016, 9:45:02 PM34 votes

Just here to give my 2 cents. This move by Riot is really terrible.

Online tournaments have a distinct place in the community. I understand that <1% player base plays in the online tournaments means there isn't enough exposure but how does dropping it all together help Riots plan on moving forward? If Riots plan is to bring people together and form communities having online tournaments is the most convenient way to do it. The

When I started playing league I had no friends on here that played league with me I was told about the game from a friend in another state. As League grew and some of my friends started to play it I had around 6 people on my friends list. As you already know making friends on league is different from other games. Here is a Reddit post taken from a day ago: Making friends on League There are comments such as it's harder due to no voice chat or the fact that you only add people when you do well with them and if you lose another game with them you are inclined to just delete or never really talk to them. This is solved by online tournaments where we have voice communication and we have online hangouts after the games are done. We connect with people outside of that one tournament we lost and then enjoy beating them in the tournament the next day. I have made more friends on league from the HKG community in 3 months than I had for 2 years playing this game alone.

Playing online tournaments means you never have to leave the comfort of your home. For someone who is not 18 yet which a pretty big part of the League community going to a live event is next to impossible. Let's be real if I am anything below Diamond or even just a casual gamer that's not into hardcore competition I am not going to be looking to drive an hour away just to see if I can win some live event.

If Riot's problem is that there isn't exposure of these online tournaments then maybe you should focus on getting the knowledge out there that you do support this kind of thing. I dropped that I was part of HKG on Reddit once and within an hour I had 10 PMs asking me how they could join.

When this goes through there will be a lot of players (<1% :P ) that will be disappointed and have nothing similar to turn to but at least I will have my friends that I made from HKG which more than what I can say for people who missed out!

Rayman4/4/2016, 7:44:52 PM29 votes

There go the many wonderful communities built by RP tourneys

imabossman224/4/2016, 7:44:11 PM26 votes

The only thing that will happen from taking these Prized online tournaments away will lead to a decrease in communities in league of legends and less and less people getting to know other players.

Fowlkin4/7/2016, 8:01:54 PM24 votes

Just throwing this out here to our friends at Riot. We have over 150 players at 4:00 PM EST participating in the event. Just imagine how huge community events could be if you supported us.

CrisTaLLize4/4/2016, 7:45:28 PM22 votes

Closing this tournaments its not gonna solve the problem , but putting more ads and getting more people participating its a great idea .I've been playing on highkoalitygaming for over 2 weeks now and i made a lot of friends there and i keep doing it so ,in my opinion closing this tournaments not gonna help the cause !

ModWuks4/4/2016, 7:45:02 PM21 votes

Hey Uracan,

So with the Event Finder tool being repurposed and focused on live events, how could online-only events potentially be supported once the change goes through?

Array4/4/2016, 10:27:08 PM21 votes

Hey Uracan!

I just wanted to try and jump in and hopefully give a different perspective. I have been a previous online tournament event organizer for over a year as well as running live lan events for closer to a year and a half. I wanted to mention a couple things about each side and my personal experience and thoughts on them as well as the impact the prizing changes may have going forward imo.

I completely understand how there is a lack of scaling with the event finder tool and the prize support system as it only reaches a small percentage of players for online events. It is also a model that has failed for individual organizers to continue to scale larger in terms of growing the player base of the events. This is often due to the fact the finder tool can often be flooded and overwhelming with organizers who run multiple events to accommodate players (I myself had to do this as well) and or having a difficult time searching/filtering.

The thing with the online tournaments though is they provide players who would otherwise play solo or quit after a few months a home and setting to grow. Players come and compete every night to the communities they bond with. I know I saw players 90% of the days out of the year since again the tournaments being run were daily and I was so fortunate to get to be a part of their player development climbing ranked and finding this internal drive to get better. I know I was an active player for a number of tournaments before I wanted to help run them. Through my involvement I found this motivation to grind as a player and become better. For me organizing the online tournaments helped me discover my love for running competitive events as well as helping players and people in general, which was a huge deviation from studying physics, and really changed the path I was on for the better. These types of events and player support experiences have become a passion of mine and I would have never had the opportunities to pursue running competitive events as a consultant and getting involved with live events without the exposure I had to online events. I truly believe the prizing support to the online scene is something that is instrumental in not just maintaining a home for the players and communities that are active but continuing to provide a home for organizers like me, that volunteer hours and really put their life behind the events and the communities in addition to their day jobs. I am however 100% in agreeance that currently the program in place is not effective however I implore you and your team at Riot to try and find a system that works as I know how tight knit not just my community was but the others that still exist. The loss of prizing may be detrimental to some of them and their future.

