Help please I have questions

DrizzyDrake28·5/15/2017, 11:24:12 PM·2 votes·14,375 views

Ok got couple questions...if you hit oil spot do you automatically move an extra spot. For example oil spot only one move away but I have to move 3 spots but since I hit oil spot do I move 4 spots...another question is to get rid of dmg card I have to choose a red or blue card in draft but I can't slot anything that turn correct?? And do I just let go of dmg card and keep the equipped cards underneath... plz help

4 Comments

cheolkeong5/16/2017, 12:59:57 AM1 votes

when you move, resolve each space individually and count it out. Let's say you use a 3-metal skewer and let's count it out. you take the first step and there is a minion in the way so you stomp it and gain a minion shield as well as a minion on the minion tracker. you take the second step and it is an oil slick so you slide forward another space into a space occupied by a minion, which you then stomp, adding it to the minion tracker. You still have another step so you move forward onto a spot occupied by the bomb, and you push it forward. If you slow down and resolve each step of movement individually it helps you sort out otherwise complicated situations. TL;DR: you move 4 spots total, the slide from the slick doesn't count.

after everyone picks their cards from the draft, players choose whether to slot them or scrap them. If you only got to pick 1 card and you scrap it, you don't have anything to slot. It is also worth noting that you can scrap a card that you picked without using the "scrap" bonus. So if you only had electric or computery options left and you dont want to slot them or swap any slots, you can choose to just scrap your choice without doing anything. The same applies for if you only had fire / metal options and you had a damaged slot you wanted to keep - you don't HAVE to slot the card you picked, and you don't HAVE to repair damage just because you scrap the card you picked. When you do repair a damaged slot it works just like it did before. The slotted cards remain. HOWEVER if a slot is already damaged and you roll that same slot for a new slot damage, remove the current slot damage, keep the slotted cards, and then slot the new slot damage on top of the slot. Slot damage overwrites slot damage in the same slot, but it doesn't remove your slotted commands.