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@Morello, it's really time for that Soraka rework.

Canastus··41 votes·25,595 views

The latest patch notes have made clear in what a terrible state Soraka currently is. Apparently it's impossible to balance this old goat as long as her current kit remains in place.

We know, she used to be a dedicated healer but you radically nerfed the effectiveness of her heals and reduced the armor buffs on her W. Next you took the damage from her starcall and slapped a ridiculously low ap ratio on it. Bear in mind, that was still during pre-season.

Then people started to play her as a solo-laner since her ability to support was less than favorable after what you've done to her. She already lacked any form of peel and her damage was abysmal. So naturally all she could do was try to sustain herself while farming on a solo-lane to get that gold which she could impossibly acquire as a support (it takes 600 AP (!) just to undo your season 4 nerfs).

Now that patch 4.8 is here, we're dealt with another wave of Soraka nerfs. This time you've reduced the damage on her starcall EVEN more and added a mana-cost to the only reliable form of poke she had, her silence. You claim to only weaken solo-lane Soraka with those changes but actually you've killed support Soraka aswell.

No more silencing people while throwing bananas at them. How do you expect to pay for those insanely mana-hungry heals if she already used up most of her mana-pool after applying a short-lived silence that costs 50 mana (!) and yet only deals a laughable amount of damage? It used to be tolerable since it was a free ability but now it's entirely unacceptable.

You never really calculated her overall mana-costs apparently. You may have not have realized it yet but you've made her gameplay even more passive since she can't even poke people anymore. Where's the interaction with the other player which you've wanted the entire time?

Since you clearly refuse to buff Soraka in her current state, we've got to ask ourselves: what's next? How about that rework which you've been talking about for god knows how long? Time's running out for this old goat and all you do is watch as she slowly dies.

125 Comments

RiotMorello26 votes

Couldn't agree more. It's prioritized to be done this year as part of the gameplay reworks we're doing.

We really bolstered this team up in the last few months - to the point they're the same size and scope of the Champions team. This is because there's so many like Soraka that need love - and that takes a concerted effort between art, design, engineering, sound and QA. Soraka is one of the most overdue champions to us because of both healing's identity in League and how long she's been in the game.

100% with you here, and acting on it as we speak. It won't be out before the next few patches, but it's in the plan for releases this year.

eoNpJ4yBzt7 votes

I think she was balanced in 4.7, she could easily be camped and made absolutely useless, or just chose some hyper burst AP or something. I played 70 Soraka Mid games and got a 65% win rate with it, and I have lost lanes. The problem is people don't know how to play against it so they complain. Next you'll be nerfing Yorick. After playing her one more game she is practically unplayable at this point. E for 1/6 of your mana early, deal absolutely zero damage, and with that E change she can't be played as support either. She has been beaten to the ground at this point.

Canastus8 votes

I'm very happy to see you're taking this serious. But since we'll probably have to wait few months until anything makes its way onto the live environment, I can only shudder at the thought of playing Soraka during that time.

She's literally unplayable since those nerfs, aren't there any temporary solutions to somewhat bridge the wait for the rework? You essentially removed her from the game with the latest changes and I'm very upset about that.

How about adding some additional damage onto her silence or at least lowering the mana costs? You could even consider doing the same for her W. Anything to make up for the insane mana-output she has to deal with since the changes, really.

LT PapaBear MG7 votes

it's in the plan for releases this year.

so sometime 2016?

Linna Excel6 votes

They want soraka to slowly die. That way when they radically change her people won't complain.

They could have let the FOTM thing play itself out. But then there'd still be a lot of Soraka fans who will complain. By continually weakening her, they keep driving away more and more people who care about her. She's got a pretty strong fanbase, for a number of reasons, so there's be a lot more rage on the forums if they just left her unnerfed with a lot more fans when the radical change happened.

Now they got a perfect opportunity to deliver another back-breaking nerf to her. She became FOTM because some people didn't know her counters and they were playing all in champs. There was QQing on the forums because the FOTM crowd for the most part doesn't understand picks, counter picks, and countering other player's picks in most cases.

