Playing Marksman is like playing Dark Souls
Almost everything is out to kill you and you're gonna die in 2 or 3 solid hits.
Almost everything is out to kill you and you're gonna die in 2 or 3 solid hits.
adcs also hit like darksouls bosses with their crit or like a rapid fire machine gun wiht aim bot with on hit builds. Only fighters truely take big damage quickly and cant kill anything quickly and tanks take slightly less damage than fighters while not being able to kill anything quickly and struggling to get in range. I had several games where i get to melee range of an adc and they can tank and deal pretty much equal damage to me as a melee in melee range but they also can kite with big movement speed/ dashes and heavy slows/ roots only assassins mages and other adcs kill adcs in 2-3 hits and each class does that to each other its not unique to adcs
Picks Draven
Or as a Rammus main
picks vayne
I cry everytime man.
Upvating for accurate representation of Dark "90s era health'bar' thats actually irrelevant" Souls.
The only difference is ADCs play around terrain, instead of trying to avoid being Condemned into a bottomless void.
That moment when you go to sneak Dragon at 3 minutes and find a fog wall.......... [sg-janna]