If these champions were designed today, their kits might look like this...

ValyrianBlade·11/24/2018, 10:44:15 PM·16 votes·8,581 views

Disclaimer: This thread is meant to make fun of how ridiculously overloaded every single new champion and reworked champion has been, by adding these kind of overloaded mechanics to older champions.

Please leave your own in the comments [slayer-jinx-wink]

Ahri - gains stealth after each ultimate dash. W has a 3 hit passive. Alistar - W cooldown is reduced for each champion hit with his Q. Ultimate gives a burst of MS on cast. Anivia - gains stealth while on top of Glacial Storm (R) Annie - Her E gets replaced with a dash Ashe - Her E applies damage and slows all revealed targets. Hitting a target revealed by E with R reduces her R cooldown by 50%. Draven - Gets innate lifesteal that scales with his W rank Fiddlesticks - ultimate roots all enemies it hits upon initial arrival. Hecarim - steals MS from all enemy champions within his W. Also reduces incoming damage from enemies within his W by 50%. JarvanIV - E can store up to 3 flags. Q costs 2/3 as much mana, and gets a 60% refund to the cooldown if used to hit a flag. W includes a 3 hit passive. Takes 20% reduced damage while in his ultimate arena. Jinx - E gains an extra chomper for each rank. Hitting an enemy with R refunds half the cooldown. Karthus - For each enemy killed by R, refunds 20% of the cooldown (up to 100% if he gets a penta-kill). Assists within 3 seconds refund 10% of cooldown. Kayle - Q fears instead of slows. Using W on a target that has your R on it grants 3 seconds of stealth (including on yourself). Leona - Each enemy hit by her W refunds 33% of the cooldowns of her other non-ultimate abilities. Malphite - Gains a 50% reduced cooldown if his R kills a target (or assists within 3 seconds) Nidalee - Gains stealth for 2 seconds upon leaving brush if in Cougar form Rumble - Overheated effect is replaced with: all abilities get 80% CDR Singed - Gains stealth and 30% damage reduction on his own poison Sivir - E absorbs the ability, not only recovering it's mana cost but allowing it to be recast (using E again) within 2 seconds back towards your enemy, Skarner - Can dash to targets hit by fracture Sona - E additional grants stealth to all allied champions in range Soraka - R also removes CC from all allies Trundle - Can parkour over his own pillar by clicking on it TwistedFate - Gains stealth after using his ultimate until he attacks someone Vi - if Q hits an enemy champion, her gloves extend pushing them 300 units backwards, applying the same damage to all enemy champions hit by the first champion, then drags all champions back towards Vi. Vi can cast R on the pile of champions to use her ultimate on all enemy champions grabbed. Vi increases her passive shield by 100% for each additional champion grabbed this way. MonkeyKing - His clone duplicates all abilities cast. Zyra - Gains stealth and massively increased MS on top of her R.

Edit: Realized I forgot about damage reduction - added it where it seemed appropriate.

30 Comments

Genghis Khat11/24/2018, 11:23:45 PM7 votes

Katarina Gets ryze sized shield when picks up a dagger

l MrD l11/25/2018, 12:51:30 AM3 votes

Mordekaiser

Q - 1st cast morde shoulder barshes enemy target making contact with enemies carries them into the nearest wall 2nd cast morde swings mace around him slowing enemies then on the 3rd morde thrusts his mace down into the ground dealing massive damage in a small area (affects a single unit) prioritises enemies hit by 1st Q and champions

W - surrounded morde and target enemy with shards of metal transferring all enemy buffs to mordekaiser (includes shielding healing stat buffs)

E - Mordekaiser slams his mace down creating a shockwave in front destroying projectiles as it travels and knocking up enemies affected

R - marks a champion when they die they serve mordekaiser until killed ... can have multiple ghosts if theyre able to survive they focus taregts mordekaiser focuses


that was fun XD

GG Thanks For LP11/25/2018, 5:45:15 AM3 votes

"We heard Jayce players werent happy with the damage W in hammer form dealt, so we decided to let it give you stealth, passive mana regen, and bonus damage when coming out of stealth."

Mcsquzzy11/24/2018, 11:10:14 PM3 votes

I feel it would be more appropriate for the fiddle ult to have a 0.5 second fear aoe where he lands

FNC 6ixGOD11/25/2018, 7:33:02 AM3 votes

Amumu

Passive: Already broken

Q: When Amumu hits Q on a large monster, epic monster or champion, he gains 20% of his bonus AP for 3 secs and gets a shield for 5% of his bonus health + 2% per 100 AP.

W: When activating W, gets a spell shield for 2 seconds. If he gets hit by an ability he regains mana, W will not go on cooldown. He will also gain +10% movement speed when W is damaging a champion.

E: Whenever He E's a champion, he steals 2 health, this stacks infinitely. Passive also blocks 10 (+5 per level) damage from auto attacks.

R: After casting R he gains a shield of 200/500/800. If he ults a champion that got hit by his Q in the last 2 seconds then his shield get doubled.

Blue Moon Wolf11/25/2018, 11:01:45 AM3 votes

I wish that's how Wukong worked. I'd be willing to give up Stealth and his passive for it. like, don't even need a replacement passive at that point. just that ability and call it a day .__.

