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Quitter mindset....

THExJACKAL··2 votes·526 views

Okay so, I'm very annoyed at all these people who this game, and as soon as something goes wrong "well, that's gg" or "wow we can't win now" and they try to surrender immediately. I mean, really?? I guess rough starts are just too much for these so called "good" players. Everyone wants to "win" in this game the most easy ways. What's the point of that? Where's the fun in just having a win handed to you?

I would much rather have a constant tug of war against the enemy, with 20 team fights, just to see who will come out on top. That is what makes this game fun, and exciting. I wouldn't even care so much if I were to have lost a game like that, because it would have been an extremely fun match, and well worth the time played. I've played games where we won quite easily and I was just like "we won, cool." but it wouldn't be satisfying.

But nope, everyone wants to just have a win handed to them, never trying to get that hard win. How do you expect to get better, if people just lay down and let you run all over them? You have to play against people who are at the same skill level as you, or at least a little better, so you can learn new things about your play style, and the others play styles. It also allows you to learn new limitations to your champs that you may have known. Whether it be something as big as when you can go Q, E+W, into R, or simply when to use a quick knock-up to get away, or even learning that your champs movement speed is actually quite slow, so you might want to be a little further back.

I just can't stand these players that just give up, simply because of a rough start. I mean, I've had games where I started horribly, literally 0/3 in the first 6 minutes with mediocre CS, but then I turned it around, into a 10/5 with somewhat decent CS and we won that game. But that is just one example of many. Comebacks happen all the time, it just take being able to adapt to others, and not quitting at the first sign of a struggle.

6 Comments

Will UwU for RP1 votes

Agree, even with a mediumly fed team, teamwork and tactics can win the game for them!

THExJACKAL1 votes

Completely agree. Teamwork is essential to winning this game. If everyone actually helps each other out, instead of being all like "me, me, me" you will win a greater percentage of your games. The thing is, is that everyone is so focused only on their lanes, that they don't know when to help others. Or in the jungler's case, so focused on their current camp, they're not watching the lanes. I understand bot lane, it being a 2v2 and all, so you have more going on, but when there is a down time, like say you pushed them to turret, and you have a wave coming through, you can afford to fall back a second, and take a look at what's going on with everyone else, and see if anyone needs help. It doesnt take all the time in the world, just a quick look to see if everyone is good.

If everything is good, continue doing what you do, and this applies to all lanes. You got them pushed a little, just a quick second to fall back, and take a look. Falling back of course, so the enemy jungle, or from any other lane, doesnt jump on you being overextended. Just all seems like common sense for a team game like this to me, and I don't understand why others don't see the same thing. Teamwork, again, is essential, and you can almost always have a comeback, if you play it right. Some cases though, yeah, it's just better to surrender, but not early game.

HBDrone1 votes

I strongly agree with you. The worst part is that players see super minions in their base and they go "gg". I guess by seeing it as more gold, defend and build opportunity, the tables can be turned.

THExJACKAL1 votes

They really can be turned. The thing I'm talking about too though, is if say my team ahs a total of 4 or 5 deaths in the first 10, where we might have 1 kill, everyone, well not everyone, but a good amount of people, want to just give up. Or they say "gg" when even just the same person dies twice in a short amount of time. There are many factors to this game, as in the jungle may be camping a lane more than others, or the person was counterpicked, or whatever else, the point is, is that that lane is going to need some help.

You can't expect all lanes to do very well, when different factors come in to play. If any lane is getting camped by the jungler, or if the jungler is bouncing between two lanes more than others, maybe our team jungle should do the same in order to counter-gank. I play mid often, and for some reason get ganked usually by the 3:40 mark. So I hang back around this time, however, when the jungle comes by almost 5 times in the first 10 minutes of the game, it's obvious they're camping me, so my jungler should come help me out a bit. And by help I mean do more than just stroll by, I mean actually gank, or at least stay at a camp that is near mid, so when the enemy jungle comes through, they will be close enough to counter-gank. Again, one example of many, but the point of it all is, is that different things happen, and everyone needs to adapt to that, not just quit because the enemy jungle, or whoever, came by and got 3 kills fast in the game. Anything can happen in this game.

MegaClyte1 votes

I've actually started doing this recently.

Before you start arguing that I shouldn't be doing this, there are some games where the matchmaking is extremely unbalanced, either in my favor, or for the other team. Sometimes, when players want to sit around and blame each other, I'd rather lose that match than to see some of those players advance. I'm talking about the players who are behind and continue to push without warding and then blame whoever was jungle. Don't hate me if you don't feel the same way, because I rarely do this, I love a hard game; just not an impossible one.

I'm only Silver 1, so this attitude shouldn't be a surprise...

BulbBuster

This is all great and everything , We don't really have a problem with playing roles, if your a true player you should be able to fill in any game..

My main question is why don't you do something about rage quitters and DC's In ranked and solo Q's..

Like If someone DC's or rage quits on your team you shouldn't get a loss because your playing 4v5 .. You should be able to leave the game safely and not be pentalized for it if you have someone that dc's or Rage quits..

Dota 2 has this option why cant you have that happen in this game? I'm so sick of playing ranked Q to have a DC and cost me a game .. That's BS.. Please consider adding this into your Beta or start another Beta!

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