The final boss of the last game you played is the next champion. Who/what is it?

afmghost·7/20/2017, 7:56:57 PM·7 votes·1,282 views

Be as detailed as you want. Feel free to throw balance out the window, too (God knows I will XD).

Game: Darkest Dungeon Boss: The Ancestor/ Heart of Darkness Class: Mage/Support

Passive: Madness Cannot take damage by basic attacks unless hit by an ability. If hit by an ability, the Ancestor will not be granted this protection again until ten seconds after the last attack. Minion attacks are not blocked, nor do they reset the timer. Turrets ignore this protection completely.

Q: Unmake them all: A point and click skill that deals magic damage and deals physical damage over time scaling on AP.

W: Embrace futility: Point and click skill that slows the target, lowers their damage, and reduces the target's crit chance for a short time.

E: Know this: Point and click terrify that deals moderate magic damage. After the terrify is over, the target will be marked, increasing damage taken for a time.

R: Come unto your maker: When cast, the game pauses for fifteen seconds. The opposing team votes on a player on their team while the game is paused. The player with the most votes is slain, no questions asked (no spell shields or resistances apply). Ties and uncast votes are settled by RNG. (Yes, you have to decide which one of your teammates dies.)

Lore: That would require me spoiling the ending. Sorry.

What Riot would think if they took a look at this: "It's not powerful enough." My thoughts: "Freelo City."

33 Comments

Partybringer7/20/2017, 9:07:53 PM3 votes

http://orig01.deviantart.net/3910/f/2014/079/e/d/nicool_brolas_planswalker_by_itsfish3-d7b0gwc.jpg Lore wise Q - Win the game W - Win the game E- Win the game R - Win the game

EbonyBladeJ887/20/2017, 11:13:43 PM1 votes

https://vignette3.wikia.nocookie.net/bayonetta/images/b/b3/Jubileus.png/revision/latest?cb=20150415000142

Jubileus. (I bought Bayonetta on sale for the Xbox 360, yes I'm a late adopter)

Attacks: Ribbon Stab ,Holy Missiles ,Lava Rage ,Lightning Whirlwind

Asayake 5150glow7/21/2017, 12:37:30 AM1 votes

Any of the Touhou games:

Finally a skillshot that has no trouble hitting mobile champions

DJMason887/21/2017, 1:09:25 AM1 votes

**(Spoilers for people who haven't beaten Dishonored yet) ** Well the last game i played was Dishonored, but there are kinda 2 final "targets". The Lord Regent (Hiram Burrows) is the games main antagonist, but... there is this guy named Farley Havelock who (unsurprisingly if you heard his audiographs) poisons you after you kill the Lord Regent. Although i am not sure what his abilities would be, hes a pretty good fighter (he has the best blade lock in the game, even more powerful then Daud) but really just an ordinary human with no special abilities or a cool weapon.

UnboundHades7/21/2017, 1:11:04 AM1 votes

depends are we talking dlc secret bosses what about the multistage bosses

FatedSaviour7/21/2017, 2:08:04 AM1 votes

terraria, errrr

AuraCreed7/21/2017, 5:41:21 AM1 votes

(Spoilers for Persona 5)

Yaldabaoth, the Demiurge/God of Control/Holy Grail.

Oh boy.

Passive: You literally can't fight him. He takes your will away and all you can do is farm minions unless if you're designated as a rebel. Also his arms all have their own health bars. Deliver a speech whenever you summon an arm.

Q: Summon an arm with a gun. Reactivating the ability with the arm summoned will cascade bullets in an arc in front of Yaldabaoth going in a series of two waves. Each wave applies grievous wounds on top of a bleed effect.

Passive: Arm is Immune to ranged basic attacks.

W: Summon an arm with a sword. Reactivating it after the arm is summoned will do two quick strikes from left to right in an arc in front of Yaldabaoth.

Passive: Arm is Immune to melee basic attacks.

E: Summon an arm with a magic book. Casting it again after the arm is summoned will blast an aoe spell on the ground, causing damage and DOUBLING the mana cost of all enemies caught in the blast for a short duration.

Passive: Arm is Immune to spells.

R: Divine Apex

Active: if your arms are all up they buff you with defensive buffs while you stay in place for 3 seconds after targeting a player. Regardless of how far that player goes or where they move, an explosion surrounds them dealing 100% true damage.

Passive: If some of your arms are down and you get below a certain chunk of health, resummon your arms. All of them if around 25-35% hp. Also resets all your cool downs.

DutchMatt7/21/2017, 9:56:21 AM1 votes

Cackletta's Soul (I recently replayed M&L):

Role: caster ADC (all damage scales with AD) Important stats: Crit damage, Crit chance, AD

Passive: Beating heart

He has a massive shield. if this shield is broken, they can attack your hp bar for 5 seconds before the shield comes up again. but your hp regen is very low and self-healing applies to the shield if its up.

