I think I got a new idea for LoL.
Okay, so the main idea is basically like this. Team 1 pushes into Team 2's base. If one inhibitor is destroyed, super minions will spawn AND five seconds will be taken off of Team 1's respawn time. If another inhibitor is destroyed, another five seconds will be taken off of Team 1's respawn time, and so on. If Team 2 pushes and destroys an inhibitor, and Team 1 already destroyed one of Team 2's inhibitors, the respawn time for both teams stop working. The reason I think this matters is because in most games, one team just pushes into the other's base and ends the game. I think that is too easy. This would add a lot more needed skill, and gives more of a reason to take out more inhibitors, instead of just pushing mid. I doubt this will ever get put into the game, I just think it would be fun and add more challenge to an already fun game. Am I right, or am I the only one who thinks this is a good idea?