[Guide Resource] Champion Counters (Elise-Karthus)

Sir ArmaMalum·3/11/2014, 6:14:13 AM·1 votes·165 views

####What is a [Guide Resource]?
I found myself needing to find a bunch of reference material for things like counters, game timelines, wombo-combos, support-carry synergies and anything else that can be useful to teach, but too large a topic to splice into a guide. Hence [Guide Resource]. In this post series, I compile general knowledge topics that may prove useful to be a common reference point, for anyone. I plan to constantly refine and update these posts for use for anyone wanting to teach/learn the game, so feel free to use these resources however you see fit, no credit needed. :)



#List of Counters (Elise-Karthus)
Please note that the nature of a counter is make your life easier and the opponent’s life harder, but is nowhere near a certain victory. Do not cry ‘gg’ just because you have been countered, all champions have a chance, simply some better than others. As well, I am assuming normal metas and lanes, I will include junglers and even items if their impact is high enough against a certain champion.
The champions in the Strong or Weak categories are only there as they have at least a notable advantage. Some of these champions that is shown as a picture may be known as a hard counter, specifically a champion that represents most or all of what the described champion is weak to. Some champions simply may not have any either due to meta or the versatility of their kit. These are shown with a '++'.

##Elise Elise
Elise is very versatile, her biggest strengths are her stun, her brief untargetablity and her %health based Q1 and Q2. She can snowball easily if given kills, and she is very good at killing backlines. Anyone who can peel well or simply kite will have an advantage.
Weak Against: Khazix Udyr Shyvana
Strong Against: Tryndamere JarvanIV

##Evelynn Evelynn
Evelynn’s chief strength is her stealth, pure and simple. It allows her a great freedom in roaming (lol, what green wards) and great positioning opportunities for her burst. For balance however, she is not nearly as bursty as some, which means she partially relies on her ult’s shield to survive the more uphill battles and teamfights. She survives on killing your backline and showing up at the worst times, so tanky champions and good peeling will have an advantage.
Weak Against: TwistedFate++ Ezreal Corki Amumu item 3364
Strong Against: Twitch Varus Jinx

##Ezreal Ezreal
Ezreal relies on distance. His kit is entirely skillshots, allowing for a great effective range in return for higher difficulty to actually inflict damage. Anyone who can function well inside a minion wave and close the distance fast will have an advantage.
Weak Against: Draven Jinx Caitlyn Lucian
Strong Against: MissFortune Graves Vayne

##Fiddlesticks Fiddlesticks
Fiddle has a very specific kit that relies on single target isolation and cc. Ironically, due to his high amount of channeled spells and short effective cast range he himself is very vulnerable to single target cc himself, as well as anyone who can cleanse his cc.
Weak Against: Sivir Udyr Malzahar item 3140
Strong Against: Graves Nunu Karthus

##Fiora Fiora
Fiora is what she is, a duelist, and one of the best. Her kit is fiercely single target and emphasizes speed, both movement and attack wise. Her chief strength is the free flat AD she gets form her W, as well as her temporary untargetability her ult provides. She survives via lifesteal, so anyone who reliably deny her damage or burst her at range will have an advantage.
Weak Against: Chogath Jax Nasus
Strong Against: Gangplank Jayce Tryndamere

##Fizz Fizz
Fizz is slippery, irony fully intended. Offensively he is meant to front-load his Q with his W active, lich bane and synchronize with his ult’s damage for the sole purpose of 100-0’ing your face. His E (Playful/Trickster) is his chief survivability mechanic, with tricky maneuvering being a required skill to play him. Anyone who can deny his front-loaded Q, his mobility, or abuse his short effective range (but quick mobility burst) consistently will have an advantage.
Weak Against: Pantheon Kassadin Mordekaiser
Strong Against: DrMundo Malzahar Nidalee

##Galio Galio
Galio is a veritable storm of offensive and defensive kit areas. His passive (50% MR->AP) and his ult are his higher strengths, making him very vulnerable to high damage AD targets (armor gives him a lot less) but very strong against short range AP’s. Anyone who can stay at range and keep up sustained AD damage to Galio will have an advantage.
Weak Against: Zed Talon TwistedFate
Strong Against: Lux Kassadin Fizz

##Gangplank Gangplank
GP has several indirect mechanics that he can profit from. His Q gives bonus gold, his W cleanses all depbuffs (ignite included), and his E gives MS and AD. All in all, he can do a little bit of everything, and therefore it’s important to counter his role and not his kit. His damage dealing role (Q-heavy) relies on AD, crit, and sheen’s nature to proc off of and amplify his Parley. His tank role relies on AP for his W heal and his passive slow. His support role depends on his bonus gold, his E’s buff and his ult’s slow. Each role can lead to a different avenue to counter him.
Weak Against: Caitlyn DrMundo Shyvana Jayce
Strong Against: Jax Nasus Malzahar

##Garen Garen
Garen is a swordsman, and as such if you are close he will make you regret it. His damage relies on his E’s (spin-to-win) ability to crit and apply Black Cleaver, his Q’s absurd AD ratio, and his ult’s anti-tank, flat health missing, mechanic. Defensively his W amplifies any defensive items and his Q allows for easy, but predictable gap closing. Anyone who can abuse his itemization choice will have an adnantage. i.e. ignore his damage (armor/kiting) if he builds tanky or ignore his defenses (burst/isolation) if he builds damage.
Weak Against: XinZhao Teemo Pantheon
Strong Against: Riven Nasus Volibear

##Gragas Gragas Between his circle-jerk (passive-W) sustain and his very high AP ratios laning will be more than a hassle against a Gragas. He relies on keeping his % damage reduction (when he finishes channeling his W) to keep himself in the fight and his AoE damage to keep the opposing team down. Anyone who can reliably interrupt his W as well as out-damaging his sustain while simultaneously avoiding his AoE spells will have an even chance.
Weak Against:Kassadin Mordekaiser
Strong Against: Orianna Lux Malzahar Lissandra Fiddlesticks Cassiopeia Teemo TwistedFate Viktor Ziggs
Waiting for re-work to settle.