Q: Electric orb

He flings a line skillshot at the enemy. if it hits, it bounces to a nearby target, and back to the original. all 3 bounces deal full damage. (physical)

W: Massive Arm

He throws his arm at an enemy champion. the arm stays there for 1 second, and if not hit by an ability, stuns the target and deals high physical damage. Can crit

E: flame wheel

He puts down an AOE similar to veigars E for 5/5.5/6/6.5/7 seconds. at the edges, 2 series fo flames, with small gaps inbetween start spinning, dealing high magic damage to everyone that it comes into contact with. activate this ability again to make the flames briefly stop, and then rotate the other direction.(can be done multiple times)

R: Final assault:

He instantly refreshes his shield, and gains 50% bonus AS for 10 seconds. during this time, your cooldowns are reduced more if you are lower health. all youre abilities can crit during this time, but your crits deal 20% less damage.

Build example:item 3508 item 3087 item 3812 item 3031 item 3006 item 3026 /item 3072

Zarvanis7/21/2017, 12:12:35 PM1 votes

Looks like League is about to get pretty redundant. http://pre15.deviantart.net/01ba/th/pre/f/2014/244/2/d/final_boss_veigar_sketch_by_chocochaofun-d7xjeh6.png?noredirect

I'd go with the previous game I played before League, but I haven't finished it, so I don't know who/what it is or if it even has one.

BLACK REALM GOD7/21/2017, 12:15:58 PM1 votes

i guess this guy counts as a final boss. meet trevor phillips.

https://www.youtube.com/watch?v=BxTUg94K1BA

Jaspers7/21/2017, 12:22:55 PM1 votes

The final boss from FF12 (spoilers warning if you are only just playing... a 10 year old game)

is Vayne... names already taken. :-P

For abilites, not sure, it's FF so he has normal magicks and stuff but his Ultimate. It's passive only, upon death he spawns in as The Undying, he has more resistances, more health, does more damage and his abilities hurt more. It lasts max 2 minutes at max rank but he dies after.

Not sure it would work as it requires you to suicide to gain an advantage.

DorkunedAuras7/21/2017, 6:26:05 PM1 votes

Game: Dark Souls 2 Boss: Fucked if I know haven't beaten it yet.

Nik Nikerson7/21/2017, 6:28:23 PM1 votes

It's just Rammus, but he breaths fire and jumps up and down.

Busty Demoness7/21/2017, 7:11:30 PM1 votes

Skyforge doesn't really have that, and I haven't encountered the final boss of Jotun yet (It's Odin but I haven't seen his abilities), Saints Row 4's Zinyak doesn't really have anything to offer, so I guess I'll default to World of Warcraft and take a final boss from a previous expansion and add him.

Arthas, The Lich King (Juggernaut class)

P: Frozen Death

Arthas cannot move above 350 Movespeed. Enemy champions within 300 units of Arthas have their movespeed capped at 350.

Q: Frostmourne Hungers

Arthas' next basic attack deals 150% of his total AD in magic damage. This damage is increased 10% for each assist he has and 30% for each kill he has.

W: Death and Darkness

Arthas marks an area of ground for 5 seconds, dealing magic damage to all enemies, slowing them by 20-30%. Enemies damaged by Death and Darkness have their magic resist reduced by 4%, stacking up to 5 times.

E: Unholy Grasp

Arthas pulls an enemy champion to him. (it doesn't need anything else with the rest of his kit.)

R: Wrath of Sindragosa

After 1.5 seconds, Sindragosa is called down to breath frost down in a wide area (vector cast) that leaves a path of frost for 6 seconds. Enemies hit by the initial blast are stunned for 2 seconds and take magic damage. Enemies on the path have their movement capped at 325.

Denims Wrath6667/21/2017, 7:24:22 PM1 votes

i played worms... so i guess a worm with a bazooka. would have a very small hit box.

Morgan le Fey7/21/2017, 7:41:08 PM1 votes

#[Undertale spoilers!]


... Yup. I just finally finished it (sorta - I'm not a monster, you know) almost two years after its release.

So!

##Asriel Dreemurr, God of Hyperdeath

(Melee mage/fighter)

Passive: SOUL Drain & Chaos Sabre

SOUL Drain: Whenever Asriel lands the final blow on an enemy champion human, monster, or epic boss monster, he absorbs their SOUL. Each monster SOUL Asriel absorbs grants him 1 AP. Each Durable SOUL (Human or Boss Monster SOUL) Asriel gains increases this bonus by 10%, stacking additively. However, once Asriel has absorbed 7 Human SOULs, the bonus from all human SOULs instead increases to 100%, and remains there. Boss Monster SOULs continue to stack at a rate of 10% per SOUL.

