Dynamic Dodging Problem
First off I'd like to note that I enjoy what you've done with the whole champion select revamp as far as dynamic queue goes.
Allowing for players to pick their main roles and be queued with people who have their main roles chosen as well helps drastically as it negates the argument of pick order vs call order. This also allows players like myself who are one trick ponies (to an extent) to play their main champ and role for said champ almost 100% of the time which allows for their player experience to go through the roof and make learning the core game and climbing easier. As before when pro players would be noting to lower elo players to find a role to main it and learn a few champs for it, this new dynamic queue finally puts that to good use.
However, nothing irks me more than constantly getting kicked for not "locking" my champion I picked. As someone who has been doing this for the past 5 years I can assure you I've seen more people get kicked from champ select from this single flaw in design. I can understand having people dodge for missing bans but your own champion as long as you're there to pick it, it shouldn't matter if you lock it in or not. This sounds like an easy fix which people will say "Just lock in the champ and you'll be fine.", but it's been drilled into my mind that the game will do it for me.
I can't possibly be the only player who hovers one champ I really want to play just to have a split second revelation about how poor of a decision it would be either for the matchup, your teams comp, or their teams comp, and switch to a different champion with 1 second remaining.
Appreciate any input either negative or positive, Katarina