[AI Suggestion] Priority
Hey, I just got done with a bot game and I noticed that the AI pretty much always consider a low hp opponent as their #1 priority. This is true even when their defenses are threatened. In the game, we had minions on their nexus and three bots were defending, but when I came in, they immediately focused me, allowing the minions to get free hits on the nexus and eventually kill it. I believe for a smarter AI you should create a more balanced priority system. I'm a programmer and I know the complexity of this, but it shouldn't be hard to add in a couple if-then statements to say "Oh our tower is being attacked, I should defend it if I am in x radius" or "Those seige minions after inhib is killed need to be a priority when they are in x radius of our nexus because they melt our towers"
Just a thought to make the AI more lifelike and responsive to situations.