I will never build Ardent Censer.
Hi!
I've been a Janna main for three seasons now, and I'm here to talk about my thoughts on the new item.
This item is a really cool attempt at giving traditional supports some itemization choice. Unfortunately, it's never going to find a slot in my build.
The passive is really cool, and at a glance, it seems to provide all the stats a traditional support would love. Some AP to scale their abilities, CDR, a bit of mana regen, and movement speed to help with roaming. It sounds really good on paper, and I was really interested to give it a shot.
Before I could get in a game, I thought about how I could fit it into my build.
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When would I want this item?
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How would I make sure I nail that 40% CDR cap, without going over?
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Is it worth an item slot?
My masteries give me 10% CDR. I usually get an unholy grail because the mana regen and 20% CDR are invaluable on a traditional support, leaving me at 30%. Finishing my Frost Queen's Claim rounds me off nicely, and very early, at 40%, while giving me a nice active.
If I want to include the new item, I have to take 10% cdr off somewhere in my build. I really like the active of Frost Queens, as well as the increased gold generation from being able to farm minions while proccing the passive, so I'm reluctant to remove that. I chose to substitute athene's with the ardent censer, and find some other way for that last 10% CDR. The results were rather underwhelming.
I had the option of getting an early chalice, and turning it into a crucible later on in the game, which would round me off at 40%, while still providing me with really nice mana regen.
This test build costs:
- 2200 FQC
- 800 Sightstone
- 2200 Ardent Censer
- 2450 Mikael's Crucible
For a total of 7650 gold.
7650 gold would get me 40% CDR, enough mana regen to sustain me in prolonged fights, and 80 AP, a 25% attack speed passive buff on my shield, and a cool (but long cd) active on mikael's, working like a cleanse/heal. and some movement speed.
Instead, I choose to build like this:
- 2200 FQC
- 800 Sightstone
- 2600 Athene's unholy grail
At this point, for 5600 gold, I have reached a 40% CDR cap, and I have enough mana regen to sustain myself. I reach the CDR cap and mana regen 2k gold earlier than with the previous build, AND I have 110 AP, on top of 25 MR. The only thing I'm lacking here is 20 AP, the 25% attack speed passive buff, and the mikael's active.
1600 - Needlessly Large Rod
This puts me at 7200 gold build, and provides me with an extra 80 AP.
This extra 80 AP puts me 110 AP higher than the other build at the same gold cost, while also contributing towards the building of a deathcap.
1700 - Death Cap
The Death Cap round off puts me at a final cost of 8900 gold, and a total of around 280 AP.
If I get a rod on the other build, I'll have a total of 160 AP, at a final cost of 9450 gold.
A summary of the two builds:
Build 1.
Total cost: 9450 Gold
Cost for 40% CDR and lasting Mana Regen - 7650 Gold
Stats:
- 160 AP
- 8% MS
- Enough Mana Regen
- 40% CDR
- Mikael Active
- Ardent Passive
- 40 MR
Build 2.
Total cost: 8900 Gold
Cost for 40% CDR and lasting Mana Regen -** 5600 Gold**
- ~290 AP
- 40% CDR
- 25 MR
- Enough Mana Regen
I will ALWAYS opt for build #2. The main reason for this is how quickly I can rush that 40% cdr, and the mana regen. On a traditional support, especially Janna/Nami, nothing feels worse than running out of mana. I value 40% cdr rush tons more than a 25% attack speed boost and mikael's active.
The extra AP also scales my shield, slow, and heal. The extra heal from the AP on this build far surpasses the heal on the crucible. While it can't cleanse CC, it applies to everybody on my team.
The gold cost of the other build, it takes way too long for me to actually reach the full potential. How often will a support get 9450 gold to round off their perfect build?
My final thoughts on the item
It's really cool, but I can't see myself building it because it doesn't provide me with what I need early. CDR is a stat that I want, ASAP. I HAVE to build a chalice, no matter what traditional support I'm playing.
I always feel that chalice is required. Because I'm building a chalice, I only have two build options. Unholy Grail has the 20% cdr, and insane mana regen in a prolonged team fight with its passive.
Unless I am specifically aiming for a SUPER late game build, I will not be buying this item as a core part of my support build.
While people might opt for the ardent censer/crucible build, I will always take the path of unholy grail.
I don't expect everybody to agree with me, but I've made my case.
TL;DR
If I choose to build ardent censer, I don't have the mana regen and CDR I need until later in the game. I also delay my deathcap significantly, which is core to the utility scaling on my kit.
Therefore, I will always go build #2 over build #1.
into
start. Glad to see you're making use of that AP scaling. I never plan on getting enough money to complete a
. :( I also don't value mana as highly as you. I regret not having it every game but I still don't build much towards it.
had no CDR, it wouldn't be an option until after the 40% cap. This way, people may find a way to fit it into their build if they value all of the stats on the item and want to increase the power of their allies.
is when you finally upgrade it to
, The Tribute passive is no longer disabled on minion kill. I usually upgrade this if I have to transition from a support to more of an APC.
anymore since the MR and Mana regen have been nerfed. If I don't need the MR I would rather take,
Which is slightly cheaper, and the grievous wounds will hurt the enemy sustain.
. The %HP will cause pretty good harass damage even without much AP. And the magic pen helps your base damage to have more effect.
+ FQC + Censer is a neat 40% at a fairly low cost.