Chaos Sabre: Every 60-20 seconds (scaling by level), Asriel charges a Chaos Sabre, and can hold a number up to 1 + the current number of Durable SOULs he possesses. While Chaos Sabre is available, Asriel's basic attack range is doubled, and each attack fires a Chaos Sabre in a line [moderate speed short range skill shot] that deals damage based on Asriel's Ability Power.

Once he obtains 7 Human SOULs, this passive becomes Chaos Slicer, increasing its damage by 50% and halving the charge cooldown.

Q: Fire Magic

Asriel fires a single ball of fire, dealing moderate magic damage [moderate base, moderate scaling] to the first enemy it hits. Very short cooldown, low mana cost.

When Asriel obtains 7 Human SOULs, Asriel can immediately recast this ability twice with an 0.1s lockout duration and no additional cost. Cooldown begins on first cast.

W: Shocker Breaker/Chaos Buster

Passive: Shocker Breaker

Every x seconds, a random location near Asriel is struck by a bolt of lightning [telegraphed briefly], dealing minor magic damage [low base, high AP scaling].

When Asriel obtains 7 Human SOULs, this becomes Shocker Breaker II, and fires 3 additional smaller bolts (1/3rd damage) at random nearby locations in addition to the primary bolt each time it procs.

Active: Chaos Buster

Asriel fires 9 lines of 10 stars stars in a set pattern, dealing minor magic damage [low base, low AP scaling] per star. If at least 1 star hits, this ability becomes Chaos Blaster, and Asriel can reactivate it to fire a large beam that deals high magic damage [high base, high AP scaling].

When Asriel obtains 7 Human SOULs, Chaos Blaster also fires a small point-blank AoE around Asriel, dealing extreme magic damage [double the damage of Hyper Blaster] in a range of 150 [edge-to-edge] around him.

E: Star Blazing

Asriel fires a single star-shaped projectile that explodes upon hitting an enemy or reaching maximum range, dealing moderate magic damage [high base, low AP scaling]. When the projectile explodes, it fires smaller stars in all directions, each of which deals half damage to any target they hit. Each enemy can only be damaged once by this attack.

When Asriel reaches 7 Human SOULs, this ability becomes Galactica Blazing, and instead fires 3 stars. Each enemy can only be damaged once by any large star.+

R: Hyper Goner

Asriel summons a giant skull-like object at the target location, which immediately begins to drag all nearby enemies and non-epic monsters towards it at a speed of 400/second. Non-champions are instantly destroyed if they are dragged into its mouth. Champions take extreme magic damage [low base, extreme AP scaling]. This ability cannot kill enemy champions, and leaves them at 1 HP if they would have otherwise died.

Once Asriel has absorbed 7 Human SOULs, he can recast this ability to become the Angel of Death, immediately gaining 50% of his total AP as bonus AD and granting him +30% movement speed [multiplicative] for x seconds. All of his abilities are changed to Comet for the duration. Comet fires 2 homing Fire Magic projectiles [can be a skill shot, which will home in on the nearest enemy, or a targeted ability, which will home in on the target] on a 1s cooldown.

[based completely off of the Undertale Wiki, because seriously would I actually remember all of these ridiculous names?]


Alternatively, the final boss could be Chara. That seems like it'd be fun to build, but I don't have time at the moment. Maybe later!

Mig897/21/2017, 8:06:44 PM1 votes

Pokemon Red Boss: Gary Q throws out a really fast bird that does single target damage. W throws out a walking palm tree that throws egg bombs that stun. E throws out giant flying fish that thrashes about doing aoe damage Ult throws out a monster that counters your entire life. Passive get DCR from getting compliments in chat increasing his ability to do things without increasing his effectiveness because no matter what, hes destined to lose in the end.

Gary was the real victim

Colgate Gator7/21/2017, 9:40:11 PM1 votes

I was going to make a joke about the enemy team having to choose 2 teammates to die instantly but I just saw you used that boss.

Godamnit.

Laxfan527/24/2017, 12:51:56 AM1 votes

Last game: Super Mario Maker Boss: Bowser Class: Ap Tank

Passive: When a champion first auto attacks Bowser, it deals damage to them. It has a 10 second cooldown.

Q: Bowser fires a fire bolt that explodes if hits someone. It slows anyone hit by it. Bowser can store 3 charges of the firebolt

W: Bowser jumps forward and after a brief delay, slams down. Stunning champions under him.

E: Bowser's next auto attack causes him to spin dealing bonus damage to the target and also hitting near by enemies.

R: Bowser spits fire infront of him slowing and damaging all enemies hit by it. Bowser is allowed to move while casting this. The damage scales up the longer enemies are in it.

Mordepool7/20/2017, 8:12:25 PM1 votes

Bellower. From Banner Saga. Think Mordekaiser in Red armor that has an AOE Armor shred ability. HIt's like a Cement Mixer and is Crazy Durable

afmghost8/9/2017, 2:29:07 AM1 votes

Is this thread dead already?