Velzard of Koz11/24/2018, 11:27:32 PM2 votes

Velkoz Q roots champion for 1s + 0.5s per Passive stack W deals true damage on second instance, proccing Passive resets CD (grants free charge) R gives Vel'Koz massive shield which refreshes on Passive procs Passive heals Vel'Koz on-proc

EvilUnicornLord11/26/2018, 5:47:26 PM2 votes

Mordekaiser Entirely removed from game

Busty Demoness11/25/2018, 5:18:55 PM2 votes

MissFortune (All of these are additions except for the slight modification on Q)

Q: Bounces to a nearby unit in any direction when the target is killed and critically strikes and can keep bouncing accordingly. W: Scoring a critical strike resets the cool down. E: Enemy champions hit by this ability are revealed for 1 second. R: Each wave shreds 5/6/7% total armor for 3 seconds, stacking 10 times.

Around999People12/14/2018, 6:56:10 PM1 votes

Nocturne

Passive: Every few hits he heals, scales with his AD and the percentage or times he successfully feared a champion or a large creature.

Q: Any champion hit by this has their screen darken and is blinded (think Quinn Q) and also feared while giving nocturne bonus ms and damage to the enemy.

W: Nocturne gets a passive increase to his auto attack speed, and a passive spell shield that when hit gives him a rush of attack speed and ad while also fearing the enemy who cast the spell. On activation he gains an aoe fear.

E: nocturne teathers to an enemy champion and after a short delay fears them. If the champion is feared they spread the fear to all enemy champions around them and they lose vision of their team.

R: Nocturne turns the entire map dark fearing all enemy minions and champions. If he gets a kill during the period of darkness all enemy champions suffer damage based on their ad/ap and both the fear and the darkness refresh.

I feel like this lines up with his lore of being a few based nightmare

NuggetMilk11/25/2018, 6:37:34 AM1 votes

The rumble one is kinda silly tho. No matter what the cd on his abilities are, he is silenced while overheated. What would be op is if he got bonus attack speed while overheated

Warlord Rhinark11/25/2018, 9:11:24 PM1 votes

Trundle - Can parkour over his own pillar by clicking on it

It's not like this would be broken.

Woodakoodashooda11/26/2018, 2:07:47 AM1 votes

TwistedFate

Passive: Twisted Fate's damaging spells and basic attacks apply stacks of Stacked Deck on his targets (Represented by Clubs, Diamonds, Hearts, and Spades). His damaging abilities have bonus effects when cast on a target with 4 stacks. Stacked Deck applies to minions, champions, monsters, and structures.

Q: Remains mostly the same, but the cards all home in on a target with 4 stacks of Stacked Deck, exploding on impact for 300% damage and dealing 1/3 of that damage to nearby enemy units.

W: Remains mostly the same, but deals double damage to a target with 4 stacks of Stacked Deck and increases the Slow or Stun duration of Red and Gold card respectively by 40% and increases the mana restoration of Blue Card by 100%.

E: Twisted Fate blinks 100/200/300/400 units towards a visible target depending on the number of stacks of Stacked Deck applied to them.

R: Remains mostly the same, but upon cast, immediately applies 4 stacks of stacked deck to all enemy champions.

DeracadaVenom11/27/2018, 12:19:49 AM1 votes

Elise Gains stealth for 5 seconds if an enemy is hit with Q in human form.

Searington11/27/2018, 3:29:31 AM1 votes

Teemo Passive - Akali-level invisibility. He now becomes invisible after 0.5s if he's in a bush, even in combat. Q - Also reduces target's vision range and obscures their map. W - Leaving a bush also passively gives you the same MS boost the active does. R - Shrooms provide more vision. Upon exploding, they leave a long-lasting cloud on the area that poisons and slows any enemy that touches it. Poison deals way less DPS, but ignores shields and lasts until leaving the area. If the opponent stays in the cloud for 1.5 or so seconds, they become gravely poisoned, making the posion to not wear off until they heal to full HP. While gravely poisoned, champions are grounded and the DPS gets worse as time passes.

Am I doing this right? Tristana

Tin of sardines11/28/2018, 7:08:25 PM1 votes

funny you said that, because... while some champs are overloaded and all, some of then aren't that much.... i mean, Aurelion Sol kit is so basic compared with some other new champions. he just got a stun, that can't be use in melee range, and a nock back. he E is mostly utility, and his W is the main source of damage.

still, i found funny when Mana champs can just spam a lot more of skill that a mana less can. shouldn't they run out of mana?

ZT Xperimentor12/4/2018, 8:22:08 AM1 votes

You forgot about skarner's passive splash damage on auto-attacks by the way XD

Arammus12/4/2018, 9:41:06 AM1 votes

pretty bad thread tbh. the kits arent nearly as overloaded. camille is of course the best example for this but i mean look at her. you could split her up and make 3 season 2 champs out of her.

im just gonna take ahri as example cause she is the first

ahris q would root the first target it hits once it returns. if all 3 foxfires from w hit the same target, her next autoattack within 20 seconds on that target explode a mark that deals XX% of max hp as true dmg. when her e hits a champ, ahri gets bonus movementspeed for the charm duration. ahri becomes stealthed for the entire duration of her ult. also while her ult is up, whenever she hits all 3 foxfires on the same target, she becomes stealthed for 1.5 sec

thats how ahri would look today. overloaded as fuck, most likely with every skill also having an extra effect/passive. just like camille