For live events I am super hyped that there is going to be more of a focus on them even though I feel it could be accomplished without getting rid of the online aspect in the meantime. For live events it seems many organizers including the individuals who apply for the prizing, as someone other than myself would apply for events I ran, that there was a lot of confusion with the prizing and what to apply for since there was online and live. The other issue is that because the event is live and sometimes requires a ticket to be purchased it is hard to turn to an attendee who earned prizing fair and square that we cannot get prizing to them because they did not register. While I understand the purpose behind this system, I also recognize that no matter how many reminders you give a customer to register on the community event page there are going to be players who just don’t. Especially when platforms like Battlefy and Challonge are being utilizedfor structure and they cannot facilitate the communication between their platform and your registration through an api. Double registration is a challenge live or online however the largest complications I have faced have been at my live events and I would like to see a solution to this ESPECIALLY with viewing parties 300+ and LAN events with 100+ this registration structure can become a nightmare for everyone in my experience. As for live event support there is one more area I would be interested in seeing supported which is noncompetitive community centered events. While you support tournaments (teams) and viewing parties, there is a huge opportunity to have communities that want to run casual LAN events with in-house match making and no bracket structure as well as 1v1 tournaments which are always fun and exciting. I know that there are times where I would have been interested in running a non-competitive LAN with balanced teams and no prizing so that it’s about meeting new people and relaxing without that undertone of you have to win to get the RP. There are also events where I would have loved to set-up a 1v1 tournament in addition to other things going on. I really believe there needs to be a balance in that aspect to include different structured events into this support system that even allows for skin support or RP giveaways in a similar tiered structure to the tournaments.

Lastly for the larger events there were a number of times I would have loved to provide more swag to attendees however it is expensive to rent a venue for xhours and provide swag. What I suggest isn’t free swag but instead a way for organizers to provide swag at their events whether it being able to order 100 poro stress balls or wrist bands to give out (for free), or apply for some sort of swag support, I would make the use be free giveaways/handouts so it isn’t abused for reselling. I would strongly suggest a program for this that requires a “verified event host” feature so that it can’t just be purchased by some kids in their house. I really believe this would go a long way to attract more attendees and open more doors for organizers to give back in ways they may not have been able to before.

Now I know some of the things I mentioned may be unreasonable but overall I am really glad that the whole event support system is being looked at. I really hope everything in the future works out and you find a way to continue to support online events as well as live events. I know I truly appreciate the support I have been receiving and hope to see what’s on the horizon!

Cheers!!! ^_^ Array

ace8144/4/2016, 7:42:39 PM19 votes

instead of getting rid of tournaments why don't you just put ad's up in the game for hkg and vg instead of saying it doesn't work

Snipinginunition4/4/2016, 7:47:38 PM19 votes

In all honesty, the tournaments are a great way of bringing the league of legends community together. Solo Q isn't nearly as fun as these tournaments. You can't voice chat, you can't communicate as easily, and people are able to be a lot more toxic and mean when just behind a keyboard. Online tournaments are the easiest way for Riot Games to give back to the community. The thing about live events, is that they produce a lot of problems for both parties. If you can even show up to these "live events", how are you going to play? With 5 random people? Do you have to bring a team? Do you have to bring all of your own equipment? It's just so sad to see such a great way to give back being shut down, and I'm thoroughly disappointed with riots decision.

Telepoof4/4/2016, 9:34:20 PM16 votes

Instead of dropping all communities on their A** why not at least take the top 5 communities and work with them like you are infamous for never doing and actually communicate with the people who freely advertise your game and who keep an active interest in your game as you have been at many of the leading communities focal for quite some time with little to no help or improvement on your end.

Why fix it when you can drop it? Seems like an awful big waste of free advertisement. Not to mention like most of the people who have voiced their opinions in here have stated "They cannot go to live events as they live in the middle of nowhere and this is their only chance to compete". Not everyone who plays league wants to drive for 5 hours with all their equipment to get trashed in real life by some high ranking players. There is nothing "Competitive" about that.

CelestialLuce4/4/2016, 8:07:47 PM12 votes

Hey Riot,

I disagree with these changes, especially with the fact online tournaments will no longer be supported. I have met a great deal of friends through these tournaments, precious, irreplaceable people who I enjoy being able to compete against, to banter with playfully. The tournaments connect people throughout the region, not just by city and I think that's a wonderful thing. I don't think it should be taken away - not only that, but it is highly unfair to those who have built online communities around these events.

