Rpg game ( league of legends version )
Ok, so this boards is called the memes and games boards, but we rarely ever play a game. So how about we do just that. (I am basing this off a previous board game I played with another community, but also adding new stuff to make it interesting. So bare with me)
So here are the rules.
- In order to play this game ( You must switch to chronological view ) this is very important
- everyone needs to pick one champion. 2 items, and 1 summoner spell. And you start off with 1000hp 20a, and 1000 mana. the only extra stats you will have will be based on your items.
- you cannot change your items / summoner spells, so make sure you pick wisely
- Every time you post you can either heal , attack, or shield the person before you + use a summoner spell. this will be based on your champion skills, items,* summoner spells **, so no cheating. Also note , ( yourself counts as a person too )
- There will be no duplicate champions. So if someone already picks your champion, you will have to stick with the results they made
- You also cannot repost the same champion 2 times ( so once someone picks it, you have to wait until another champion makes a post )
- When you post, you must reply with the persons last post, (not counting all of them) to make it easier to keep track of the data.
- All items will be at there strongest value
- There will be no runes / bonuses added unless its part of a champions passive.
Objective:
Your goal will be to have your favorite champion as the last one standing, until all 150+ champions have been defeated. (
How to calculate results + damage : + Extra info
Items :
- All items will be at there maxium value
- items like manamune and archangel will fully charged if taken. and yes you can stack them
- There will be no energy cost/ mana in this game
- Critical strikes always happen, as long as you have a crit item / passive , but there only 1.5 bonus damage instead of 2. ( means IE will make it 1.75 as well )
- You can only use one skill per post, and on only one target at a time.
- Potions and such will heal there full value per post.
, but are not consumed ( so you can use this every other post if you need too ) - Hp regen items like

will be disabled. I don't want no sorakas running around making this game last 3years. Spell vamp and life steal is fine though.
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Summoner spells
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Will allow you negate the next post someone makes mentioning your champion. ( doesn't count for previous actions, only future ones ) but you cannot use it 2 posts in a row ( so your next post you make involving your champion wont have flash ).
Will damage the person above you for 250 damage instantly (Cannot be used 2 posts in a row )
Will allow you to negate 250 damage instantly ( cannot be used 2 posts in a row )
Will make immune to the next 2 spell effects on your champion ( cannot be used 2 posts in a row )
heals the person above you for 250 Hp instantly ( cannot be used 2 posts in a row )
wastes your turn and probably should never take this spell in this game lol
Reduces the damage you take by 50% for the next person who mentions your champion. ( cannot be used 2 posts in a row
Will make the person hit with this take 50 damage instantly, and cannot use flash or ghost on there next post
Allows you to use jungle items
increase all your damage by 20%
deal an extra 50 damage per attack
makes you run really really fast and probably useless for this game.
removed for this game
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= **Abilities and champions **
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Damage will be calculated based on absolute values. So 140damage vs 90armor = 50 damage. 200damage + 10 lethality, vs 100 armor = 110 damage ( I hope this makes it simple )
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Do not forget, your champion has a default 20ad.
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Any ability that your champion can use in game, can be used here without conditions.
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all abilities will assume there maximum damage output. ( this includes damage overtime )
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all abilities will be maxed ranked. If you need help figuring out your damage, use this site http://leagueoflegends.wikia.com/wiki/League_of_Legends_Wiki
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any Hard' CC's will disable that champion for its next post
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any Slows' will reduce there damage by 20% on there next post
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your ultimate ability will only affect one champ at a time. So no karthus nuking everyone and winning the game by 10posts
How to play :
- Every post you will pick a champion to play as, and reply to the person before you. ( Based off chornological view. )
- You can attack them, with your auto attack, or use an ability on them. As well as cast 1 summoner spell .
- After you post, you will have to wait until someone else posts before you can post again. ( so no healing yourself non stop ).
- Certain summoner spell swill have 2post cool downs meaning, you cannot use them again on your next post ( even if someone posts before you). But they will return, on the post after that.
- Once a champion has been picked by someone, everyone has to follow that champions design. + whatever changes are made to that champion.
- If your champion hasn't been picked yet, you can enter them by typing ( Welcome to summoners rift [ insert your champion here ] ) and pick whatever items / summoner spell you want for that champion.
- You can also still attack, heal, shield, on the same post your champion has been summoned.
- For champions with double effects on one ability, both effects will be counted.
- Once you completed your action agasint that person, make sure to post the updated results so everyone can see.
- all damage should be rounded up
EXAMPLES :
1000Hp. 80Ap. 20ad 35% magic pent)
( somone will then reply and go )
(welcome to summoners rift
1000hp. 375ap. 20ad) Use W *( Conflagration ) 556 damage and barrier. Ahri
now at 444hp+ brand passive = 418 hp left.
( after that, someone else can reply )

