This game rocks
I've been kind of a board game fanatic for my whole life, and I just wanted to pop in here and say what a magical experience this is.
My wife was able to order it for me for Xmas, and I had to wait until about a week ago to play it for the first time. Our party consisted of:
- Me: regular player and quasi-addict to League
- Friend who got me into League: doesn't play League much anymore, but follows LCS and knows the game decently well
- My wife: doesn't play, but has cursory knowledge of the game because I play it a lot around her
- My coworker: good friend of mine who enjoys games casually, has never played League and is almost entirely unfamiliar with it
It was really telling to me that all four of us liked it so much. Even the girl who has never played League at all was fascinated with the characters and enjoyed the mechanics of the game a lot. She is the one who has pushed the most to play again, actually, though all of us want to. We made it through 4 missions the first night and we are eager to keep going. I did not realize, until after I had opened the box and started reading, that it was a "story-driven" kind of experience. That's new for me, and I like it.
So, first of all, kudos to the designers. There isn't a lot of activity on this board, but if any Rioters read this, thanks for the game! It is great!
One question if are here, though, Riot game design team: did you intend for this to play similar to the "Legacy" board games that are out there right now? They seem to be having a surge of popularity, although I have never invested in one. This experience seems like it is, at the very least, stealing some ideas from the "Legacy" board game idea. How much did your team talk about that while you were designing the game?