Not only are online tournaments accessible for almost everyone, but there are people who have built communities up around these events. There are people who promoted the tool you guys failed to do so. To take it away, is throwing away all of those people's hard work. All of those servers that were made and communities brought together will singlehandedly be wiped out by this action and its unfair. How many people have spent hours and hours running tournaments, taking charge of things so you guys wouldn't have to?

_Please don't take away the online tournaments. _

tl;dr Online tourneys are accessible for everyone where most venues aren't Online tourneys are fun and loved Communities built around the online tourneys deserve to keep living when countless hours have been spent building them up

_Please don't take away the online tournaments. _

ToxicTataes4/4/2016, 7:44:37 PM12 votes

I don’t see why you would cut prizing. HKG is a great tournament server. Yes you get rp for winning. But thats what every tournament server is for. Tournaments area great way to meet new players, practicing team communication skills, and win rp for your hard work. Everyone doesn’t have the money to spend on your game to constantly buy skins, so tournaments are a great way for the people without money to be cool in game -_-

AoJun4/4/2016, 8:02:22 PM11 votes

THIS IS DUMB, INSTEAD OF DELETING PRIZING EVENTS, YOU GUYS SHOULD ADVERTISE PRIZING EVENT TO MORE PEOPLE SO THEY KNOW THIS EVENT EXIST!

TinnyNightmare184/4/2016, 8:13:27 PM10 votes

So much for all the time and money needed to keep these great communities up and running. Like HKG an awesome and fun community that is now getting sacked because of these changes. You guys need to get your priorities straight!!! Definitely unhappy with these changes and so are tons of other players. Bad rito BAD!!!

HKG CoasterSky4/4/2016, 8:10:03 PM10 votes

I fear that the outcome riot is expecting with public held tournament prizing is that the numbers would be significantly lower. I really enjoy playing in online tournaments!!!! I made a new account specifically for playing in online tournaments. Most gamers are lazy and prefer to compete from the comfort of their own home for prizing. I've been playing in online tournaments for a long time, to lose that would really be disappointing. Please change you mind Riot!!!! item 3070 item 3070 item 3070 item 3070 item 3070 item 3070 item 3070 item 3070 item 3070 item 3070 item 3070

IronDraconis14/4/2016, 7:58:36 PM10 votes

Riot Community Events

While there are numerous changes that I'm looking forward to as a community host and tournament promoter for League of Legends, I must convey my deepest regrets that I will be forced to pull my promotion business out of LoL if there isn't Riot prized events available. Riot supported prizes for my own community and others whom I've done consulting with has been the major difference between LoL and other available community based games on the market. If this is true that Riot will no longer be supporting their own game through incentivized tournament prizing, I will have to move on to other games to continue building communities and growing my business.

Sadly but sincerely,

Jacob Toman of Good Guy Gaming 3 Irondraconis1

KØuhai4/6/2016, 5:59:07 AM9 votes

So for people who don't live in big states or even near moderately big towns how do you suppose we participate.... you are essentially forcing people who live in less populated (states, cities, towns) to lose out on the prizing easily acquired by literally living anywhere else. If I live in Iowa or Ohio or and other small state near no big towns and someone else lives in LA CA or Chicago IL they get access to things that other players don't. if you even read this comment can someone from riot explain how they are going to deal with that. Please don't end tournaments online its basically creating population discrimination.

XxFyreGamingxX4/4/2016, 10:07:31 PM9 votes

So in other words the 1000's of people who participate in these tournaments nightly will suffer because you want people to get "together in live events". These tournaments bring together 1000's of people weekly to play together in events in a way that would not be possible without these online only tournaments. These people connect from all across the NA region from Canada to the small islands of the United States. These tournaments bring people together and form friends ships that would never happen without them. You want all tournaments to end in a live event, but that is just not possible for an extremely large portion of your player base sue to geographic locations. I cannot stress enough how much of a poorly thought out plan this is that was decided on with little to no regard to the actual logistics of your players.

SirNex4/4/2016, 9:49:10 PM9 votes

I know this may not do much, and Riot may not heed our prayers but alas, we can try. If you all shall, Sign my petition, lets spread some love and at least hope to make a change.

http://www.ipetitions.com/petition/keep-online-tournaments http://www.ipetitions.com/petition/keep-online-tournaments http://www.ipetitions.com/petition/keep-online-tournaments

Overfeels4/4/2016, 10:01:14 PM9 votes

If this is an April Fools joke, it's a pretty sick one.

If you're being serious about completely removing online tourney support, I'm not even sure what to say, I've heard of greed, but this is something new.

Don't ruin what makes communities like VG/HKG/EVG so great, the chance to play with others towards a common goal that we would never have been brought together for otherwise.