Now that the nerf is going into effect, more and more people who were fans will be crying for Riot to rework soraka. Thus making the radical changes more palatable to the player base at large.

As a developer, you can't just rework a champ with a strong fanbase that you don't like. You need a lot of people QQing about that champ and you need to make that champ a cancer to the people who once loved playing him.

That is the pragmatic way of dealing with the issue. In this case Soraka. Tomorrow it'll be some other champ.

Thales7 votes

You are making this sound awfully sinister and deliberate. Riot are not Machiavellian villains plotting to destroy the champs you love. If Soraka doesn't really need these nerfs, and I'm not convinced she does, it's more a matter of Riot being jumpy on the trigger than part of a calculated plan to silence the outcry when she's remade.

RiotMorello8 votes

It's kind of hilarious to see what the "intent" argument is. There is a thing to call us out on here, and it's that we've been chicken-shits (me included) about doing this rework because we know it's not going to be "here's a Soraka buff!" We've remedied that :)

Lichblade6 votes

Well, if you could bring this up to the balance team, her Q startcall oh hit CD for W doesn't even matches the one on the patch notes.

Last night when I went to check in game its 5/7.5/10/12.5/15 % not 5/8/11/14/17 % that was listed on patch notes, whats up with that?

RiotMorello4 votes

This is on PBE?

RiotMorello7 votes

Real bug - thanks. Looking into it now.

Thales4 votes

Don't worry, Morello. I know to apply Hanlon's Razor liberally to Riot's actions...

More seriously, looking forward to seeing what direction you all decide to take her in when the rework does come through. transformfullyintounicornplease

RiotMorello9 votes

Hehe

I'm excited to get this done. I feel this is getting to Evelynn levels of "oops". I'll be relieved to get this done, and intellectually I'm excited to look at the healing paradigm under a fresh lens.

Duckmaster3 votes

Please, whatever you do, make sure that at the end of the day Soraka is still FUN. I'd rather her be weak than boring.

YourtrueKami1 votes

I don't want to get this off track or anything but I do want to ask...sense you guys got brave enough to do this rework, does that mean you're brave enough to do an Irelia rework now?

RiotMorello3 votes

Irelia would be easier than Soraka - but I think we gotta stare down Sion and Poppy before that :)

RiotRiot Whist7 votes

If you need inspiration, us animators have a giant stuffed banana with a moustache we won at a D&B.

Linna Excel4 votes

It's a pragmatic way of getting things done. Machiavellian or not, massive reworks that are not buffs are best done to champs that aren't in the limelight. From what I'm aware, the rework had been started so it was probably in riot's best interests to get her away from being FOTM.

To be honest, if she was an issue in the solo lane (to a degree she probably was) then some nerfs were justified.

However I think increasing the mana burden on her E was a bit too much.

Yfrappefort6 votes

If anything, I would really like it if Soraka could keep her ultimate. This is, to me, her core indentity skill (just like Karthus and his Requiem) and should not be removed.

Penguin Eclipse3 votes

Yeah, they could honestly blow up the rest of her kit as long as Wish stays intact.

RiotMorello6 votes

We actually like Wish, it's one of the most strategically good spells she has.

namielise4 votes

riot needs to see this and we need an answer because i think her rework should be a priority

eztarg3t4 votes

Sadly I agree, when I first started playing Riot I got instantly attached to Soraka and she helped me get into the supporter groove. But nowaday I can't bring myself to use her in regular pvp. I only feel comfortable with using her against bots. And it really pains me to see this happen to her so plz riot do something for Soraka other than kicking her in the stomach with another nerf.

amnesio4 votes

I agree, so many unnecessary nerfs.

Pangrine4 votes

All of this talk of Morello salivating over a Soraka rework just puts a dread feeling in my stomach.

I'm calling it now. He completely ditchs having Soraka act like a support. She "might" keep wish in a heavily nerfed form. Everything else will be about doing tons of damage and making the dps-oriented players feel good. They'll replace her heal with some sort of weak shield (or maybe just a tiny flat mr/armor boost ala Galio) and call it a day. Starcall will be gone as well as infuse, replaced with hard hitting nukes because hey, "Death is the ultimate CC".

