19 Comments

GetMariahCarried2/26/2017, 4:59:51 AM5 votes

If an enemy purposefully tries to lose - thus giving them a 100% chance (or close to it) of losing - then you have a 100% chance (or close to it) of winning.

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TheDelighted2/26/2017, 12:36:26 AM2 votes

Well, according to Many worlds theory we have 100% chance to lose and 100% chance to win.

valve nerf pls2/26/2017, 2:38:27 AM1 votes
3TWarrior2/26/2017, 4:29:43 AM1 votes

I actually did some math for this and the results were not pleasing and only get worse if a player is intentionally making the game worse for allies.

it basically was that if no one on your team was any good with the other players, the win chance was 4% if the enemy took tower first

whereas if all players worked together well, the losing team could have a 50% chance of victory

the stats were a bit different for the wining team though

if the winning team just exists, it had a 46% win rate but up to 100% if all of the opponents outclass the losing team.

the math varied using actual players but it was indeed skewed towards whatever team took tower first

Borbland2/26/2017, 10:47:24 AM1 votes

Troll math --- thats how you do it

Holoin2/25/2017, 6:22:53 PM1 votes

Actually, no. If you try to win, the win % chance will depends on your team.

Lets say, there's a troll or a very unskilled player in your team. Your win chance can drop to less than 10%. If there's a pro smurfing in your team, your win chance goes up dramatically, above 50%. If you are a pro smurfing in bronce, with another duo pro partner who is also smurfing, they probabily get a 100% chance of winning.

Dynamia7/7/2017, 6:34:46 AM1 votes

because it's the psychology of spending. When you spend money, your chances of winning increase. When this happens, your brain releases dopamine and associates winning with spending money and you keep playing. The more you play, the more you begin to lose so in order to reactive those receptors, you spend money. Then you win a bit more but then you start losing. It's a vicious cycle to keep the average person at a lower elo so they spend money.

This is an actual algorithm for generating money. It's in every game. Magic the Gathering was the first game to do this with their packs to create an addictive gambling effect. World of Warcraft with the random item drops. Same thing. Now everyone does it. Hearthstone. Same problem. League of Legends same thing.

Try playing 25 games within two days and see what happens.

If you play too much for free then you get punished for it if you're not spending money.

When people lose, they gotta keep playing to make up for their losses but when they keep losing they want to feel better so they spend again.

It's a psychological trap. The shitty thing about online gaming.

And I Said Dance2/26/2017, 1:06:44 AM1 votes

Try to be sexy: Chance of winning - 100% Urgot