And before a Rioter basically says tough luck, this'll turn off so many of the staff, players, and supporters of those communities from league, permanently alienating a large part of your playerbase.

Probably the worst decision I've ever seen from Riot.

Now Hiring4/4/2016, 8:27:30 PM9 votes

Hello Riot Games, Online tournaments, bring every type of player together and taking away the one key things that online servers/community do to help out League of legends will have a huge impact on the community as a whole. We as a Org love hosting these event's and as doing create a place where unknown people can meet knew and up coming great amazing people. We would love to know more info on what is going on and how we can help keep the online tournaments going, email us at [email protected]. My self and others do not think this idea would be a good idea.

From, Imperial Gaming

http://i.imgur.com/PUtPOsm.png?1

DemonHobo4/4/2016, 7:52:09 PM8 votes

yeah seems like the wrong way to go about it for sure I rather enjoy the rp tournaments and will be a shame to lose that

McBrick4/4/2016, 10:17:24 PM8 votes

So you blame yourselves for the lack of promotion, then decide the solution is to shut down the online tournaments. What sort of logic is that, why not improve advertising.

I recently found out about HKG online tournaments and their amazing. I have been playing league for over a year and had no idea about this community. I only found out about it because I randomly met someone through league that mentioned it, I never saw anything else promoting these online tournaments. Is it that difficult to have a news story that shows up on the front of everyone's client informing players of these communities and tournaments? Or is this upsetting Riot because these online tournaments make players happy and not make Riot money?

I, with I assume a lot of other players, want to hear a logical reason why online tournaments would be shut down.

Daen4/5/2016, 3:45:22 AM7 votes

The choice made here makes sense to me, but at the same time I'm disappointed there's nowhere for the communities that are being displaced by this change to go. This just feels like another nail in the coffin for Riot's support of the online community in general (not just tournaments), and the only hope being provided for this soon-to-be-unsupported community is the following:

Online tournament prize support is something we may want to re-explore in the future

These are some of the questions we are exploring and at the moment don't have anything concrete but we are thinking this through for sure

If it's not obvious, this isn't really any hope at all. Removing the support structure for part of the community without any fallback plan is very easily viewed as a lack of respect for that subset, and I just hope that you take the feedback in this thread into account.


Would it be possible to implement some sort of interim system, something that lets these communities continue benefiting from the support? I agree that the existing system didn't support online communities particularly well, but removing it basically crushes this entire subset of the playerbase.

Asuroo4/4/2016, 8:19:28 PM7 votes

I dont post mutch Riot Uracan, but this is a terrible idea. i play on a community site, i made ALOT of friends playing these tournaments, as well as made a nice amount of RP. I mainly started for the RP and now i play for fun with people but without RP prizing for tournaments there is no real incentive to play these tournaments except for lulz. I am extremely upset by this decision, mostly I think you guys just think you hand out too much RP for people and want them to spend real money for skins. These Live events sound great on paper, but in reality who wants to travel an hour or more to play league? when i can just sit at home and play. You think your gonna meet people irl, and stuff sounds like a fantastic but in reality maybe like 5 people will show up to these events. Also it doesnt help people who live far away from cities (like me), so this is just a straight up nerf to players like me, who would love to attend these but cant so i play on this community sites to make friends and RP. Im sure you will get ALOT of negative feedback for this. I hope you guys reconsider this.

CuckerinoHaHAA4/4/2016, 10:32:55 PM7 votes

I wrote this once already. Over 1000 characters. Pressed backspace, accidentally went back a page and deleted the entire contents of the article. So I'll try to recompile some of what I had written here. I apologize if some of this seems a bit more pointed, it's just me being as clear-cut and concise as possible with my replies in order to shorten writing time.

Dear Uracan and other Riot employees, Please, for once, listen to the community's outcry and don't implement this update. We know what we're asking is a lot. To put in however much effort you've done prior, only to have a massive rejection to it. I feel like there should be some compromise. Specifically, leaving the online-only RP tournaments active in their current form.

It was pretty easy to tell you wanted to phase these out, what with lowering the prize pool by half and all. But I don't think you know how much good these online tournaments do. How much they impact the community. How much they matter. So I'll detail it a bit.

Online tournaments are entirely accessible. There are many hosted out there entirely for free, entirely community-driven, entirely community-run. So not only is the point made regarding accessibility moot, it's also a bit silly if you look at it for about 5 seconds.

"People can't access online tournaments, so we're going to make all tournaments require meeting up in-person in order to make them easier to access."

Seems a little silly, doesn't it?