People will flock to her after the rework because that's always what happens. They'll play her in solo/jungle, get her nerfed again several times in a row and she'll be back to probably a worse state than now. The 1337-dps 420noscope players will move onto the next FoTM champion and anyone who enjoys being a cleric/medic/defensive support will be handed another broken toy told to "deal with it, healing is toxic because it's bad. Now excuse me while I go play an assassin whose sole identity is bursting someone from 100-0 before they can react trololololol"

Fashion Mage3 votes

Yeah, I'm afraid of that too. :>

The instant that Riot removes her focus on healing is the instant that they've failed her rework. I just hope they realize that.

mertatron1 votes

maybe not.

I we focus on healing we might never have a good champion. the rework anyway is to make her healthy for the game, healthy laner, healthy support with a role and being good at that role. she'll still be some kind of defensive support, healing support, but there are so many ways to achieve this

RiotMorello6 votes

If healer is possible (I think it might be), then we'll find it for Soraka. If it's not, though, then the choices would become:

  • Violate Soraka's identity and make her good, but not a healer
  • Never rework Soraka, but keep her weak since she fucks up the game :)

This Sophie's choice has stayed our hand on it too long already, so we want to rip the bandaid off and make a choice. Starting with exploring (different) healing models, then working from there.

Soraka will not be the same as she is today.

Soraka will hopefully be a healer.

Thales3 votes

How important to Soraka's identity is it that she is viable as a duo-lane support? How important is it that that's her main role?

Lord Graves III3 votes

Id imagine its quite important. Its the basis of her lore, her core concept, her initial kits, and her core fantasy.

Absolute Soul4 votes

played her support with the new patch, they couldn't have nerfed her more if they'd taken her out of the game. As one who's played her as one of his mains for a time, they've made her 100% useless. it's not even worth it to cast infuse now with the mana cost in laning phase, it's become a useless ability. she can now just sit back and cast a heal every 20 seconds and watch her adc get rolled out of lane

VioShine4 votes

The easiest way to view Soraka is to start at the very beginning: what's her core concept? Every champion has one, and as long as that concept is kept in mind, one doesn't have to bother with the ridiculous balancing of "champ X does Y, but this champ does exactly the same thing!".

In my opinion, Soraka's core concept seems to be longevity. She wants to drag fights out as long as possible, slowly giving her marksmen/team the edge in the battle. If we carry this core concept, we can break her down into design variables to determine her scope (fancy talk for what her kit does individually).

Right now, Soraka's current kit has the following: zoning (Q), MR shred (Q), heal (W and R), silence (E), and mana restore (E). Sorry, but that tiny damage from E isn't very consequential in the games I've played with her, so I don't count it.

What's the issue with that picture? All of the top played supports have at least some form of engage or peel, and, in many cases, both. Thresh has his hook and flay for both, Leona has a hard engage followed up with sustained lockdown, etc, etc.

We also have to observe the issue that pure blood supports (also known as classic supports) such as Janna and Sona and falling by the wayside due to the changes in the game. Supports have quickly morphed into a off-carry type of role, due to Riot's changes, player mentality, and simply what the game rewards in a design sense.

Bearing all this in mind, the following bullet list can be gained:

  1. She must be able to sustain her team in varied situations.
  2. She must be able to either peel or initiate.
  3. She must be able to off-carry, if given the opportunity. If not, then she must be able to provide enough in other categories to compensate.

So let's make Soraka into a sustain monster, capable of NOT carrying her team, but easily able to push her team to victory by dragging fights out. There's a few ways to do this: heals over time (HOTs), damage share/split (en-kor from MTG), or stay her current course.

I lean towards a split of HOT and damage share/split, like so.

Passive: When an ally that Soraka has placed a heal on reaches full health, that heal is passed on to the nearest allied champion and refreshes its duration.

Q: Ally cast: The ally is healed for a small amount over the duration. If the target did not reach full health by the end of the duration, half of this spells cost is refunded.

