Common lines that people believe to be true regardless of context:
You can kite the diver champion that's already on top of you as a Marksman. You can walk out of the attack range of a melee champion that moves faster. You are at fault for getting 3v1/4v2 dived at 100% health, dying, and then losing your turret. If you can defend your tower, your tower is able to defend you. Counter play exists for every skill in the game. Percent max hp true damage is balanced and healthy for the game.