Continuing on. The importance of these communities- They bring together large groups of League of Legends players for a common goal. Having fun with other players and gaining something through their hard work. These gatherings only exist because we want these two things. But these communities don't just disintegrate after the game's over. Many people continue interacting. The community becomes more tightly-knit. People get to know each other's names, personalities, and the like. They interact amongst themselves. Bonds are inevitably formed. Teammates and friendships on and off the field meet through these communities. Many people have even entered relationships that turned into something more. I can personally say that I've borne witness to two people forming a couple and becoming officially engaged, all because they met through League, interacting on a Facebook community page run by the administrators of one community hosting these tournaments. These people would never have met if the restrictions you're intending to impose are allowed to proceed. Doesn't that show the value of these community-driven events? Is removing these interactions really going to help attain the goals you state you're looking for with this change?

I just really hope you take some time to listen to your community and reconsider this. We all care. We're the ones who feel the outcome most. Please, listen to us just this once.

Thank you.

ModIts Yuu and Mi4/5/2016, 10:58:10 PM7 votes

"Hey you know what'd be really funny?"

"Huh?"

"Let's tear up a few communities because we're tired of giving out free stuff."

"...Doesn't that free stuff lead to people feeling better about Riot and buying more of their stuff if they're able to? And the people who don't wouldn't be able to afford it anyways? But they still get other customers interested?"

"Yep!"

"So you're just destroying communities?"

"Mhm!"

Dr Nuka Cola4/6/2016, 8:20:22 PM7 votes

Well honestly this seems like a poorly thought out solution to an issue. 1.) People myself included find tournaments a fun alternative to pressure that ranked gives (I know that I honestly stress myself out whenever I play ranked). Its nice to have an alternative competition that doesn't necessarily state how good or bad I am at the game. 2.) Voice chatting with people is super fun most of the time, and has lead me to have many extremely fun games. One that comes to mind was during an aram tournament we had 5 melee fighters (with no clear) into a team with anivia tf and tham (can't remeber the other two). Despite what seemed like a guaranteed loss a combination of coordination we almost won the game if not for a bad fight. For those curious 5 targon's braces works really well in this situation for wave clear and sustain. 3.) Where I live there aren't of people who play league. I remember during the bilgewater event which STRONGLY emphasized live events the closest ones were like 200+ mi away or several states away. As a student there was literally no chance I would ever be able to participate in these events. Furthermore with the current prizing from Riot would probably cost less to buy than the gas money it would take to get to the event.( Ergo financially and time wise it now becomes impossible to participate in a prized tournament ... impossible to get triumphant ryze (still trying to get this).) 4.) To all the people who say well if you like online tournaments so much the prizing removal won't get rid of the tournament .. true. The prizing support removal won't get rid of the tournaments as many are volunteer run. However, consider this with the new crafting system requires play in matchmade ques. So participating in the custom game tournaments you not only lose out on ip (as the ip rewards are much smaller in customs), but also chests dropping and keys dropping. As someone who relied on the ip boosts from the tournaments to help make up for the ip lost playing the customs it kind of removes the "economy" in playing tournaments. I still want several 6300 ip champs, and I could honestly probably get more ip playing the normal/aram over the customs. 5.) Lets be totally honest here if less than 1% play in tournaments, if they go to live only tournaments then only a fraction of a fraction of a fraction of a percent of players will actually be able to participate (and possibly get triumphant ryze). 6.) Now if the real reason behind this is to stop shady online tournaments wouldn't a better solution be to have Riot sponsor certain organizers with x amount of RP/ip for prizes a month and advertise the tournaments on the homepage?

I don't know I just feel like this would honestly alienate more people from playing with each other in a competitive fashion than bring them together.

Neeraufein4/5/2016, 11:00:55 PM6 votes

Live events? Online tournaments are live and without the hassle of paying for a venue. This is pure BS.

LtFeonir4/4/2016, 9:18:43 PM4 votes

Riot is single-handedly killing small community events, where either people don't have the commitment, intelligence, or ability to travel to a live event. In a community where less than 1 or 2% of populace participates in online events, why suddenly retract online events altogether? The currency reward is digital, and created at no cost to the parent company, so there is literally no reason to cancel access to online portion of the event finder. Your reasons for removing online rewards are literally non-existent, and any connection you are trying to make is tenuous at best. This seems like a guided attempt to crack down on communities outside of riot-controlled waters. With the new implementation of riot communities in-client, it seems like your company might feel like outside groups and communities might detract from using the new "groups" which seems a more likely reason for removing online prizing. I whole-heartedly believe is this a bad move on your company's part, and hope you reconsider.