Enemy cast: Silence the target for 0.5 seconds.

W: Soraka creates a zone of celestial energy on the ground, providing armor/MR bonus to all allied champions that stand inside. Additionally, all enemies passing through this zone are slowed.

E: Soraka creates a link with an allied champion (picture a white Karma link), healing it over the duration. Whenever that champion would receive damage, half is dealt to Soraka instead.

R: places a celestial boon on all allied champions, healing them each second over its duration (duration extends based on level).

The Q is super sloppy imo, but I think these all somewhat form the idea of what I think Soraka should do: a classic support that can be brought up to a new level.

Raz al Ghul3 votes

Might I recommend having her sacrifice a percent of her own current health to cast her heal, while at the same time applying a buff to herself that increases her own regen for x amount of time in order to heal back some of that health. Additionally, the regen shouldn't be enough to fully recover, but the buff should be extendable by her involving herself in combat with enemy champions. This way she can't hide behind every one and heal (well she can, but she hurts herself and her heals become less effective), and she's encouraged to engage in combat to recover while her enemy is also encouraged to engage in combat because they have a window where her health is lowered as well.

RiotMorello6 votes

"Infuse healer" is one of my favorite models (in GW1, this was the most interesting healer strategically). It creates windows and big moments while still feeling very "healer."

Linna Excel1 votes

Morello, I'm still against that model on her AB, but what about adding a heal to infuse, and then giving soraka a HP and Mana regen buff for 10 seconds. Like donate 5% of your max health and mana and for the next 10 seconds, Soraka regains 1% of her missing health and mana per second.

I'd also like it if on enemy cast for infuse would steal both life and mana (maybe like a mesmer). Pay 3% of your current mana, get X% amount of the enemy's health and mana back.

RiotMorello2 votes

I'd be talking about as a rework as an infuse healer. It'd require a new kit to support (and likely a way to recover health with risk).

Linna Excel2 votes

My biggest two problems with the infuse healer analogy is that:

  1. In GW infuse health was one of 8 skills

  2. There tended to be 2 monks with dedicated defensive in PvP teams of 8 players. That's a different environment than a 5v5 with maybe one champ with a healing skill at all.

Hoboken2 votes

What about Wish? You guys said you are fine with that as her ultimate right? Has that changed any? I know it seems good, but Wish never seemed OP to me.

RiotMorello3 votes

Yes - we like Wish. Long cooldown heals work well (it's the basic spell ones that are hard).

Prof Nekko2 votes

Well ok she keeps wish, that's one spell out of four. Now what's going to happen to the other three? Having another Karma debacle would be completely out of line, so the question is Morello, what direction do you intend to make? One path is keeping the heal, but buff Executioner's call so that it is a niche yet viable item that provides counterplay to healers much like Morellonomicon does. Another would be simply to go full Karma, delete Soraka, then release another champion with the same name and totally different kit save one skill.

The decision is yours really...

Cuix2 votes

You're getting quite a few things mixed up here by trying to compare all things Karma to the possible Soraka changes. I'm gonna try to clarify here:

  1. Karma's kit relied heavily on the enemy not knowing what Karma can do. She'd just have this massive healing and damage out of nowhere, then make people sad. That was less an issue of balance/counterplay and more about telegraphing. Soraka is problematic for an entirely different reason: all of her win conditions rely on the removal of counterplay.
  2. Karma fans were sad to see their classy out-of-place matron turn into a psionic monk with governess backstory. She turned into a totally different person. Soraka already had her visual changes, and apparently people are fine with this current look. (I don't like the humanization and severe age-reduction she got, but that's just me.
  3. Karma had a VERY small fanbase, and our feedback was almost entirely dismissed. Even after the rework went through and the concerns still existed, Riot just sort of... stopped talking about it. After all, new!Karma is cool and fun and balanced, which is all that matters, right? Right? Luckily, this won't work with Soraka, because of how many more people play her.
ItemsGuy2 votes
Thales2 votes

My concern with a beefier, more fighty Soraka is that she might suffer from Mordekaiser syndrome — appearing to be a very different layer of tankiness than she really has. Morde is this big mass of armor and spikes... and he's super squishy. Soraka is among the most delicately built champions in the game, so Tankraka would look a little odd. Maybe if she had some Braum E particle to make her health seem a little more mystical than the standard tank "ME BIG HEAVY ARMOR"?

