Lol will degenerate into games in which only champions that can peel or poke are played

Critkeeper·6/13/2014, 1:59:37 PM·2 votes·343 views

Riot is fine with self peel and disengage because it only pisses off one attacker

In particular, those that dive.

Not every champion dives.

Riot isn't fine with champions that reliably stick to targets despite peel because it pisses off multiple people, mainly those being dived and trying to peel.

Every champion can be dived.

Riot is ok with champions that utilize long range spells to achieve the same damage as divers because they do not provide the illusion that their form of damage can be mitigated by peel, so it doesn't give anybody the chance to be disappointed.

Therefore-- league of legends, given its natural momentum, will degenerate into games in which only champions that can peel or poke are played. It isn't true as of right now, but it will be moreso in patch 4.10

2 Comments

Hyrum Graff6/13/2014, 9:38:49 PM1 votes

Interesting analysis. Upvoted not necessarily because I agree with it, but because I think it deserves visibility.

To respond to your post's content:

I think riot has a problem with champs that can stick to you (resist peel) AND deal item 3078 tons of damage. There's no issue if a champ can stick to you (and force you to focus on him).

That is to say, tanks are OK, bruisers have balance issues. They've talked about this, how they are planning to do a bruiser/fighter rework, Soon TM.

My best guess is that they'll end up getting rid of bruisers, and turn them into either fighters or tanks.

A fighter is someone like yasuo - basically a melee carry; this class can be built tanky, but sacrifices most of their damage to do so, so they're better off building damage. If they build only damage, they're very squishy, so they have unique mechanics (like wind wall) to protect themselves in fights.

A tank is, well, what you think it is. Lots of CC, lots of HP. Locks down enemies so your carries can deal the damages.

Both of these classes have clear strengths (damage, cc) and clear weaknesses (squishiness, lack-of-damage).

Zielmann6/14/2014, 1:53:03 PM1 votes

The game has gone through a lot of changes. If it does take another stop in the land where poke comps dominate, they'll address it. And as a result, it may swing back to huge teamfight AOE dominating, or perhaps another era of the tanky-DPS. We won't really know until we get there.

But there's one thing I'm sure of, and that's that Riot won't let the game stagnate all that long, especially if something is a real problem. They have always addressed these things, and as long as they're supporting LoL still, they will continue to do so.