##Graves Graves
Graves is a short-range, AoE focused, AD marksman with a bad attitude and no heed for normal marksman stereotypes. His passive (flat armor/mr) gives a great path for him to win trading and he thrives in dancing just out of melee range. Anyone who can abuse his short range, either through cc or longer range, will have an advantage.
Weak Against: Caitlyn Corki Jinx
Strong Against: Vayne KogMaw

##Hecarim Hecarim
Hecarim is known for speed, but he survives because of his AoE presence. Synergizing his W’s heal with his ultimate and his Q means a lot of damage and a lot of effective health. He abuses his mobility early game and then proceed to abuse your face with the advantage that gives him. Anyone who can match his mobility (blinks mainly) and scatter easily will have an advantage.
Weak Against: Nasus Vayne Alistar Amumu
Strong Against: Shyvana JarvanIV Heimerdinger

##Heimerdinger Heimerdinger
The donger has a counter, we have the technology. Heimy plays a different game than most, he plays the patient territory game. His nature of staking a claim and declaring a homefield advantage is both his greatest strength and chief weakness. Anyone with high mobility to deny his turret’s advantage and his skillshot focused personal kit will have an advantage.
Weak Against: Hecarim MissFortune LeeSin Lux Lulu
Strong Against: Mordekaiser Karthus Akali

##Irelia Irelia
Irelia has an interesting kit that is strong against cc and relies on both her and her opponent’s health. She has one of the longest stuns in the game (if her health is below yours) and deals some of the highest total true damage in the game. Anyone with high effective health based defense (as her E depends on % health not flat, shields count too) and AS reduction will have an advantage.
Weak Against: Nasus++ DrMundo Riven
Strong Against: Malphite Shyvana Taric

##Janna Janna
Janna is one of the best peel supports in the game, and as such the key to countering her is not killingher but denying her cc and killing who she is trying to protect. More than likely the adc. To do this you must avoid a long range knock-up (line), an AoE knock back, and punch through what can be an absurd shield. Anyone who can have the mobility to do this as well as either damaging through or waiting out the shield will have an advantage.
Weak Against: Leona++ Thresh Taric
Strong Against: Annie Alistar Volibear

##Jarvan IV JarvanIV
J4 is a well-balanced, armor focused fighter that thrives on battle. He has a respectable amount of cc as well as a respectable amount of physical damage and mobility. The easiest way to deny any part of his kit is through the use of any form of dash or blink, as that will massively aid you against his E-Q combo and his ult.
Weak Against: Katarina Ezreal Quinn Ahri Tryndamere
Strong Against: Draven Jinx Twitch MissFortune

##Jax Jax
The flasgship of hyper-carries, Jax’s emphasis of hybrid damage, mobility, aa (auto attack) focus, and aa immunity makes his item purchases go farther than anyone else. Anyone who can deny his mobility, and severely hamper his high aa-based damage, will have an advantage.
Note: If you think he’s bad to play against late game now, look up his old passive…..
Weak Against: DrMundo LeeSin Nasus
Strong Against: Jayce Irelia XinZhao

##Jayce Jayce
Jayce’s versatility makes him a very formidable opponent if played correctly. His ability to abuse weaknesses of range means your comfort range is what will define his preferred engagement range. Anyone who can function well at any range (dodge long range/kite melee) will deny him this advantage.
Weak Against: Jax JarvanIV Riven
Strong Against: Udyr Pantheon Fiora

##Jinx Jinx
Jinx’s different playstyle capabilities is the same effective problem as Jayce, range defines her. Shorter range has more damage capacity but single target, and long range has more burst and AoE potential. She has a clear weakness however, her lack of escapes. This makes her (ironically) very reliant on her teammates and peeling. Anyone who can get to Jinx and kill her before her mini-gun stacks max will have a clear advantage.
Weak Against: Leona JarvanIV Tryndamere Thresh
Strong Against: Vayne Lucian Graves

##Karma Karma
Karma has a very balanced kit both offensively and defensively. Her main strength is her capacity to heal herself and shield her allies. Her mechanics have a main weakness as well, however, she is very weak to high mobility, as that can break her snare, dodge her Q and match her E. Anyone who can drastically increase their movement through either raw increases or blinks will have an advantage.
Weak Against: Thresh Olaf Soraka
Strong Against: MissFortune Blitzcrank Zyra

##Karthus Karthus
Karthus has a high amount of sustained AP damage, as well as moderate team disrupt with his short range. His passive’s presence, along with his global ult, rather than its actual effect is his main avenue to making his short range work. Anyone with spell shields, shields (to deny ult damage) and mobility (to abuse his short range) will have an advantage.
Weak Against: Zed Xerath Nidalee Kassadin Morgana
Strong Against: Akali Fizz Vladimir

We can all agree this area is EXTREMELY subjective. I am fully expecting to have missed multiple things, so please do not hesitate to call me out on gray areas, reasoning, champion choice, formatting, anything at all. I will do my best to make this as clear and concise as possible while retaining as much accuracy as possible.

###Additional and Upcoming [Guide Resources]

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