Gamue2 votes

I think she would have to be made very tanky in order for an idea like this to work, because it involves charging into enemy lines, pre-injured, as part of its intended play pattern. I made my own lame attempt at an alternative idea here. It involves giving Soraka stacks of a buff for engaging in combat. Her heal consumes stacks, and if she doesn't have any to consume, it takes a percent of her health. This way, she chooses between taking enemy attacks or her own self-damage.

The important difference between this and the "infuse healer" models I've seen proposed on the forums is that she might be able to remain a squishy champion with it, and I think the incentives are more clear cut than the infuse model. Unfortunately, the kit I tried to build around it ended up clunky in a lot of ways.

lxlLilybellelxl3 votes

This actually saddened me when i saw the nerfs. I mained Soraka SUPPORT, but was well aware of her solo lane capabilities. I was happy with Soraka before as a support, heals, mana, silence and harass with Q. The damage now is laughable, so much so that the two games I've played with her since 4.8 I have never felt more useless in all my time playing Soraka. What's hilarious is that enemies know she can't do damage now, so she is easy pickings with no ability to peel or defend herself, at least before people were afraid of getting hit by starcall more than a few times, now I am just a walking summoner spell Heal/Clarity. I have no ability what so ever to bring pressure into the lane, making it far too easy to push back my ADC (sorry, Marksman!!)

To be honest I'm not understanding why you bothered buffing supports for season 4 with AP scaling on their moves, then nerfing them once they leave the bot lane, while Quinn and Vayne can wreck top, Riven can feast on mid champs, Braum can Jungle and I've been dealing with nothing but kill lanes bot for the last two days. I feel almost useless as a support unless I'm playing Morgana, Annie, Orianna, Braum, Thresh or Leona. It seems all that's happened is this season has paved a path for tank supports while leaving true utility based supports in the dust. Lulu's tiny nerf hurt her support, Soraka as mentioned above is laughable, Janna has no damage what so ever ( but I love her utility!!), Sona is in a terrible place at this moment, and Nami is, well, Nami.

I thank you guys for trying to buff supports with income items, and their new scaling, but to be honest support is still in a bad place right now. As aggressive as bot lane and jungle have become, True utility supports are having a hard time, so are any Marksmen ( let's face it we all still call them ADC's) that aren't Lucian Vayne or Cait!!

NoticesKouhai2 votes

What do you suggest they change?

Canastus7 votes

Everything.

RiotMorello8 votes

In this, we agree :)

Frayace2 votes

Could you at least salvage some part of her kit? Her archetype is healing, and I know you don't like that for various reasons, but I hope you can at least attempt to make her feel like a healer.

RiotMorello9 votes

We'd like to try to make healing work - this is extraordinarily difficult to make rich or interesting to anyone but Soraka. My stance on this is still really unhopeful, but we're exploring that first.

I know of non-caster models in which healing can work, but feel that violates Soraka too.

magzillas5 votes

I appreciate you at least giving us the reassurance that Soraka is in the crosshairs, even if the rework bullet isn't loaded yet.

If I may, I would point out that in terms of effective healing output, Nidalee and Kayle's heals are actually pretty close to Soraka's W, and superior in some situations. I feel like if you want to scrap Soraka's healing (or at least her non-ultimate one), these abilities need looked at too.

And I would also suggest to you that while numbers are obviously tough to balance, I really feel like the "combat medic" paradigm does have a place in this game. Walking fountain Soraka of ages past was stupid, no question, but I do feel that substantial reduction on healing cooldown for actively participating in fights (counterplay being Soraka's immobility and close proximity needed for Qs) can be unique without being unhealthy for the game. Really, I think if starcall and infuse were more compelling to use and afforded better interaction opportunities for opponents, her current kit would be fine.

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