Can someone explain the elo system to me??

Winters Dawn·1/24/2017, 3:18:20 AM·1 votes·692 views

I was recently told the amount of LP I earn per win is extremely low. When I win a ranked game I get 17-20 LP, on average it's about 19. someone told me i Just needed to start winning more than losing. Last year when I really started getting into ranked play I was at a terrible 35-40% winrate. Seaosn 7 I decided to really learn and put more effort I am now at a steady 50% winrate, and rising. Am I at a good spot when will my elo "even" out?

6 Comments

Devalic1/24/2017, 3:26:40 AM1 votes

I don't know what you are trying to say, but if you keep your win rate to 50% or higher you will climb.

Weathered1/24/2017, 3:31:06 AM1 votes

Around 20 LP is actually decent, or on the good side. The idea is that by winning more games, your hidden "MMR" rating will go up (you can see an estimate of this buy searching yourself on OP.GG). Once it goes up, you start to gain higher amounts of LP and lose less, because the game recognizes you are on a win streak and deserve to climb faster. Likewise, loss streaks will make the game think you are meant to fall and will aid in that.

Normally a 50% win ratio will yield an equivalent MMR, and according to estimate you are just where you should be for your rank. The 20 LP sounds normal. If you continue to steadily climb, your MMR won't necessarily go up compared to if you were on a win streak and bolting through ELOs. Instead, you'll most likely maintain that nice 20LP and slowly climb, because the system is hesitant to give you a free hand if you just happened to win a few games.

Fun fact, raising your MMR so high that it actually is multiple ranks above you will cause the system to literally let you skip a whole rank (like winning promos into Silver 3, but instead going straight to Silver 1).

Wh1teWu1f1/24/2017, 3:37:05 AM1 votes

Not entirely sure how legit this post is considering it's in M&G, but I'll give it the benefit of the doubt.

You're at where you're supposed to be if you have a 50% win rate. If you want to climb higher then you need to have a greater than 50% win rate (even if it's only 51%, you'll climb a little higher until you reach 50% again).

Basically the elo system traditionally compares two players' elo ratings and calculates who is more likely to win. If the player who is less likely to win (the one with a lower rating) beats the higher rated player, they will gain a lot of elo, but if they lose, they only lose a little (the amount gained/lost depends on the gap between the players' ratings). On the flip side for the higher rated player, they're expected to win, so if they actually lose, they lose a lot of elo (usually equal to the elo gained by the person who beat them), and gain only a little if they win (also equal to the elo lost of the person they beat).

This system is usually used in Chess and other single player games (I think StarCraft uses this system too), but many multiplayer games have altered it to the best of their abilities to work for multiplayer games as well.

LP isn't actually calculated on this system, but MMR (an invisible rating that players can't see, but you can get an estimate from sites like op.gg) is (probably...). LP is calculated based on the average MMR of the League you're in compared to your own MMR, if your MMR is below average, then you gain very little LP and lose a lot, and the opposite is true when your MMR is above average.

MrHaZeYo1/24/2017, 3:44:16 AM1 votes

http://na.op.gg/summoner/userName=winters+anxiety

Your Brz 3 but according to Op.GG your MMR is B4

Bârd1/24/2017, 5:59:27 AM1 votes

Any given player has two ratings for each rank they have.

  1. Their official rank.
  2. Their Matchmaking Rating (MMR)

When matching players into games, it is done based off of your MMR, not your Rank.

The matchmaking system tries to keep your official rank as close to your MMR as possible. If you are winning too much, your MMR will increase faster than your rank. If you lose too much, your MMR tanks faster than your rank.

If your MMR is significantly higher than the expected MMR for your rank, the system expects you to lose this match, since you are matched against better players.. If you lose, the punishment is slightly less harsh. If you WIN, though, you get a higher LP reward than usual.

If your MMR is significantly lower than the expected MMR for your rank, the system expects you to be winning, since it matches you against worse players. If you win, the system gives you fewer points (since that match was kind of a gimme). If you lose, the system takes away more points.