@Riot A question for the systems/item team

Linna Excel·7/22/2014, 8:16:35 PM·1 votes·139 views

Right now there have been over 9 threads on what's wrong with Essence Reaver. There's been one common complaint about it when it came out, before the buff, and after buff. If there's one thing the community can agree on is that the problem with ER is and has always been a matter of timing on mana. Don't get me wrong, more AD isn't that bad if you can get fed enough to afford it.

Basically there's no mana bridge (if that's what you are having problems with) to hold you over until you finish the item and get your mana. Making it more expensive just prolonged the time before you can get the mana that your champ needs. Now I'm not going to use this post to accuse riot of not adding the mana bridge. I assume you have your reasons.

All I want to know is what were the reasons to favor adding the BF Sword to the build list instead of adding a form of stopgap mana management? I hope that is a fair question. Compared to something like Manamune, which both was a direct comparison until the buff and had a mana item you could get early, you felt it was more important for ER not to get early mana.

So under the philosophical principle of charity (assume people have a reason for their actions) what were the issues with ER getting mana management early? No one sees it so I'm hoping you guys could shed some light on the issue.

4 Comments

Sneak Dog7/22/2014, 11:42:58 PM1 votes

I think it was fine a bit cheaper with less ad than BT because it had the 10% cdr, allowing a fast and viable ad max cdr build in reaver/brutalizer/lucidity boots. I can see why Riot would not want to add idol in the reavers build path (3k max cdr build instead of 4.9k pre or 5.7k post-change), but a couple of faery charms should be doable?

Hackulator7/23/2014, 2:53:04 PM1 votes

I think Essence Reaver should be reworked to a TriForce type item. Add a new midlevel item with the mana regen passive, make essence reaver build out of that, vamp scepter and Brutalizer, then combine it to a big ass item. Now it's strong but expensive, with a build path that can deal with the problems it was meant to deal with, ie early mana.